> 2533274808578327;8:
> It doesn’t go both ways quite as well, pursuing a retreating enemy has and always is a risky affair, since the retreating player has several options to turn the situation around, least above all heading back to other teammates. Sprint furthers complex by speeding it up for the retreater but making it more dangerous for the pursuer by delaying their ability to fight back to a reactive situation.
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> And you have this as a small example
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> Halo 5 Beta - Sprint in a nutshell - YouTube
Yea, but that’s I guess my point though. It does go both ways, because you yourself can use sprint in the same way. Although, realistically, it’s entirely situational. Based on the map, the layout of the map, your position on the map, the skill of both you as well as your opponent, how many people are in the mix, the mode (Team Slayer or FFA), etc. There area a lot of factors that come into play, but in the end, you have the same tools to use. How well you use them or how well you react to someone else using them is the name of the game.
In terms of sprint, what I mean by going both ways is two fold. You can escape a situation just like someone just escaped you. So that’s a form of balance. You also can cover the map quicker and can show up to firefights that in say Halo 3 you would have just heard rumors of. Giving you the chance to kill people who otherwise “shouldn’t” have died in the games of yesteryear. That’s another form of balance because others can do the same thing.
343 added in a con (the shield’s not recharging) and that’s another form of balance. BUT, again, nothing 343 will ever do will please everyone. Sucks, but that’s the real fact of it all.
As for the video, to be real about it, I’m pretty sure we can find an example of engagements not ending up like that. In fact, I’d wager that most firefights don’t end up that way, at least from my time spent in the beta so far. The score goes up, people die, and I personally haven’t seen a single game where it is like a Tom & Jerry cartoon with people chasing each other around until the time ran out. Not saying it hasn’t happened, but I think this is more of a relative situation rather than a global one.
I’m not saying the argument against sprint isn’t valid. I think it is, but it’s also entirely subjective too. Just like those in favor of sprint and whatever stuff they bust out to back up their side. Totally subjective and that’s how it always is. Just how it’s going to be.