why u think sprint belong to halo and thruster not

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> > > > > Considering the way they balanced sprinting to be a risk/reward option I’d say it’s hardly breaking what you call level design. And since the base movement speed seems rather quick and responsive there’s really no need for thrusters at all - just strafe out of the way. Sprinting isn’t a necessity anymore as it was in 4 or 5. It’s a tactical decision now where you have to weigh the higher movement speed against the risk of running into something you might not walk out of - especially since you only show up on radar when sprinting or shooting (or moving at a higher speed than normal for any other reason).
> > > >
> > > > same answer for this and I add that supposed faster movement (I don’t think so) doesn’t invalid the need of a thruster pack.
> > > >
> > > > Have u ever played mythic arena? That was a natural evolution of halo 2, not infinite.
> > >
> > > Halo 2? We’re already past the fifth one and this is what you base your expectations on? That game didn’t have thrusters either. This just seems like nitpicking for the sake of nitpicking to me. No one is forcing you to use sprinting in infinite since it’s now a valid choice not to do so at all.
> > >
> > > Also, using thrusters wasn’t giving anyone much of an advantage anyways. Oh, look. He jumped to the side. Let me just aim to the left a little and take advantage of the split second of vulnerability (especially in Halo 4 - they were utter garbage except for infection modes where you could zoom across the entire map as the Flood).
> >
> > why do I have to repeat all over again? Just read the latest answers: IT-IS-FORCING-IT.
> > And i don’t want to nitpick to nobody.
> > Finally, I pick halo 2 cause if u played mythic arena u should know that it is basically halo 2 + thruster (and -Yoink- smart link I know)
>
> I can’t answer you first question other than to assume you just enjoy using moot points continuously. With a movement speed increase of… What… 2-3%? And you don’t show up on the radar if you don’t sprint? What’s forcing you to use it about that? I’d likely understand that concern if you still got blipped on the radar for just walking and had a significant speed increase from sprinting.
>
> As with all things you’re entitled to your own opinion of course. If you can’t or don’t want to accept the arguments brought by others and insist that none of them answered your question despite being aimed to do so there’s no point in continuing this discussion any further of course.
>
> Have a nice day.

dude, u all are just trying to defend sprint, but the question is about why sprint is allowed and thruster not. Could u answer me pls and avoid to tell me that I do not accept other arguments? Nobody really tried to answer this.

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> > > > > > > > > > > I really cannot understand those who are arguing that infinite is the true successor of original halo games and stuff like that.
> > > > > > > > > > > What, what makes you think that sprint -which broke the level design by imposing the choice of either sprinting or aiming/firing, ruining the core classic halo experience based on constant firing- is a natural evolution of halo whereas thruster pack -which does nothing but enhance the core movement based on strafe and reaching elevate position, without sacrificing the view on the battlefield- is not?
> > > > > > > > > > > I would really hear about it because this thing is making me crazy.
> > > > > > > > > >
> > > > > > > > > > Sprint adds like 2% run speed (it has been tested). Also you aren’t sacrificing aiming or firing as there is no longer a delay coming out of sprint.
> > > > > > > > >
> > > > > > > > > bro if you sprint you’re forced to look straight, which mean losing the perception of what’s happening around you. This is a big fail and it will always be.
> > > > > > > >
> > > > > > > > Then just don’t sprint and you move at almost the same speed? What’s the issue?
> > > > > > >
> > > > > > > no because sprint is required for mastering the map with advanced movement… not hard at all
> > > > > >
> > > > > > Yes - that is the trade off and is called game balancing.
> > > > >
> > > > > no, it’s just limiting gameplay possibilities. U can do ur tradeoff with weapons and map positioning, but don’t ask me to stop playing halo and began to play cod.
> > > > >
> > > > > That said, nobody still even tried to answer my question ¯_(ツ)_/¯
> > > >
> > > > What’s the question? Thrusters are objectively rubbish.
> > >
> > > and why are they supposed to be rubbish? lol zero sense
> >
> > Because they have no downsides at all to your aiming or firing you need to use them constantly to keep up with the competition. Using them constantly breaks up the flow of the match and it becomes too fast paced for Halo’s gameplay style.
>
> so it’s all about balancing the movement?
> Why a breaking mechanincs such sprint is allowed to be balanced like in infinite and a non-breaking mechanics such thruster is not (like happened for mythic arena with longer recharging time).
>
> Ur point of view (not u specifically) is what is downgrading halo at the second-third place in fps competition, way behind IP such doom… sadly.

I don’t know why you think all games need to have the same movement mechanics, or that faster = better? The sprinting is not broken by any means in Infinite, it is fine. You get a slight increase in speed and the ability to slide.
343 have got it right as far as I am concerned and Doom is there if you wish to jump around everywhere.

Sprint has been in almost as many halo games as notat this point and it’s really unobtrusive in this one, people need to get over it already.

I don’t see the issue here. You don’t like sprint and that’s fine I don’t blame you seeing as it was never in Halo in the first place. But to be quite honest my personal opinion is this game added sprint based just to appease one side while not annoying the other and have done it well. Like Novacat said it has little increase in speed and is more of a Placebo than an actual detriment to the gameplay. I do also think it could be lowered the slightest bit but it doesn’t act a essential thing to do for Halo. It isn’t Halo Reach or 4 where it is more of a risky move. And it isn’t Halo 5 where you are going 60 miles an hour in Warzone Playlist. Its not even slap bang in the middle, like ADS it’s just there to say it is to try and make both sides happy. But with community right now it’s a very hard job to appease both sides of this debate. Do you add sprint? That will annoy some while and some will like it, while doing the opposite will give the same results. So why not make a happy medium? That’s what they are doing. With equipment too keeping the new stuff and old style aswell. Also Thrusters are in the game. But as an equipment don’t know how far this goes.

Edit: Keep in mind I’m more in the middle of the debate. Sprint has fun pros and bad cons while no sprint is fun also while having some cons to it imo

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> > > > > > Considering the way they balanced sprinting to be a risk/reward option I’d say it’s hardly breaking what you call level design. And since the base movement speed seems rather quick and responsive there’s really no need for thrusters at all - just strafe out of the way. Sprinting isn’t a necessity anymore as it was in 4 or 5. It’s a tactical decision now where you have to weigh the higher movement speed against the risk of running into something you might not walk out of - especially since you only show up on radar when sprinting or shooting (or moving at a higher speed than normal for any other reason).
> > > > >
> > > > > same answer for this and I add that supposed faster movement (I don’t think so) doesn’t invalid the need of a thruster pack.
> > > > >
> > > > > Have u ever played mythic arena? That was a natural evolution of halo 2, not infinite.
> > > >
> > > > Halo 2? We’re already past the fifth one and this is what you base your expectations on? That game didn’t have thrusters either. This just seems like nitpicking for the sake of nitpicking to me. No one is forcing you to use sprinting in infinite since it’s now a valid choice not to do so at all.
> > > >
> > > > Also, using thrusters wasn’t giving anyone much of an advantage anyways. Oh, look. He jumped to the side. Let me just aim to the left a little and take advantage of the split second of vulnerability (especially in Halo 4 - they were utter garbage except for infection modes where you could zoom across the entire map as the Flood).
> > >
> > > why do I have to repeat all over again? Just read the latest answers: IT-IS-FORCING-IT.
> > > And i don’t want to nitpick to nobody.
> > > Finally, I pick halo 2 cause if u played mythic arena u should know that it is basically halo 2 + thruster (and -Yoink- smart link I know)
> >
> > I can’t answer you first question other than to assume you just enjoy using moot points continuously. With a movement speed increase of… What… 2-3%? And you don’t show up on the radar if you don’t sprint? What’s forcing you to use it about that? I’d likely understand that concern if you still got blipped on the radar for just walking and had a significant speed increase from sprinting.
> >
> > As with all things you’re entitled to your own opinion of course. If you can’t or don’t want to accept the arguments brought by others and insist that none of them answered your question despite being aimed to do so there’s no point in continuing this discussion any further of course.
> >
> > Have a nice day.
>
> dude, u all are just trying to defend sprint, but the question is about why sprint is allowed and thruster not. Could u answer me pls and avoid to tell me that I do not accept other arguments? Nobody really tried to answer this.

Idk it somebody has already answered too but trustees in halo 5 were part of enhanced movement. Which made the flow of the game more erratic and detrimental to get get behind cover or to to get somewhere quicker. Halo 4 was weirder in that thruster packs were useful but not. I could never properly use them but they were fun. Thrusters are coming back as an equipment which means it’s most likely going to be halo 4 like. Sprint isn’t detrimental in Infintr whereas in halo 5 thrusters were in terms of movement and gameplay

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> I really cannot understand those who are arguing that infinite is the true successor of original halo games and stuff like that.
> What, what makes you think that sprint -which broke the level design by imposing the choice of either sprinting or aiming/firing, ruining the core classic halo experience based on constant firing- is a natural evolution of halo whereas thruster pack -which does nothing but enhance the core movement based on strafe and reaching elevate position, without sacrificing the view on the battlefield- is not?
> I would really hear about it because this thing is making me crazy.

The sprint in this game is slow, gets picked up on radar, can immediately be shot from leaving, and enables slide maneuvers. It isn’t game-breaking anymore, but rather balanced. Sprinting also doesn’t kill the Halo vibe in this game and it isn’t even essential anymore.

Thrusters charged fast, boosted you a good distance, and would heavily throw off some gunfights. It being a part of the player’s normal tools is part of what made Halo 5 not that much of Halo. If it was an equipment in Infinite, I’d be down for that, but it should just be an equipment. If it were to be another tool in the player’s arsenal, the map design for Infinite would have to get changed dramatically so the thruster actually fits in.

As someone who has been playing Halo all their life, the sprint in this game is the perfect compromise between classic and modern and I’m all for it.

In fairness I’d be all for elimintaitng sprint alltogether and just adding thruter pack in with the BMS of infinite

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> I don’t see the issue here. You don’t like sprint and that’s fine I don’t blame you seeing as it was never in Halo in the first place. But to be quite honest my personal opinion is this game added sprint based just to appease one side while not annoying the other and have done it well. Like Novacat said it has little increase in speed and is more of a Placebo than an actual detriment to the gameplay. I do also think it could be lowered the slightest bit but it doesn’t act a essential thing to do for Halo. It isn’t Halo Reach or 4 where it is more of a risky move. And it isn’t Halo 5 where you are going 60 miles an hour in Warzone Playlist. Its not even slap bang in the middle, like ADS it’s just there to say it is to try and make both sides happy. But with community right now it’s a very hard job to appease both sides of this debate. Do you add sprint? That will annoy some while and some will like it, while doing the opposite will give the same results. So why not make a happy medium? That’s what they are doing. With equipment too keeping the new stuff and old style aswell. Also Thrusters are in the game. But as an equipment don’t know how far this goes.
>
> Edit: Keep in mind I’m more in the middle of the debate. Sprint has fun pros and bad cons while no sprint is fun also while having some cons to it imo

Sprint has been a part of halo franchise now longer than it has not. I deffinetly dont think it should be slower, I would prefer to have it a bit faster. Thats just my opinion though. Right now it just feels kind of wierd to not show up on the motion tracker while walking, but then you sprint and increase your speed with 2% and then you do

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> > I don’t see the issue here. You don’t like sprint and that’s fine I don’t blame you seeing as it was never in Halo in the first place. But to be quite honest my personal opinion is this game added sprint based just to appease one side while not annoying the other and have done it well. Like Novacat said it has little increase in speed and is more of a Placebo than an actual detriment to the gameplay. I do also think it could be lowered the slightest bit but it doesn’t act a essential thing to do for Halo. It isn’t Halo Reach or 4 where it is more of a risky move. And it isn’t Halo 5 where you are going 60 miles an hour in Warzone Playlist. Its not even slap bang in the middle, like ADS it’s just there to say it is to try and make both sides happy. But with community right now it’s a very hard job to appease both sides of this debate. Do you add sprint? That will annoy some while and some will like it, while doing the opposite will give the same results. So why not make a happy medium? That’s what they are doing. With equipment too keeping the new stuff and old style aswell. Also Thrusters are in the game. But as an equipment don’t know how far this goes.
> >
> > Edit: Keep in mind I’m more in the middle of the debate. Sprint has fun pros and bad cons while no sprint is fun also while having some cons to it imo
>
> Sprint has been a part of halo franchise now longer than it has not. I deffinetly dont think it should be slower, I would prefer to have it a bit faster. Thats just my opinion though. Right now it just feels kind of wierd to not show up on the motion tracker while walking, but then you sprint and increase your speed with 2% and then you do

the increase is 10% not 2

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> I really cannot understand those who are arguing that infinite is the true successor of original halo games and stuff like that.
> What, what makes you think that sprint -which broke the level design by imposing the choice of either sprinting or aiming/firing, ruining the core classic halo experience based on constant firing- is a natural evolution of halo whereas thruster pack -which does nothing but enhance the core movement based on strafe and reaching elevate position, without sacrificing the view on the battlefield- is not?
> I would really hear about it because this thing is making me crazy.

Just to let you know that thrust is in Halo Infinite!

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> > 2533274907632250;1:
> > I really cannot understand those who are arguing that infinite is the true successor of original halo games and stuff like that.
> > What, what makes you think that sprint -which broke the level design by imposing the choice of either sprinting or aiming/firing, ruining the core classic halo experience based on constant firing- is a natural evolution of halo whereas thruster pack -which does nothing but enhance the core movement based on strafe and reaching elevate position, without sacrificing the view on the battlefield- is not?
> > I would really hear about it because this thing is making me crazy.
>
> Sprint adds like 2% run speed (it has been tested). Also you aren’t sacrificing aiming or firing as there is no longer a delay coming out of sprint.

Shouldn’t you be protesting loudly that sprint has been nerfed back so so much now that it’s only purpose is to become a 2 button step to sliding ? Theyve gone one so hard on the paint to allow you to sprint shoot , sprint reload , sprint shield recover and even had to alter the raider to Find some use for sprint
if I was pro sprint I’d be shouting from the rafters about this hardcore nerf ruined the mechanic entirely . You could remove it from the game and not even notice same with slide ,before someone gets started I like momentum mechanics but that could easily be incorporated into a classic movement set .

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> > > I don’t see the issue here. You don’t like sprint and that’s fine I don’t blame you seeing as it was never in Halo in the first place. But to be quite honest my personal opinion is this game added sprint based just to appease one side while not annoying the other and have done it well. Like Novacat said it has little increase in speed and is more of a Placebo than an actual detriment to the gameplay. I do also think it could be lowered the slightest bit but it doesn’t act a essential thing to do for Halo. It isn’t Halo Reach or 4 where it is more of a risky move. And it isn’t Halo 5 where you are going 60 miles an hour in Warzone Playlist. Its not even slap bang in the middle, like ADS it’s just there to say it is to try and make both sides happy. But with community right now it’s a very hard job to appease both sides of this debate. Do you add sprint? That will annoy some while and some will like it, while doing the opposite will give the same results. So why not make a happy medium? That’s what they are doing. With equipment too keeping the new stuff and old style aswell. Also Thrusters are in the game. But as an equipment don’t know how far this goes.
> > >
> > > Edit: Keep in mind I’m more in the middle of the debate. Sprint has fun pros and bad cons while no sprint is fun also while having some cons to it imo
> >
> > Sprint has been a part of halo franchise now longer than it has not. I deffinetly dont think it should be slower, I would prefer to have it a bit faster. Thats just my opinion though. Right now it just feels kind of wierd to not show up on the motion tracker while walking, but then you sprint and increase your speed with 2% and then you do
>
> the increase is 10% not 2

Good to know. I just see all kind of numbers thrown around :joy: Still feels like nothing and dosnt take away from my point. We might as well remove it and use the button for sliding instead

Feel free to have a look at the dedicated thread linked below.