Hope that slayer and attrition would take up a playlist and the objective types would take up another. And then quickplay would search in both of those existing playlists.
Looking farther ahead, I’d like slayer/elimination, land grab types, skull/jugg/vip, and flag/bomb types to be all separate playlist but still in what QuickPay searches for
Honestly, i have no problem with challenges like “win 2 match of…”. Its because i dont care about this challenges. But i play a lot of quickplay, even if dont care at all, i get them completed.
How comes? Because i have 0 stress on completing them. If i complete a challenge because im playing what i want, fine, if not, i dont care.
The weekly reward is a color scheme for a vehicle. Now tell why this “reward” should be worth my time? It isnt. Not enough that i would grind and lose fun playing halo infinite.
Yes, Asset Denial has multiple modes, but that doesn’t matter, since they all count towards that challenge in MCC. That’s why MCC’s challenges are far superior to Infinite’s.
I got a “WIN 2 CTF MATCHES PVP” challenge, and spent the past hour and a half trying get a match. I got two, but won one. Then, I got banned for quitting too many matches. It was such an aggravating, frustrating process to go through, and not even get anything out of it.
I know using Challenge Swaps help with this situation, but what happens when you don’t have any?
Every single game mode in QUICK PLAY needs it’s own PLAYLIST! We should be able to pick what we want to play, instead of basically push the SHUFFLE button and hope we get the PLAYLIST we want to play!
If 343I isn’t going to give us this, then they have to take out all “Win 2 Matches in…” Challenges, because those are an absolute pain!
I only do the challenges because it’s the only way for me to get Armor pieces, and I refuse to give this game anymore money when I already paid $70 for it!