Will we be getting SSE3 Support?

A lot of users are still on SSE3 cards, and anybody using a Phenom II (a good chunk) is unable to play this H5 Forge, despite having systems well above the minimum requirements. MGSV Phantom Pain had the same issue and was able to patch it within 24 hours so it doesn’t seem like a hard fix from my perspective. Looking for an official word on this so I can know if it’s a waiting game or I should just give up.

Edit: I should also mention I have the game installed on a different drive than my windows drive, but I don’t think that’s the issue.

Same thing with mirrors edge catalyst, was patched out:

https://forums.mirrorsedge.com/discussion/1938/amd-phenom-ii-mirrors-edge-catalyst

Also saw some reports of it with Metro Redux, which has been fixed as well.

Likely the developers just didn’t have these older CPUs to test on, but when a lot of us can still run Witcher 3, GTAV, Battlefield 1 at 60fps, we obviously can’t justify buying new CPUs. I don’t know what IDE 343 is using but hopefully adding older SSE3 support is as simple as another exporting it, but I wouldn’t know. Seeing as other studios were able to fix it, I hope 343 looks into this.

Aye, its a shame that I can play all of the modern games coming out, maybe not at the best graphics or frame-rate but I can still run and play them. 343 I hope you guys look into this

> 2533274858108695;2:
> Same thing with mirrors edge catalyst, was patched out:
>
> https://forums.mirrorsedge.com/discussion/1938/amd-phenom-ii-mirrors-edge-catalyst
>
> Also saw some reports of it with Metro Redux, which has been fixed as well.
>
> Likely the developers just didn’t have these older CPUs to test on, but when a lot of us can still run Witcher 3, GTAV, Battlefield 1 at 60fps, we obviously can’t justify buying new CPUs. I don’t know what IDE 343 is using but hopefully adding older SSE3 support is as simple as another exporting it, but I wouldn’t know. Seeing as other studios were able to fix it, I hope 343 looks into this.

Lets just try to be vocal about it (respectful of course) because it would be great if that could be in the first patch.

edit: typo

> 2533275004549554;4:
> > 2533274858108695;2:
> > -snip-
>
>
> Lets just try to be vocal about it (respectful of course) because it would be great if that could be in the first patch.
>
> edit: typo

Yeah, I see a ton of threads in this area with the issue so hopefully it takes a priority. Not sure how active they are in this area though.

> 2533274858108695;5:
> > 2533275004549554;4:
> > > 2533274858108695;2:
> > > -snip-
> >
> >
> > Lets just try to be vocal about it (respectful of course) because it would be great if that could be in the first patch.
> >
> > edit: typo
>
>
> Yeah, I see a ton of threads in this area with the issue so hopefully it takes a priority. Not sure how active they are in this area though.

not missing much until the server browser. trust me. Looks unbelievable maxed though. Its quite beautiful on the i7 + gtx 1080.

OP I am not a developer for halo, but they will not unless as part of their build cycle they built in the sse4 code as a header file and used if statements for execution. And then they will need to either distribute two versions(unlikely but doable, sucks for bug hunts.) Or a single version without sse4 support. It runs beautifully on my intel i7 4700mq(read mobile processor) so after all the opts they have applied already I could see it happening. But it all depends on their coding style in C(do they use C# or C++ o.0?.