I was just wondering if Halo 3’s Forge would have the same/similar tools as Reach and Halo 4 for the MCC.
Like having magnetism on the objects, and/or be exact with setting the coordinates for objects.
What do you guys think?
I was just wondering if Halo 3’s Forge would have the same/similar tools as Reach and Halo 4 for the MCC.
Like having magnetism on the objects, and/or be exact with setting the coordinates for objects.
What do you guys think?
I’m pretty sure Halo 3 is going to be exactly as it was, including Forge.
I hope H3 forge gets a tiny boost. Ghosting Items to get them to fix will be soooo annoying.
On another note, I hope the xbox one’s more powerful architecture allows for more items in forge~
It’s certainly technically possible for them to enhance Forge, but whether they will is another matter. With three and a half remakes (one remastered) on their hands, they’ve clearly got a lot on their plate.
Halo 3 used both normal-physics and fixed-physics objects. I don’t know whether arbitrary objects (e.g. barrels) can be made fixed or phased, but I would be surprised if it weren’t technically possible to allow phased-style positioning of an object that’s native-fixed (e.g. most shipping containers).