So maybe you have read my review of why its bad without spoilers, now im going to develop howping someone from 343 reads this. I know some fo you out there loved the story, and that is great for you, you are welcome to bash me and express your opinion on the subject. Also I did enjot rhe gameplay of the campaign a lot. Its really fun, this rant is only against the story.
My first problem with the campaign is the absurd amount of characters in this “short” game. We have teams osiris (4 new characters) then we have Linda, Kelly and Fred that while present in the expanded universe are new to the game and so must be properly introduced to the majority of players. Next we have Palmer from the not very well recieved spartan ops making her debut in campaign and Halsey from books and spartan ops. Finally we have returning campaign characters including master chief, cortanna, the arbiter and Lasky. That is the number of characters that hace importance to the story. If you want to fully understand whats happening you need to know the background and story of 13 different characters, most of them having never appeared in the main campaign if the game.
Great storys with many characters exist in all for of media. In books you have Peace and war, and Les Miserables, in tv series you have the Wire, Game of Thrones, in anime or cartoon you can see that full metal alchemist and avatar the last airbender all succesfully get away with a large number of characters. They do so by introducing them one by one, not presenting a new one untill they have at least developed the present ones to a certain extent. And most important of all, they all are presented and developed in the same media. That is why i beliave most people dont understand what is going on. You are presented in mission 1 with 4 new characters that are hunting halsey, a character never present in campaign, the 15 min later you are presented with 3 new characters form the expanded universe that mos people know nothing about. And they still have no idea who Osiris is. All this game is just presenting characters expecting people to know who they are and their motivations, and most players just wont know who they are. Then you have the protagonist problem. In les miserables Jean Valjean is the lead, in avatar its aang. In game of thrones Its ned stark for season 1 (XD). The world is presented to you from a stable perspective that is the main character. But here the main character (Lock) is pretty bland. Its just a dude following orders chasing after chief. The world presented by him isnt very intresting to be honest.
The next problem I have is the return of cortana. Most of halo 4 is dedicated to the process of her dying. And it was pretty smoth and well done to be honest. You could see her decay until you knew she would die. It was a gradual process that not only developed her, but also the chief. All that to be desregarded in halo 6. By the end of mission 1 you already know she is alive. It took her a game of 6 hours to die. Then she revives in 15 minutes. If you where going to bring her back at least make it subtle. Hint at her return in halo 5 and then bring her back in halo 6. The way it was done makes halo 4 feel irrelevant.
In third place is Forcing you to like Lock. Chief has 3 missions, and I surprisingly have no major problem with that. This is Lock story. I do have a problem with osiris rescuing Blue team from cortana. Blue team appears so little in this game that I cannot help but wonder if one of the reasons to include them at all was for Osiris to recue them. It feels kind of forced. And so does cortana transition into a vilain in just 1 game. WHY JUST 1 GAME?
Then its the ending. That is not an ending. It ends just in the transition from middle to final act. When the main plot point is revealed and suddenly almos all makes scence, then it just ends. That is very anticlimatic.
Finally, I think that after the trailers and hunt the truth season 1 I expected more. Most of the advertisement led us to beliave that this eas going to be ONI sending lock in a mission to kill chief to cover their own actions in the past. It just sounds like a better game to me. Lock trying evolving from ONI pawn into a real spartan. Hell maybe make him shoot chief like in the trailer. That would have been cool, to play as the vilain like in halo 2 and then make him evolve and show the player that evolution as a character.But in this game they didnt go that route. Lock is just a bland character with borring motivations and almost no evolution at all. Its just dissapoiting to me really.
So that it. I still loved the game honestly, even if warzone doesnt work here in south america because the servers are down since launch, I still loved the gameplay and im spending a lot of time in arena happy with my purchase. I just hope they do a better job in halo 6. Bring some of the old writers back, not a fan of the current team that wrote spartan ops and this game sadly.