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In H3 not only did Ranked serve as an incentive to play the game, it acted as a sponge that absorbed all the good players. This let the casual players play social without having to run into competitive players all the time.
In Reach because there was no ranked, arena was literally a joke and MLG was unpopular, a lot of good players who never touched social in H3 played the “competitive” playlists in Reach.
Im sorry but in a functioning MM system nobodies’ stats should ever look like this
http://www.bungie.net/Stats/Reach/CareerStats/default.aspx?player=CoooooooooooP
You shouldn’t go into MM with the only decision you have to make is whether you want to play around with the other team(who is vastly inferior to you) for awhile
http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=654175631&player=CoooooooooooP
Or end it immediately
http://www.bungie.net/stats/reach/gamestats.aspx?guid=11128805176636293535
because you know there’s no chance of losing.
This gets boring for the good team and is frustrating for the inferior team. Obviously it’s not fun to go -30 or have the other team beat you in under 2 minutes.
Ranked needs to come back.