I’m just really curious as to why 343 chose to use the Arena Ranking System in Halo 5, when pretty much universally everyone agreed that the Arena in Reach was the worst system in a Halo game. It’s pretty much the last thing we wanted to see, since we have all been asking for the relic that is the 1-50 system that was in H2, and H3. I thought 343 realized that when MCC came out, and they put the 1-50 into it, but then abandoned it.
I understand that it would be confusing to have Player Levels on a numbered system, and playlist ranks on a numbered system, but it would have made more sense IMO to use names for the Player Levels, and then a numbered system for playlist ranks. Thats a big reason why a lot of people, myself included, we’re so bummed about Social not being there at launch. The Arena Playlists were basically DOA from the beginning in Reach, because most people hated it, and now for the most part is forced on us in H5 (or it was from launch until Dec. 16).
I dunno, I just don’t understand the logic in it, when it seemed like 343 was wanting to give the community what it wanted with a return to competitive play, and balancing, and trying to resurrect the numbered ranks in Reach via Halo Waypoint, and then again with MCC, and then giving up on it during the development of H5.