Will Invasion make its return in H2A?

This was my favorite game mode in Reach and the most fun. Sacrificing this for Flood in infection was rough in the transition to H4. I know there will be Spartans vs Elites Slayer, but does that include invasion and invasion slayer with objectives?

Am I the only one who really wants this to return?

Invasion was my favorite gametype in Reach, I would love to see its return in MCC

I can’t remember, did H4 have Invasion?

I think it would be awesome to see it make a return!

I agree, I feel Invasion… Being promoted as this big gametype for Halo: Reach really got the shaft. Bungie just sort of ignored it, and 343 did too little too late by deciding to suddenly try to revamp it toward the end of Halo: Reach’s life cycle. The gametype was great, and was by far my favourite part of Halo: Reach. It offered something different, as did many of the other gametypes such as Headhunter or Stockpile. All of which, received the shaft.

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> I can’t remember, did H4 have Invasion?

No invasion in H4

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> I agree, I feel Invasion… Being promoted as this big gametype for Halo: Reach really got the shaft. Bungie just sort of ignored it, and 343 did too little too late by deciding to suddenly try to revamp it toward the end of Halo: Reach’s life cycle. The gametype was great, and was by far my favourite part of Halo: Reach. It offered something different, as did many of the other gametypes such as Headhunter or Stockpile. All of which, received the shaft.

Headhunter was also very cool

Infection > Invasion

(in my opinion, obviously)

Probably not.

The interactive forge pieces could really improve custom Invasion maps. Please please please 343, please include a Invasion gametype in H2A.

I’d like it if they combined Invasion with Dominion. Sangheili would have plasma auto-turrets and Spartans would have the usual ones. Instead of bases scattered all over, they’d be set up at chokepoints similar to how Invasion played on Spire and Boneyard in Reach. Spartans claim a “base”, their turrets and defenses / weapon drops are UNSC based. For Sangheili it’s Covenant based.

Both gametypes were awesome, and were what I spent the most time in during Reach and 4 (Action Sack and BTB after Dominion was axed…), so why not roll both into one? Take the best aspects from the two and make a new Invasion from it?
Obviously this might not happen with H2A (Sans a possible Title Update, but I’m not getting too hopeful here) but it might for Halo 5?

That said, I’d love to see standard Invasion and Dominion (Or at least just Invasion) show up in H2A.

We have the Elites, the Spartans, and actual interactive pieces in forge all we need is the playlist. Lets do it 343

Though, I personally have yet to see the Spectre and Wraith ingame…

Halo 2’s sandbox is arguably better balanced for a gametype like Invasion compared to Reach. I always remembered how one-sided Reach’s Invasion was, especially in the first phase where the Spartans would pick off the Elites with scoped pistols and DMR’s like it was D-day. Start each side with BR’s/Carbines, SMG’s/PR’s, or PP’s/Magnums, whatever it is, it will probably be a lot more balanced for both sides.

I hope they bring Invasion in future titles, I played it a lot in Reach matchmaking and customs

no thanks

i doubt it will be, but as people have mentioned with the new forge improvement we might be able to do it in customs and if it gets popular enought it may turn into a playlist. would be amazing if it was in since its arguable my favorite gametype. INVASION FOR MCC AND HALO 5!!! lol

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> Though, I personally have yet to see the Spectre and Wraith ingame…

Their time will come…

I don’t think it will be in H2A. However, the forge tools and custome game setting could recreate a gamemode similar to invasion.

If 343 doesn’t include it, someone who wants it enough will find a way to make one count on it

With all the new features added into H2A’s forge? id say it would be silly not to include it or dominion. i really liked both gametypes :smiley: