Worry WORT-WORT-WORT!

I’ll come straight to the point: Halo 4 looks amazing.

I won’t be playing it though, and neither should you.

We should buy it, absolutely; good games and the companies that make them need to be supported and, as I’ve already said, this game looks pretty damn good. What 343 Industries (343i) has done with Campaign, the multiplayer sandbox, and especially the audio in Halo 4 has blown me away almost every week thus far.

That game disc won’t be going anywhere near my XBox though, and it’s because of something else 343i has done. Something stupid and more than a little unfair.

It’s what they’ve done with Specializations, that something, and it bothers the hell out of me. No matter how many times I turn it over in my head, 343i’s decision to package six of them with the Halo 4: Limited Edition (H4: LE) – leaving the standard edition with a paltry two at launch – doesn’t make sense. They aren’t really anything a collector might be interested in, like the UNSC Infinity Briefing Packet or Forward Unto Dawn DVD, they’re a core end-game mechanic; something players can strive for if they get bored with the grind towards that next Commendations tier. So why rope three-quarters of them off from the $60USD crowd?

Bothering me even further is what 343 Industries plans to do with those six Specializations in the months following Halo 4’s launch. According to the Halo Bulletin posted on August 15th of this year, 343i “will be keeping a close watch on player participation post-launch and will gradually roll out the additional six Specializations when the player base reaches certain milestones.” So, not only will standard edition owners have access to one-fourth of the end-game choices available to owners of the H4: LE for up to half-a-year (potentially), they’ll have to prove to 343i that they’re worthy of such choices.

To top it all off, 343 Industries believes (and wants us to believe) that, because Specializations are classified as end-game content, all arguments regarding how many are available to whom are null and void. As stated in the same August bulletin, “…even if you have ‘access’ to all of [the Specializations] on day one, you will still have to reach level 50 before you can enlist in any Specializations.” Really? The amount of time we’ll all have to spend in Matchmaking before we pick a Specialization makes up for the lack of choices thereof? How do you reckon that?

And yet, despite this mess of backwards logic, I’m excited. If I had more than just a debit card in my wallet, I would repeatedly throw the same fistful of cash at my computer monitor almost every time 343i posted a new Halo Bulletin. I want this game. More than that, I want Halo 4 to be all that it can be, and I feel this debacle with the Specializations is holding it back. When a developer tells you they want their game to foster the idea that you should be able to play it however you want, wouldn’t it bother you if they did something to undermine that idea? More than that, doesn’t this situation strike you as a rather perplexing attempt to extend the life of this title? Like there’s some yet-to-be-discovered feature that 343i thinks will turn players off Halo 4 in such numbers that they needed an incentive powerful enough to lure them back?

It does me, but, thankfully, 343 Industries has provided us with a solution: participation. Not over-zealous or even regular participation, as they’ll have come to expect from such a blockbuster franchise, zero participation. Regular participation would indicate that everything in Halo 4 is sunshine and rainbows and we couldn’t be happier with the work 343i has done over the past two years. Zero participation, on the other hand, would show 343i that it’s very much not okay to ship a limited edition with more of the core game included than in the standard edition, then tell the players who didn’t want to pay $40USD extra for a pretty box and bragging rights to jump through hoops for them over the course of several months to unlock the full experience.

So, on November 6th, when you’ve fulfilled your democratic duty, go ahead and buy Halo 4. Take that bad boy home and then stick it on your media self, preferably somewhere out of sight. Then play one or more of the other games you’ll probably have bought this year: Assassin’s Creed 3 or Dishonored, Minecraft, Torchlight 2, or even Mists of Pandaria. Maybe, after a couple of weeks, 343 Industries will realize it doesn’t just not make sense, it’s not fair either.

You do know that anyone who plays 1 online match before a certain date will have access all the Specializations so LE buyers don’t really get a leg up on the rest.

Since I’m one of the many people who aren’t American, I won’t be fulfilling any democratic duty next month. I’ve purchased the Limited Edition so I won’t be worrying about Specializations. Finally, in my humble opinion, there are no other games worth purchasing and playing more than Halo 4.

Way to over react. us LE buyers have to still work to use them. If we got to use them right off the bat then it would be something to complain about. I’m sure by the time most people hit the level to use them most of them will be unlocked.

Morale of the story; Buy the game and don’t play it.

Now there’s something that REALLY doesn’t make sense.

You realise that if you play a game of wargames before November 26th you get the specializations early anyway?

I’m a LE buyer so this does not concern me, I’m also not American so I won’t be voting.

Also it’s not all about MP… I’m getting Halo 4 for it’s campaign as well you know.

> Morale of the story; Buy the game and don’t play it.
>
> Now there’s something that REALLY doesn’t make sense.

I too am confused by this, why op would we all buy it but not play it?

So essentially after reading that entire wall of nonsense, I came to the conclusion you wrote that to show your displeasure with a few decisions that really doesn’t make or break the experience? First world problems. Maybe not getting the game is a good idea for you, as It seems you need to get your priorities straight. Good luck to ya.

[deleted]

I think this is the wrong place for you OP.

> I’ll come straight to the point: Halo 4 looks amazing.

Thanks for your opinion.

> I won’t be playing it though, and neither should you.

Your dead to me /sarcasm

Sorry. I’ll be playing it.

> We should buy it, absolutely;

Your confusing me now…

> good games and the companies that make them need to be supported and, as I’ve already said, this game looks pretty damn good. What 343 Industries (343i) has done with Campaign, the multiplayer sandbox, and especially the audio in Halo 4 has blown me away almost every week thus far.
>
> That game disc won’t be going anywhere near my XBox though, and it’s because of something else 343i has done. Something stupid and more than a little unfair.
>
> It’s what they’ve done with Specializations, that something, and it bothers the hell out of me. No matter how many times I turn it over in my head, 343i’s decision to package six of them with the Halo 4: Limited Edition (H4: LE) – leaving the standard edition with a paltry two at launch – doesn’t make sense. They aren’t really anything a collector might be interested in, like the UNSC Infinity Briefing Packet or Forward Unto Dawn DVD, they’re a core end-game mechanic; something players can strive for if they get bored with the grind towards that next Commendations tier. So why rope three-quarters of them off from the $60USD crowd?

Because that is what they chose to do. I can understand what your trying to do, but honestly, this isn’t a very persuasive argument on your part…

> Bothering me even further is what 343 Industries plans to do with those six Specializations in the months following Halo 4’s launch. According to the Halo Bulletin posted on August 15th of this year, 343i “will be keeping a close watch on player participation post-launch and will gradually roll out the additional six Specializations when the player base reaches certain milestones.” So, not only will standard edition owners have access to one-fourth of the end-game choices available to owners of the H4: LE for up to half-a-year (potentially), they’ll have to prove to 343i that they’re worthy of such choices.

Reach followed the same scheme setup. Besides, we have NO clue how long it will take jsut to get to SR-50. It could be more then 6 months before anyone reaches it.

> To top it all off, 343 Industries believes (and wants us to believe) that, because Specializations are classified as end-game content, all arguments regarding how many are available to whom are null and void. As stated in the same August bulletin, “…even if you have ‘access’ to all of [the Specializations] on day one, you will still have to reach level 50 before you can enlist in any Specializations.” Really? The amount of time we’ll all have to spend in Matchmaking before we pick a Specialization makes up for the lack of choices thereof? How do you reckon that?

Your over examining this. Things will be fine.

> And yet, despite this mess of backwards logic, I’m excited. If I had more than just a debit card in my wallet, I would repeatedly throw the same fistful of cash at my computer monitor almost every time 343i posted a new Halo Bulletin. I want this game. More than that, I want Halo 4 to be all that it can be, and I feel this debacle with the Specializations is holding it back. When a developer tells you they want their game to foster the idea that you should be able to play it however you want, wouldn’t it bother you if they did something to undermine that idea?

Again, your over analyzing this…

> More than that, doesn’t this situation strike you as a rather perplexing attempt to extend the life of this title? Like there’s some yet-to-be-discovered feature that 343i thinks will turn players off Halo 4 in such numbers that they needed an incentive powerful enough to lure them back?

Not really that perplexing, figuring things out, canon-wise, is more important than this.

Someones jealous.

That seems pretty limited. Because in the end sales will matter more then if people are playing it. I’m sure some of the men and women that have poured their hearts and souls into this game over the last three years would be sad but the sales would still be there. I say everyone should quit whining and either buy the game and play it or don’t.

> You do know that anyone who plays 1 online match before a certain date will have access all the Specializations so LE buyers don’t really get a leg up on the rest.

Exactly. There is plenty of time to finish that one game to get access to Specializations. Who doesn’t get them, will have to wait a bit. But it’s not like Specializations are that much of an advantage.

By the way, the LE-buyers have to work for them too. Everybody will be equal until SR-50. I am sure that until the first people get to that rank, 343i will already give us some date when they will release the first Specs to everybody.
And reaching milestones isn’t a problem. I think it’s fun. Bungie did the same in Reach with the Level-Cap and I don’t remember anybody complaining.

Last but not least, buy the game to not play it? I don’t think that makes sense.

Hehe… Democratic doody.

I know this is off topic, but Assassins Creed 3’s ending SUCKS.

Like ME3.

OT, I have LE, I don’t care about specializations because they don’t hinder me, and I’m not american.

You think 343i is going to care that you bought the game and aren’t playing it? They have your money, that’s where they stop caring.

In the UK you get all 6 specializations by just pre-ordering through GAME.

If you play the game 2 weeks during release, all specializations become unlocked regardless of the edition you purchased.