Will there be any new vehicles, or enemy types?

I only ask because I’ve looked at all the trailers, and scrounged around to see if I could find anything new. I couldn’t find anything. All we saw for “new vehicles” is a variant of one that already exists. What happened to the prowler, or the scepter? Also, are there going to be any new enemy types? We saw a returning one, which is great, but I want to see more. I sure do hope the hunters, and the drones come back too. And is the campaign going to have a variant system for guns? I really don’t know. I know I’m asking a lot of questions which you all probably don’t know the answer to, but I’m having blue balls just thinking about all this.

They probably just don’t want to blow their load and leave a lot of it up to surprise. In the case of the Prowler though, it’s already been shown in images.

It will all be revealed in time hopefully.

> 2533274819073039;2:
> They probably just don’t want to blow their load

I agree with this statement, I have often felt the same.

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> It will all be revealed in time hopefully.

Hopefully not _all of it._I’d love to get surprised with an unannounced weapon or vehicle, either in campaign or the MP.
This is way more fun than knowing every bit of the game before even hitting the main menu.

> 2535469561023696;1:
> I only ask because I’ve looked at all the trailers, and scrounged around to see if I could find anything new. I couldn’t find anything. All we saw for “new vehicles” is a variant of one that already exists. What happened to the prowler, or the scepter? Also, are there going to be any new enemy types? We saw a returning one, which is great, but I want to see more. I sure do hope the hunters, and the drones come back too. And is the campaign going to have a variant system for guns? I really don’t know. I know I’m asking a lot of questions which you all probably don’t know the answer to, but I’m having blue balls just thinking about all this.

I imagine the vehicles will primarily be existing things but same may make the jump from rts to fps so that’s really cool and would create a cohesion between the extended fiction and core games.
As for the enemies. I’m of the opinion they should bring back all the old species and explore that.
Drones, skirmishers as a sort of banished odst, new legolo forms, huragoks. And then rework the prometheans so as to feel like new enemies while also keeping a strong connective tissue to 4 and 5.
They have said a couple times that there is weapon variants but we haven’t seen any of that yet.

> 2533274886490718;5:
> > 2533274993584694;3:
> > It will all be revealed in time hopefully.
>
> Hopefully not _all of it._I’d love to get surprised with an unannounced weapon or vehicle, either in campaign or the MP.
> This is way more fun than knowing every bit of the game before even hitting the main menu.

True.

Someone from here previously suggested hostile wild life - which is one way to introduce new adversaries.
I want to see what sort of enemies will come out of that AI alliance with Cortana and The Created in general.
Honestly - I would be completely fine if we just have the classic Jackals, Brutes, Elites, grunts and hunters. You can do a lot with those guys.

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Algo genial visto en Halo Wars es la variedad de vehículos existentes que sería muy interesante ver en halo infinito o ver variaciones de los mismos, que le darían dinamismo y variedad al juego, otra cosa sería implementar varios modos para poder usarlos, me imagino poder usar el jabalí en primera persona, sería algo muy realista.

The warthog (forgot name) with a weapon carrier was a new addition. Sort of.

I think 343 has prepared us a lot of new vehicles for infinite halo, so best to do and wait until we can try the game.