> An idea I had mentioned awhile back to some of my friends in terms of SWAT variants if they come up in the future:
>
> Laser tag- SWAT with the Lightrifle.
> An idea I had mentioned awhile back to some of my friends in terms of SWAT variants if they come up in the future:
>
> Laser tag- SWAT with the Lightrifle.
> NO! Leave it the way it is now.
>
> Team Swat needs to let you choose between BR and DMR, some maps are great to use dmr, and some need to use BR.
>
> Adrift = dmr, why? crossmap shots needs dmr scope for better accuracy.
>
> Haven = battlerifle, since the shot is hella overpower on short distances.
They would still have the original SWAT like it is now included but with variations like in previous Halo MM
I would like H3 style with BR pistol loadout and carbines on map. Lightrifle would be interesting. Am I the only one who thinks the DMR shouldn’t be in SWAT.
I would not disagree to more variation in a playlist these days.
The irony with SWAT is that SWAT actually means Special Weapons and Tactics. It is probably the least tactical game type in all of HALO and does not use any special weapons. Still great fun though.
You could have objective game types that discourage camping:
SWAT Extraction. Pistol Starts. Full UNSC ordnance drops. Extraction game type
SWAT Go. Pistol Starts. Full UNSC ordnance drops. King of the Hill game type with an increased point bonus for being in the hill and shorter hill times.
SWAT Domination. Pistol Starts. Full UNSC ordnance drops. Dominion game type.