Wonky aim controls on latest Flight (controller)

I usually play on the MCC on pc with a controller (modern aim settings) and find the aim controls perfectly fine.

On the Infinite Flight (PC - controller), however, the aiming controls feel very weird, wonky, there is a completely different accelleration curve that I find very difficult to land accurate shots with.
Also it seems impossible to draw a circle while on MCC with modern controls it’s very easy.

I’ve been tinkering with the settings for a while now and can’t find a way to fix this.

Why not just implement the aim controls like in MCC? Anybody else have this issue?

PC MCC controller is OP, you’re just not used to not having the game do 60% of it for you pal via an overcranked aim assist.

> 2533274876991706;2:
> PC MCC controller is OP, you’re just not used to not having the game do 60% of it for you pal via an overcranked aim assist.

Not at all. i’m not talking about aim assist, the reticle movement is completely different.
As I said above, on PC, I can’t draw a circle while moving the analog stick on a circular movement, while on MCC it’s fairly easy to do.