Simple topic what are the top five things you guys want for campaign. I will start with mines.
number one: FALCON
Halo infinite, has a really nice gameplay loop, especially in the late game where you can use the wasp to bring the chief anywhere via air, the problem is marines are such a help in this game and we need an airborn way to transport them especially with some of the situations we can get into. Would be really good for gameplay flow as well. Drop into a fort with a bunch of snipers onto a roof, and just start blasting for example.
For this I have two Falcon variant suggestions.
Variant one: Transport
Crew: 1 pilot, 2 gunners, 4 passengers, 2x weapon racks (rear mount)
weapons: 2x m247H MGs, 2x open weapon seats
note: two passengers sit in the center so they can’t fire their weapons.
Variant two: Heavy ops
Crew: 1 pilot, 2 gunners, 2x weapon racks, and 2x ballistic ammo packs. (where the open passangers where.)
weapons: pilot chin gun, 2x grenade launchers.
Number two: Give the FOB’s TURRETS and AMMO PACKS
this one is much simipler tired of banshees bombing the hell out of me on an FoB, also tired of having to take time spawning guns just to get ammo for them. There should be ammo packs on every FoB pad that restock over time.
Number three: Please return Marines driving.
Even if it is just adding specific pilot and driver AI types that you have to unlock with valor, I miss the vehicle assaults from halo 2 on wards, and this is the only game where marines can’t even drive a ghost.
The basic suggestion is give all marines the ability to drive razorbacks, and mongeese, as well as to use their freaking turrets with out a driver.
Seriously the marines should be able to use the turrets at their rescue points.
Number four: I want ODSTS, please bring them back.
I mean imagine this, you get a FoB objective late in the DLC where you also have a Marine distress signal. You get there and it is a group of ODST’s holding an FoB that they managed to retake. But the banished want it back.
Just imagine it 6 ODST’s one with a sniper, one with a m247H, the rest with the variant BR and Ma40 all defending an FoB.
To make them distinct they would have weak shields and be much better at long range combat. as well as having the ability to use dismounted turrets. making them high value in infantry attacks.
Number five: Please bring back allied elites.
this one is simple. I love having allied elites, just imagine arming several allied elites with human sniper rifles, having them cloak and help you in combat.
To make them distinct they could have the human designed armor from halo MCC, with a camo green tent.
