- Removal of skill jumps makes no sense. I dont even utilize them that often, but whats the point?
- The delay to shoot after a melee has to go, its never been this bad. If u accidentally melee during a fight, u are now pretty much guaranteed to lose that fight.
- Guns just arent shooting sometimes now. That needs addressing.
- The changes to slide movement techniques arent really appreciated.
- Rumble Pit replacing traditional FFA is not good. These modes being added is great, but they shouldnt completely replace the standard modes. Having Ranked FFA would solve this issue, so I can wait for that.
Overall a great and much needed update (although obviously still a lot missing) but it has missed the mark with some of the changes.
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For point number 2, Im not talking about being unable to shoot during the animation. And this may just be a coincidence of number 3, but it seems like once the animation is finished there is a longer delay to be able to shoot than before.
Realistically I wanna see a lot more ranked playlists: ranked LSS, ranked FFA, ranked 2v2, ranked 4v4 attrition, ranked 4v4 team slayer, ranked 4v4 arena (Oddball, KOTH, CTF, Strongholds), monthly rotating ranked playlist (4v4 Snipers, FFA Snipers, 1v1 slayer, 4v4 SWAT, etc.)
Last spartan standing game mode is easily the worst
3 Likes
There’s still not enough content here. No progression system outside a bp of which I don’t care for. No incentive to perform well outside trying to reach challenges…list still goes on. I’m so tired of the maps we had for 6 months.
1 Like