why there is so much defense on the Requisition?

I ask you one question, why? Why do you defend the Requisition system? It is pay to win in Warzone and pay to customize your spartan. Too excessive price of RNG packs that cost around $10. “343 is not forcing you to buy”, you have to play 5~10 matches (Arena) to get single RNG pack that you don’t even know what you get. There is no achievement guaranteed award aside from Achilles, which is only reward in the game. Is there any benefit of Requisition system? Please don’t tell me it pays for free updates and pays for Halo World Championship. The updates are pathetic and depressing. Those millions of dollar should have been a development budget and giving us more contents or budget for Halo 6 and future Halo games. I rather have paid DLC or Season Pass which I think it’s better for its price. Any reason to defend Requisition?

Because it’s not either pay to win or pay to customize.

It’s not pay to win dude. I’ve never payed any money on the REQs and I have a win % higher than 50 in warzone. So that defeats your argument on that point. And you say that a season pass would be better for the price? You do know that the updates are free right now right? So it really gets no better for the price at the moment. Free is a better price than any amount of money. Your reasons for the req system have all been discussed before so I’d recommend going and searching for one before a mod locks this thread. But people here do seem to enjoy flooding the forums with the same spam over and over.

It isn’t really pay to win. I’m not an outstanding player but can still take out a scorpion pretty frequently (I imagine the nerf of vehicles this gen is to avoid pay to win). I think there are concrete benefits to the system insofar as it avoids fragmentation of the community vs buying map packs. It definitely benefits 343 as people almost certainly spend more than they would with map packs. So my guess is that it’s here to stay despite what naysayers would like.

It’s pay for a short cut… that is it.

> 2535456165221911;1:
> I ask you one question, why? Why do you defend the Requisition system? It is pay to win in Warzone and pay to customize your spartan. (Warzone is casual, not competitive.) Too excessive price of RNG packs that cost around $10. ($2 or $3) “343 is not forcing you to buy”, you have to play 5~10 matches (Arena) to get single RNG pack that you don’t even know what you get. There is no achievement guaranteed award aside from Achilles, which is only reward in the game. Is there any benefit of Requisition system? Please don’t tell me it pays for free updates and pays for Halo World Championship. (Why? This is the main point.) The updates are pathetic and depressing. (I enjoy them.) Those millions of dollar should have been a development budget and giving us more contents or budget for Halo 6 and future Halo games. I rather have paid DLC or Season Pass which I think it’s better for its price. (I like free stuff, I hate season passes.) Any reason to defend Requisition?

The community is full of obnoxious shills who love to enable the companies that rip them off on a daily basis for whatever reason.

Who does a grindy system that encourages you to spend money actually benefit? It certainly doesn’t benefit anyone playing the game, but it does put more money into 343i’s pocket.

It is pay to win. Consider this example, two players bought halo 5 and decide to compare their collection of reqs after a month. One decides to pay through his nose by buying req packs with real money and the other decides to proceed the bronze->silver->gold method of opening packs.
At the end of the month, the person who bought packs with real money will have an amazing collection of reqs( by simply opening tons of paid gold packs) while the other would have just started with his silvers.
The req system has clearly divided the community into free play users and paid users. Soon, if not already happening, in normal warzone, we’ll be seeing this gap increase. A match can quickly turn into a “who has the best reqs to throw” and we’ll be seeing those “10 phaetons base coreing” or even the infamous " gavel gun goose rush".

Why do you care what people do with their own money so much?

If I wanna blow $400+ on reqs, ( which I have) that’s my decision and mine alone.

^Because I don’t want to end up with a clash of clans variant of halo with respect to micro transactions.

> 2535406892990166;10:
> ^Because I don’t want to end up with a clash of clans variant of halo with respect to micro transactions.

No one is forcing you to buy anything.

> 2656587637345384;11:
> > 2535406892990166;10:
> > ^Because I don’t want to end up with a clash of clans variant of halo with respect to micro transactions.
>
>
> No one is forcing you to buy anything.

Did you even read my previous post? What you just said widens the gap between people of don’t pay and people who do when it comes to req collections Ffs.

> 2535406892990166;12:
> > 2656587637345384;11:
> > > 2535406892990166;10:
> > > ^Because I don’t want to end up with a clash of clans variant of halo with respect to micro transactions.
> >
> >
> > No one is forcing you to buy anything.
>
>
> Did you even read my previous post? What you just said widens the gap between people of don’t pay and people who do when it comes to req collections Ffs.

You need to chill. Reqs apply to war zone. The majority of the game is unaffected by them. War zone is a casual mode.

You’re making a big deal about nothing.

> 2533274819302824;7:
> The community is full of obnoxious shills who love to enable the companies that rip them off on a daily basis for whatever reason.
>
> Who does a grindy system that encourages you to spend money actually benefit? It certainly doesn’t benefit anyone playing the game, but it does put more money into 343i’s pocket.

There was a time where I found myself disagreeing with you. That time has passed.

The sad thing is that with its successful adoption in Halo 5, we will likely have to suffer it again with Halo 6, much like the squad “AI” in campaign that 343 is so proud of.

What happened to games man?

> 2535406892990166;8:
> It is pay to win. Consider this example, two players bought halo 5 and decide to compare their collection of reqs after a month. One decides to pay through his nose by buying req packs with real money and the other decides to proceed the bronze->silver->gold method of opening packs.
> At the end of the month, the person who bought packs with real money will have an amazing collection of reqs( by simply opening tons of paid gold packs) while the other would have just started with his silvers.
> The req system has clearly divided the community into free play users and paid users. Soon, if not already happening, in normal warzone, we’ll be seeing this gap increase. A match can quickly turn into a “who has the best reqs to throw” and we’ll be seeing those “10 phaetons base coreing” or even the infamous " gavel gun goose rush".

Who cares if some one paid and has a huge collection of reqs… doesn’t mean he wins anything. He still has to fill a req meter to use said reqs. If he isn’t good he may not even get a high enough req level to use them… the team with the best team work wins in warzone matches… it’s not like warzone is 1v1… people who spout pay to win are just using that as their crutch for not being good.

You could have a Magnum-Start Arena Match in Halo 3, then give some random guy a Battle Rifle. “Who cares, if he sucks he isn’t going to win.” That’s missing the point entirely.

Also pretty sure REQ levels are team dependent, not individual dependent. I’ve had mine raise several times while I’m barely doing anything.

> What happened to games man?

“There’s still time to stop the key from turning…”

Jk, probably not.

I… Think the requisitions are pretty cool and they should add them all to forge

> 2533274816788253;15:
> > 2535406892990166;8:
> > It is pay to win. Consider this example, two players bought halo 5 and decide to compare their collection of reqs after a month. One decides to pay through his nose by buying req packs with real money and the other decides to proceed the bronze->silver->gold method of opening packs.
> > At the end of the month, the person who bought packs with real money will have an amazing collection of reqs( by simply opening tons of paid gold packs) while the other would have just started with his silvers.
> > The req system has clearly divided the community into free play users and paid users. Soon, if not already happening, in normal warzone, we’ll be seeing this gap increase. A match can quickly turn into a “who has the best reqs to throw” and we’ll be seeing those “10 phaetons base coreing” or even the infamous " gavel gun goose rush".
>
>
> Who cares if some one paid and has a huge collection of reqs… doesn’t mean he wins anything. He still has to fill a req meter to use said reqs. If he isn’t good he may not even get a high enough req level to use them… the team with the best team work wins in warzone matches… it’s not like warzone is 1v1… people who spout pay to win are just using that as their crutch for not being good.

No need to get all personal there, you want to talk about skill, I don’t mind a 1v1.
This is a legitimate concern for those who have undergone a serious req deficit during warzone that is the snowball effect. Try countering 6 banshee ultras while confined to level 3 reqs mate. Having a huge collection grants the user freedom to use extremely useful reqs such as the nornfang and the certification provides more of such weapons even while opening a generic gold pack. More OP reqs for the paid users or very rarely, a person who has genuinely worked his way to 100% reqs.

> 2535406892990166;18:
> > 2533274816788253;15:
> > > 2535406892990166;8:
> > > It is pay to win. Consider this example, two players bought halo 5 and decide to compare their collection of reqs after a month. One decides to pay through his nose by buying req packs with real money and the other decides to proceed the bronze->silver->gold method of opening packs.
> > > At the end of the month, the person who bought packs with real money will have an amazing collection of reqs( by simply opening tons of paid gold packs) while the other would have just started with his silvers.
> > > The req system has clearly divided the community into free play users and paid users. Soon, if not already happening, in normal warzone, we’ll be seeing this gap increase. A match can quickly turn into a “who has the best reqs to throw” and we’ll be seeing those “10 phaetons base coreing” or even the infamous " gavel gun goose rush".
> >
> >
> > Who cares if some one paid and has a huge collection of reqs… doesn’t mean he wins anything. He still has to fill a req meter to use said reqs. If he isn’t good he may not even get a high enough req level to use them… the team with the best team work wins in warzone matches… it’s not like warzone is 1v1… people who spout pay to win are just using that as their crutch for not being good.
>
>
> No need to get all personal there, you want to talk about skill, I don’t mind a 1v1.
> This is a legitimate concern for those who have undergone a serious req deficit during warzone that is the snowball effect. Try countering 6 banshee ultras while confined to level 3 reqs mate. Having a huge collection grants the user freedom to use extremely useful reqs such as the nornfang and the certification provides more of such weapons even while opening a generic gold pack. More OP reqs for the paid users or very rarely, a person who has genuinely worked his way to 100% reqs.

If you are facing 6 banshee ultras that doesn’t mean they bought them at all… that would clearly be a team who has team work and good play to have six players who got to level 7 and spawned them. Sorry your team didn’t have the team work to have some one or a couple of players able to spawn with lasers to take them out.

> 2535456165221911;1:
> I ask you one question, why? Why do you defend the Requisition system? It is pay to win in Warzone and pay to customize your spartan. Too excessive price of RNG packs that cost around $10. “343 is not forcing you to buy”, you have to play 5~10 matches (Arena) to get single RNG pack that you don’t even know what you get. There is no achievement guaranteed award aside from Achilles, which is only reward in the game. Is there any benefit of Requisition system? Please don’t tell me it pays for free updates and pays for Halo World Championship. The updates are pathetic and depressing. Those millions of dollar should have been a development budget and giving us more contents or budget for Halo 6 and future Halo games. I rather have paid DLC or Season Pass which I think it’s better for its price. Any reason to defend Requisition?

Because it’s either this or paid dlc, I support this because I didn’t have the money or motivation to buy dlc that barely comes up in matchmaking, so I’m going to let the others buy reqs so I can enjoy the full game for free.