There’s no need to be calling people morons when they are technically correct, however it entirely depends on your definition of “crossplay” because there isn’t an option for Xbox vs Xbox players only.
Obviously all social playlists are full crossplay (input and platform based), and if we’re talking about being accurate then what we have in ranked are 3 misleading titled playlists which at face value would have you believe that solo/duo controller isn’t crossplay when it clearly is input based:
Open crossplay: teams of up to 4 on any platform and any input.
Solo/duo controller: teams of up to 2 on any platform but controller only.
Solo/duo M&K: teams of up to 2 on any platform but M&K only.
This is what most people complain about with crossplay being “forced”, quite simply because there isn’t an option for Xbox vs Xbox, and input based crossplay still leaves Xbox players open to cheats using hacks, frame rate advantages, etc. This game may suck but it would suck less for all players if we had full options to disable both input based and platform based crossplay…and given the choice, I’d opt for disabling platform based crossplay as it resolves most of the issues for the majority of players.
Anti-cheat and a desync fix are the single two most important things that need to be addressed.
A battle royale is not important. It will never be important.
Thankfully, cheaters tend to always flock to the most populated games and with Infinite dying, it’s less and less likely that we’re going to see cheaters. Though not like the game dying is a good thing.
I’m not quite sure how a Battle Royale would work in Halo Infinite. It would have to be heavily modified to the point that it would just be a different game type entirely. Besides, they would be the quickest matches in the history of Battle Royales. It kind of reminds me of how Red Dead Online tried to create a mock version of a Battle Royale when in reality, it was completely different from a Battle Royale.
is adding a battle royal really not making things more worse then there are now.
since we have still a cheater problem in matchmaking what is something not going away any more.
but adding a battle royal mode is also more asking to invite cheaters in it.
or what also the option can be is that only players that have buy the campaign only can use the battle royal mode since its not in the Free to play setting any more so the cheater problem is not become that big like in matchmaking.
I think the thread title should be updated to “will Halo die before anti-cheat, battle royale, forge, new maps…and CODMW2?”
Obviously there will always be a die group of Halo players that would rather spit on COD than play it but there is still a sizeable cross over between both FPS games, so if Halo Infinite isn’t in good shape by October/November then there may well be another large population drop. As long as CODMW2 isn’t another AAA turd then I fully expect that I will be playing it so the question is whether I’ll be playing either game or both.
If you think 343 won’t make a BR somewhere down the line, you’re lying to yourself. It is the biggest fad out there right now, just a matter of when they wanna cash in on it
Depends on your definition of dead. The population has dropped by 90% since launch and is continuing to fall. Is that a dead game?
The game will remain playable. Even if the population drops to only a few thousand. But will it continue to get support long term? Who knows. I could see M $ pulling the plug after a year or two.
I’m having a hard time fathoming these promised updates for season 2. Like why the delay? That’s almost six months into 2022, almost 8 months after release.
That amount of time, other game companies roadmap massive content updates.
These though? Shop updates? Bug fixes? Ion get it man.
I don’t know if I can handle another live service game from 343. I used to be positive about them, and I still want to be, but why on earth would you even think about launching a game with no content? That’s not even a remotely good idea, updates or not.
I’m not just talking about 343, the gaming industry needs to stop doing this or gaming is dead.
I’ve been keeping this thought to myself a little bit, because it seems kinda out there… but I think 343 is accidentally going to profit a lot off Infinite’s rollout. They’re essentially going to get major news coverage of the game “launching” a bunch of times.
Early release beta got a population bump.
Dec 8th got a population bump.
Coop dropping will get a population bump.
Forge dropping will get a population bump.
BR dropping will get a huge population bump.
It’s like they’re trying to get the big launch excitement, and then a bunch of mini launch events… I bet they make a ton of money off each of these items on the timeline too
That would be a shockingly bad business plan! All games receive excellent media coverage when they release new content and see population bursts as a result, so why would they release a poor product and plan to have several minor peaks of population bursts which limits your sales and income long term when it is more profitable to maintain consistent high player population with a good product which are more inclined to buy and repeat buy.
Their projected 10 year life span for Halo Infinite would have always had planned content releases with staggered drops to be fair…it’s the only feasible way to sustain interest for such a prolonged length of time.
I get what you’re trying to say but it’s a terrible business model to make a game so bad that it fails to maintain interest longer than short term spells…and that would see most businesses actually go out of business! Like you say though, if they do profit from this game then it’s looking more by way of accident than design from what we’ve witnessed so far.
Take a look at the new Ghost Recon Battle Royale.
Ghost Recon is arguably the perfect setting for a Battle Royale
Open World
Variety of weapons, with Breakpoint introducing rarity levels.
Team-work based gameplay
And yet their Battle Royale game is so far been very poorly received by the fanbase.
People are getting sick of every game striving to have a BR experience.