> I just don’t get why people say that having both Legendary and Infinity off the bat would splinter the community. Clearly, it is already split and trying to appeal to half of it won’t solve the issue.
A misunderstanding of the problems on your behalf may be the cause of that.
I don’t want to go into detail here, but attempting to cater the game to all players is highly likely to create a situation where neither side is actually catered to, to the extent that an AAA game should do.
By splitting the game, maps and playlists between two almost entirely different types of gameplay, the team will essentially be creating two games in one.
Unless of course they only give each side half the normal amount of maps, half the normal amount of playlists and half the amount of time and energy than would be required to create a satisfactory and complete gaming experience.
When considering how much work goes into only one side of the game, how can we expect them to miraculously create two sides.
> Your stats pertaining to Halo 3’s population are also a bit irrelevant, since Halo 3 released before CoD blew up. Making Halo 5 similar to Halo 3 will make the loud minorities happy, but it will not get Halo 5 100,000 player population.
You speak about the “loud minority” as if they are the only people in the fanbase who hold the opinions which they are loud about.
Also, you simply cannot assert whether or not making core gameplay similar to Halo 3 will give rise to a “100,000 player population”. We just do not know.
What we do know, is that Halo has only ever been successful with online numbers (by Halo standards) when it adhered to its roots, and that Halo has only ever had less and less success with online numbers when the gameplay strayed from Halo’s roots.
That is surely something to keep in mind when thinking about claiming that bringing back Halo 3’s core is definitely not a good move for the games popularity.
> I believe we should have some sort of split. 343i is comprised of hundreds of experienced developers and I’m sure they can tackle the issues that splitting the multiplayer will create (such as map design) and reap the benefits of a split multiplayer experience that has something for everyone.
The truth is, you are not “sure” about that. Much has been done to explain why it is highly unlikely that 343 could achieve anything of the sort, and very little has been done to explain otherwise.
> To those that believe Halo 5 will return to it’s roots with even starts and the likes as the only gameplay option in multiplayer… You’re fooling yourself. That is never going to happen. NEVER.
Oh really? Can I borrow your crystal ball for the weekend?
> 343i has stepped beyond the point of no return and Infinity will return in Halo 5 in some shape or form (hopefully an extremely improved and less random/ridiculous/unbalanced). As a Legendary supporter, I think the best we can hope for is a split multiplayer.
Well, all you’re doing here is using words that carry little meaning.
“point of no return” - What on Earth does that even mean in this context? Obviously it isn’t the point of no return, because it would not be at all impossible for them to revert back.