With Regards to the DMR Situation-KNIGHTS

So yeah its a great gun, maybe to great?
I believe so. This bad boy needs a bit of balancing. We all know its true, even those who say otherwise.
DEFINITIVE PROOF OF ITS SUPREME POWER:
Play Campaign or better yet Spartan ops on legendary, use each of the starting rifles to kill a Promethean Knight. Look how quick and easy it is with a DMR compared to the other rifles. In my experience the Knights flee when being shot with a DMR after the fourth shot lands. The other rifles they take shots to the face and just keep attacking as if you were throwing paper airplanes at them.

I say either reduce damage of DMR
OR
Reduce the clip size to five and make the reload a little longer.

EDIT: Yes I know there have been a million DMR threads, but it’s a game breaking issue that should be addressed.

I’m Supercocoapuff, and you can go -Yoink- yourselves.

The other precision rifles need a slight buff.

4SK Battle Rifle w/ ROF decrease.
6SK Carbine w/ ROF decrease.

I can’t even use the Battle Rifle online anymore. I switched to the DMR because I can miss a shot on someone who is using a BR and still kill them almost every time.

> The other precision rifles need a slight buff.
>
> 4SK Battle Rifle w/ ROF decrease.
> 6SK Carbine w/ ROF decrease.
>
> I can’t even use the Battle Rifle online anymore. I switched to the DMR because I can miss a shot on someone who is using a BR and still kill them almost every time.

Decreasing the Carbine’s ROF is a bad idea. Having it as a 7sk would be better.