Introduction
WARNING! HUGE POST IS HUGE!
Hello Halo community and 343 industries,
I have been thinking about the forge possibilities and requests to make forging maps a lot easier to do and make many more options for maps possible. I’ve been spitting through a lot of threads and posts on the forum and picked and also included my own ideas, of course.
I might update the OP (original Post) with requests that you have posted in the thread, I wish you all the best of luck while making up ideas for 343 industries, they might read the thread and include ideas into Halo 4.
If they do so, Halo 4 will be a lot more fun to play for Custom Games and will make forging maps a lot easier and better maps would be able to be created for matchmaking instead of dull grey maps.
Open/Closable doors
It’s yet so simple and yet so useful when you’re creating a map in forge, people have been asking for this for a long time and I hope you’ll finally give us the open/closable doors.
The ability to make fire cover an area
This would make some infection maps really look scary and it would be even better if the zombies would be able to walk through the fire and the humans cannot. When the fire is used to make a map look better but inaccessible you could make it an option to make fire killable for everyone or just put a kill boundary where the fire is at.
Signs that you can write text on
This would make maps such as puzzle maps a lot better because you could give people hints for what to do, or for example competitive maps to give an certain area a name so everyone can easily learn the callouts.
The ability to change the skybox
This would make maps look way better and you could give your maps special themes such as space, night, morning, midday and evening. And it would make maps with a blue sky such as Pinnacle less frustrating when you’re aiming with a blue HUD at a blue sky because you could change the skybox to make the aiming less frustrating.
A more advanced FX system which allows you to control the contrast and darkness and stuff like that.
Sure, I’m happy with the current FX system… but sometimes I just wished it was just a little more or just a little less dark and sometimes it just isn’t the right color.
A map/terrain editor
This, would be very appreciated by everyone who forges maps and plays custom games. Sometimes an area in Forgeworld just isn’t flat enough or a hill is just not big enough or maybe even too big.A map/terrain editor would make creating maps in forge so much easier and would make so much more forging possibilities available.
The ability to make the weather conditions change while IN GAME
This would probably be a very advanced system, but just imagine how useful it could be. It would be awesome to make a room be filled with water after a while, while in game. This would be really cool for infection maps, puzzle maps and trick jump maps. For example in trick jump maps you have to reach an area before the water rises and you drown.
The ability to make a certain area not kill
This would exclude kill boundaries, of course. Just imagine yourself walking in water and still live because of this system, this would be really cool for new infection themed gametypes such as sharks and fishes or something like that.
Copy and Paste option, for symmetrical maps.
It’s so simple and yet so useful to create symmetrical maps or just quickly create a building 100% the same as a building you’ve forged before. This would save people a lot of time and would make symmetrical forge maps 100% symmetrical. You should be able to select an area or just every object you want to copy, press X to go the forge menu and select ‘Copy’ and then you select ‘Paste’ and immediately a 100% similar building appears which you are able to move to the right position. Please include this feature, it would make forging maps so much easier.
A snap function
This would make Copy and Pasting even more easy. You could snap objects together to become one object. Of course you could separate the objects again when you aren’t happy with the result. You could select the object/building in one time instead of selecting every object.
Buttons
This would have it’s very own section under the ‘gadgets’ menu. There would be buttons that open doors, make an elevator work, spawn a gravity lift, open a bridge( such as in last resort, the bridge that leads you to the active camouflage). It would save forgers a lot of time and effort in creating maps instead of creating a lot of advanced button systems over and over again. Continue in second post
