Will Halo die before anti-cheat, battle royal, forge, and new maps?

Mcc still has issues.

Modern Warfare 2019 was an over-all welcome experience. You make it sound like the only redeeming quality that it had was the Battle Royale experience. And yet, the majority of players praise the story mode and the regular multiplayer.

Indeed. But the game is actually playable now. Back at launch and the years afterward, it was almost impossible to play matchmaking.

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The game was a mess when it launched, it only survived to be a good game because of Warzone.

I think it will be rough for a year or two before it starts to look like a proper game

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I think you mean Black-Ops Cold War. THAT was a mess for the longest while.

No…I mean MW.

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I hope so. Not optimistic though :disappointed_relieved:

I don’t know what you are going on about then.
MW was great at launch.

Not really

is warzone not also not have become one of the most cheating problems there is in any battle royal games there are.

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Just recently

You could make something close to a battle royale in custom games, so I don’t know what you’re trying to say.

They might be able to separate them.
Nerfs and buffs in one mode and none in the others.

Zura, they could just separate the challenges.
Also, we already have challenges making people play other modes.
Really, I think challenges need a huge overhaul, but I wonder if we’ll see that happen.

That’s not true.
The most important aspect of a battle royale is to have a lot of players trying to survive on a large map.
For modern battle royale modes, some important aspects are finding better equipment and constant movement (because of zones shrinking).

FPS video games tend to have cheaters.
Before battle royales were popular, games like Halo, CoD, Battlefield, etc. still had copious amounts of cheaters, especially in old games.
They weren’t free-to-play either.

It would still be a problem.

What you are proposing sounds like they should do what Ghost Recon did and make a separate game where it is just Halo Infinite but a Battle Royale.

Which would likely be a bad decision if Ghost Recon “whatever-they-called-it” is anything to go by.

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In some ways it would be separate if they did that.
Almost as much as the campaign is separate.
However, that’s assuming they need balance changes that only apply to the battle royale mode.

I enjoyed campaign (even if it was a lot of big empty nothing for the most part), finishing legendary and laso also felt pretty good. Finishing the $10 battle pass full of previously released (other games) armor did NOT feel good whatsoever… ive only been playing to complete the weekly challenges and events, but I might not even do that soon. The way they plan to sell us all the cool stuff you would normally unlock via gameplay in any other game (including past halos) just might the last nail in the coffin for me.

You forgot to quote the part where I said “Which would likely be a bad decision if Ghost Recon “whatever-they-called-it” is anything to go by.

Because despite Ghost Recon Breakpoint being perfect for a Battle Royale, almost no one wants to play the BR game they made for it. Which sucks for Ubisoft since they made an entire new map and tuned weapon balancing for the spin-off. They spent money to make a product, and very few people are buying it because we are sick of Battle Royale experiences and the Ghost Recon fanbase want more actual content to expand the narrative and cosmetics list.

I didn’t forget to quote it.
I never played that game, so I don’t have much to say about it.

From what I’m reading about Breakpoint, the game was disliked in general.
Also, it seems like the battle royale game was called Frontline.

The negative reaction to Frontline I’d guess comes from the fact that Ubisoft released a first-person battle royale game 3 years after Breakpoint instead of a new third-person Ghost Recon game with more content and narrative like you said.

Another thing is that people apparently don’t see how Ubisoft would make a battle royale stand out from the other battle royales, think that Frontline doesn’t look like a Ghost Recon game and think that the poor interest in Frontline would damage the future of the Tom Clancy games.
All of those are understandable, but for Halo, the game’s already been released with its campaign and multiplayer.
It’s not like they released a battle royale-only game after 5+ years.

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Breakpoint was hated at launch.
But then they made an update that lets players choose how they want to play. Do they want tactical realism? Or do they want the looter-shooter style game that we had at launch? Or something that meets in-between?

We were also promised more content for Breakpoint and when we saw the announcement of a new game that is entirely battle royale, we were annoyed because the actual next year of content we were promised for GR Breakpoint was postponed by this BR game no one wanted.

Tom Clancy’s XDefiant is doing that already.



Battle Royale doesn’t work with Halo because Halo is a game that is all about “I died? Oh well, 3-5 second later I am back in the action!”

Halo is a shooter about being an absolute power-house of a Spartan or an Elite warrior of Sangheilios. Giving us a mode where if you die, that is it, it is quite BS.

I honestly wish we were in the Alternate Universe where Halo Infinite wasn’t broken at launch and where the only BR experiences were PUBG, the ARMA/Day Z mod, that one Japanese movie, and The Crucible (Epic Games’ actual BR game). I wish to live in the alternate universe where Fortnite was just the PvE Zombie Game it was supposed to be.

Not having a Battle Royale isn’t what’s truly hurting this game. Many of us are here for core Halo arena, not just yet another Battle Royale in an already saturated market.

However, not having Forge and Co-Op is VERY painful since those are core staples of Halo. Co-Op allows friends to mess around and enjoy campaign together (I enjoy Halo more co-op than I do solo most of the time) and Forge is great for both serious map making (more content and games) and for messing around.

Not having any roadmap or indication of new maps or content drops aside from a couple of far away, rough dates is also very discouraging. Live Service games kind of need regular content drops. That’s literally the point of live service in the first place.

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This makes me think it would’ve been nice to have a looter-shooter option in the campaign for Infinite or as game type in multiplayer.

You could say that about most FPS games.
The whole point of wanting a battle royale mode in those games is to mix things up a little.

You’re a powerhouse in most games.
Also, if you lose in matches, that’s it, so I’m not seeing a point there.

I agree with the part about wanting Infinite to not be broken (I’d add some things to that though), but I like battle royales, and I think there’s more that would be gone than you’re imagining with that list.

I’d add fun matchmaking modes and custom game browsing to that.