Defense of the Ancients
BTB 8v8
Map example Rat’s Nest.
Each teams would have two tower on the left, middle, and right. Also, the team would have a main base core.
Teams would have to destroy the towers to get to the core.
First team to destroy the core wins.
OTHER PART:
This part would actually have to be designed into the game to work.
A constant enemy spawn heading to your towers. Grunts and some elites. Barracks would be near the core.
Killing enemies would net you spartan points which you could use to purchase AA’s, perks (i keep forgetting the name), vehicles and weapons.
Weapon starts would be Magnums.
If these things were implemented I would lower the player count to 4v4 or 5v5.
DOTA WITH A HALO TWIST. (if you played a dota type game you would understand this game type)
> Defense of the Ancients
>
> BTB 8v8
>
> Map example Rat’s Nest.
>
> Each teams would have two tower on the left, middle, and right. Also, the team would have a main base core.
>
> Teams would have to destroy the towers to get to the core.
>
> First team to destroy the core wins.
>
>
>
>
> OTHER PART:
> This part would actually have to be designed into the game to work.
>
> A constant enemy spawn heading to your towers. Grunts and some elites. Barracks would be near the core.
> Killing enemies would net you spartan points which you could use to purchase AA’s, perks (i keep forgetting the name), vehicles and weapons.
>
> Weapon starts would be Magnums.
>
> If these things were implemented I would lower the player count to 4v4 or 5v5.
>
> DOTA WITH A HALO TWIST. (if you played a dota type game you would understand this game type)
Lol, never played DOTA, but I think you will like this…