Personally quite a fan since getting to grips with it. Especially useful on Haven on the lower centre of the level with the beam that comes down and doesn’t quite reach the ground using the super throw you can get them under and out the otherwise very easily!
> Personally quite a fan since getting to grips with it. Especially useful on Haven on the lower centre of the level with the beam that comes down and doesn’t quite reach the ground using the super throw you can get them under and out the otherwise very easily!
Probably, it spoils how grenades are meant to work and gives you an advantage over those who cannot do it/don’t use glitches as it could get you banned.
> Personally quite a fan since getting to grips with it. Especially useful on Haven on the lower centre of the level with the beam that comes down and doesn’t quite reach the ground using the super throw you can get them under and out the otherwise very easily!
cool story bro
i’m in no objection to having button glitches fixed, although i always did enjoy them, call me overly competitive but in halo we need as many things as we can to increase the skill gap currently, i just wish it didn’t have to come down to button glitches
i get it though, the arguements against it so no need to flame me! nothing was more satisfying than turn-jumping and bxr’ing the -Yoink- out of some chaser in halo 2 though
…what button glitches?
I guess if there’s a glitch I don’t know about that would explain some of the total BS I’ve been running into…Again -_-
Left trigger then clicking sprint launches the grenade straight and very far. I doubt it would cause you to experience BS as it takes a degree of skill to do and only has a few practical functions. I think it should stay.
> Left trigger then clicking sprint launches the grenade straight and very far. I doubt it would cause you to experience BS as it takes a degree of skill to do and only has a few practical functions. I think it should stay.
Huh, well no, that would explain getting grenade sniped from the other end of massive corridors (Adrift, etc)
Great. And no, it shouldn’t stay; having an advantage that isn’t by design is a glitch, and only further upsets the balance of an already pretty wonky balanced game…
Haha grenade sniped! Do me a favor! Too many people are blaming their own short comings on “overpowered weapons” “glitches” and “poor balancing”
Then only people who can’t do this in game are host. I get host alot but I don’t care if others do it to me. I do it every chance I get because the skill gap in the game is non existent because of how much the dumbed down the aiming and other stuff. If it means we can make a skill gap like back in halo 2, I’m all for it staying. It isn’t game breaking like jumping into walls with te oddball.
Because so many people got banned in Halo 2 because of their BXR right?
Get real. It’s not a banable offense.
I can’t seem to do it so it should be removed.
Honestly I don’t really care if it doesn’t get patched.
> Because so many people got banned in Halo 2 because of their BXR right?
>
> Get real. It’s not a banable offense.
Any glitches and exploits are most definitely banable offenses. Halo 2 isn’t Halo 4. They have automated systems in place to catch glitchers nowadays.
I don’t see what’s wrong with this. A spartan should be able to throw a grenade more than 5 feet. He’s a spartan for christs sake!
Also, if you throw a ball with your feet planted and a ball with your feet going thru the motions as you wind up and pitch. Which goes farther?
This is the same concept, if I use more skill to throw a grenade, two buttons instead of one, it should go farther.
Like I said before, I do it and others do it to me. I say, well played good sir. That was a skilled toss.
> > Because so many people got banned in Halo 2 because of their BXR right?
> >
> > Get real. It’s not a banable offense.
>
> Any glitches and exploits are most definitely banable offenses. Halo 2 isn’t Halo 4. They have automated systems in place to catch glitchers nowadays.
Translation: “I can’t do it so I want to discourage others with false information”
I hope it gets fixed since it’s an exploit not everyone can use making it unfair.
> > Because so many people got banned in Halo 2 because of their BXR right?
> >
> > Get real. It’s not a banable offense.
>
> Any glitches and exploits are most definitely banable offenses. Halo 2 isn’t Halo 4. They have automated systems in place to catch glitchers nowadays.
The BXR created a skill-gap. The Super Grenade Throw also creates a skill gap. You can’t do the throw if your host however. BXR you could do it even if you were host I think.
> I hope it gets fixed since it’s an exploit <mark>not everyone can use making it unfair.</mark>
So it needs fixing because not everyone knows how to do it? BXR took practice for everyone to master it. This takes practice also. I’ve even done it a few times.
/facepalm at the logic on these forums…
A glitch is simply something that wasn’t intended to be in the game, however it can be positive or negative. The BxR glitch in Halo 2 was a negative glitch, however a POSITIVE glitch would be the geo-merging glitch in forge in halo 3. If ALL glitches are bannable offenses, then we would never have such great forge maps, because all any map would be is just a rearrangement of objects in foundry. And yes, geo-merging is a glitch because you had to trick the game into merging multiple objects.
I personally don’t think the grenade glitch needs to be removed. All it does is let you throw a grenade farther, and I personally don’t think that the “it’s unfair for the people who don’t know how to do it” excuse is valid because you literally just need to sprint right after you throw a grenade to do it. Flame me all you want, I don’t think it NEEDS to be removed.
Glitches can and cannot be a good thing. Sometimes they add skill and strategy to a game that was never intended, other times it allows players to go on mass murdering sprees and ruins balance and fun.
In Dota 2, you can create a safe area for your team to fight in by bringing npcs that travel in the lanes to a neutral Npc which they will fight. This is a huge part of the game and was originally a glitch. Now you’ll rarely see a pro match not doing this.
In TF2 there was a glitch where engineers could place their turrets under the geometry and it would still fire and kill people even though you couldn’t reach it or damage it. That was removed quickly.
I think the grenade glitch is funny, would probably protest to keep it in if we didn’t have pulse grenades.
> > > Because so many people got banned in Halo 2 because of their BXR right?
> > >
> > > Get real. It’s not a banable offense.
> >
> > Any glitches and exploits are most definitely banable offenses. Halo 2 isn’t Halo 4. They have automated systems in place to catch glitchers nowadays.
>
> The BXR created a skill-gap. The Super Grenade Throw also creates a skill gap. You can’t do the throw if your host however. BXR you could do it even if you were host I think.
That’s why the Super Grenade Throw never worked, even when I do it sucessfully. I don’t like bullet glitches, but I wanted to try it in a custom game, it didn’t work, even when I did it sucessfully. The grenade will do the same thing.