Will Personel Ordnance Drops be improved?

What I mean is will they improve them so it’s not completely random. Not to long ago I had a BTB game where literally the other team was getting snipers, incineration cannons, and fuel rods left and right. The game was only a couple minutes in but everybody on their team got lucky first ordnances. Obviously my team wasn’t so lucky or I wouldn’t be complaining.
Also, when I get six kills and get rockets and then when I get 20 something kills and get I a needler; that just doesn’t feel rewarding.

My idea would be to split the ordnance drops into three tiers. First tier would be a random set between weapons such as a needler, sticky detonator, and etc. Second tier would be a random set consisting of the shotguns, saw, and etc. Third tier would consist of your rockets, snipers, and etc. Obviously first tier would be your fist ordnance, second tier your second ordnance, and third tier your third ordnance. If a person had ordnance priority(where they could get up to four drops) then they would have one first tier, two second tiers, and one third tier.

I know this has probably been talked about before but I don’t come to the forums often so I don’t know how much something is discussed.

Give your opinions and ideas below!

And thank you for reading!

This why I use Requisition. To get those “third tier” ordnances.

i like your ideas but im not sure if anything will be done about it with 343.

> This why I use Requisition. To get those “third tier” ordnances.

Thats gonna be my next specialization!

It’ll help me Master the Scattershot, incineration cannon, and the binary rifle so i can get the Believe stance

That’s why I use it, to get kills with those more rare weapons. I have scattershot mastered, IncCannon needs like 180 more but Binary is still at like 3/5 rank so over 250 kills to go…

i use the Requisition Perk to rechance ord drops selections. and i really dont like constnaly getting, Plasma/Needler/Speed Boost. then i reselect and get the same with one thing different

They shouldn’t be improved, but removed. I find them interesting in 4vs4, but they ruin the vehicles gameplay in BTB.

I do think there should be a slayer playlist without them; that way the weapons that spawn on the map are worth fighting over.