I think win-by-10 (or some other number) in Strongholds might be fun. That way, when it’s 245 to 250 and the teams are trading control back and forth it’s less arbitrary who crosses the threshold for the win. One team has to pull at least ten points ahead of the other to secure the victory. What do you think?
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This could be a cool concept, if there was a time limit or something associated with the “win by 10” rule, otherwise you could just get an endless battle.
Additionally, a tennis-esque win by 10 would get rid of the adrenalin kick when games get tight.