This has been a concern of mine for quite some time but in the games options will ray-tracing be an optional feature. given I am planning on getting anew Pc but have a limited budget so I won’t be able to get the top end machines (a.k.a. any of the ones with ray tracing support) I am wondering if there will be an option in the graphics settings to turn of ray-tracing.
considering that this is supposed to run on the Xbox One, I doubt it.
Most games that release on PC have Graphics options for everything, so there 100% would be an option, especially since Ray tracing just tanks your fps unless you managed to get the new 30 series from nvidia, but even then I dont know. We also don’t know if they are going to support Ray tracing
no. Given how graphically intensive RT is, its prob the least mandatory thing
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> Most games that release on PC have Graphics options for everything, so there 100% would be an option, especially since Ray tracing just tanks your fps unless you managed to get the new 30 series from nvidia, but even then I dont know. We also don’t know if they are going to support Ray tracing
We know it is confirmed to support Dolby Atmos and Vision and it has been said multiple places that Ray Tracing will be added in a free update sometime after launch. Now that was said before the delay but honestly I still doubt that it will make launch now does it need to.
I’m pretty sure there’s no a game on the market that isn’t a ray-tracing demo that forces ray-tracing.
As others have said, this game is meant to be able to run on xbox one, which definitely cannot do ray-tracing.
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> I’m pretty sure there’s no a game on the market that isn’t a ray-tracing demo that forces ray-tracing.
>
> As others have said, this game is meant to be able to run on xbox one, which definitely cannot do ray-tracing.
Well that is promising since my computer, all though a little outdated, can play a lot of the current generation games it just plays them at low settings and it does not support ray-tracing at all.
> 2535439627033596;1:
> This has been a concern of mine for quite some time but in the games options will ray-tracing be an optional feature. given I am planning on getting anew Pc but have a limited budget so I won’t be able to get the top end machines (a.k.a. any of the ones with ray tracing support) I am wondering if there will be an option in the graphics settings to turn of ray-tracing.
hopefully it has it, considering the graphics
Nope. It won’t even be mandatory on Series X, if multiplayer includes ray tracing at all then the 120fps will probably be an optional performance mode that turns ray tracing off
Absolutely not. There will most likely be a 4k 60fps with ray tracing option and a 4k 120fps with out ray tracing option you’ll be able to toggle between. Xbox One version will of course not support ray tracing since ray tracing is a new feature exclusive to X|S and PC.
If you have a next gen Xbox or a powerful enough PC however I would highly recommend playing campaign with ray tracing on. As it adds a great new depth of immersion. That’s assuming of course that ray tracing is available at launch. Leave ray tracing off for the multiplayer experience though. You’ll want that 120fps.
Nope.
It’ll most likely be 4k 60 with RT off and 1440-1800p 60 with RT on.
Most likely a toggleable setting on PC; I’m personally going to keep it off because I won’t exactly be paying attention to that detail in multiplayer lol
Ray tracing should always be an optional feature. People are weirdly obsessed with RT. It does add a lot however it can also make the game worse due to resource allocation.
Definitely on PC ray tracing will be an option. I’m sure many PC players will be up in arms if something like that were forced on them, plus a relatively small percentage of PCs out there actually have GPUs even capable of ray tracing at this moment. I’m not sure Halo Infinite at this moment even has ray tracing in the game. This will most likely come as an option down the road, much like how Doom Eternal added ray tracing to their game after launch. The only place I can see ray tracing being mandatory in any sense might be on the Series X console, although it will most likely have an option to be disabled if you wanted to play in 120hz mode.
> 2535439627033596;1:
> This has been a concern of mine for quite some time but in the games options will ray-tracing be an optional feature. given I am planning on getting anew Pc but have a limited budget so I won’t be able to get the top end machines (a.k.a. any of the ones with ray tracing support) I am wondering if there will be an option in the graphics settings to turn of ray-tracing.
On PC it absolutely will be. It would kill a lot of average PCs that would otherwise run the game fine.
It will probably be optional. I just updated DOOM Eternal with Series X/S update. The raytracing setting is optional, I imagine Halo Infinite will have similar options.
Edit: I just tested raytracing mode v balanced mode in DOOM Eternal. Oh my… It’s very impressive. If Halo Infinite options similar to the following I’ll be quite happy 
The following are the options the Series X now has for DOOM Eternal. Whether the settings are available is television dependant of course.
Performane = 120 FPS at 1800p.
Balanced = 60 FPS at 2160p (4K)
Quality = 60 FPS at 1800p with ray tracing enabled
Very, incredibly, monumentally unlikely. If raytracing was forced, they’re locking out tons of PC users unable to upgrade because of the crazy costs of GPUs right now thanks to crypto currency mining.
Yeah there’s no way any game in history would make it so Ray tracing is required for people to play games too many people currently don’t have the graphic cards for it.
(But not me)
There definitely will be, it sounds like the PC version is going to have extensive customization.
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> considering that this is supposed to run on the Xbox One, I doubt it.
Yeah, this.
I also think that most of the market is still running non-RT hardware, so you would really limit your player-base by making the game require RT.
Think of HL: Alyx. Amazing game, but the VR barrier is probably preventing it from getting to the top played games.