Why the new update is bad and good

Because people don’t like paragraphs, I will just do a simple PRO’s and CONS.
Pros
DMR is now effectively balanced
Kill times are back to H2/3 levels
Strafing works again
Warthog can get kill with the turrent
Each weapon (except DMR) has an effective niche
4 main rifles (BR, Carbine, DMR and LR) are balanced.

Cons
BR seems too cheap because of magnetism, aim assist and the new kill time (this may just be me)(also, 2 shot kill with damage boost.)
Aim assist of Railgun and Beam rifle were not fixed
No real fix to vehicle destruction
Saw needs some kind of nerf
Plasma Pistol kills now seem impossible (faster kill times make this harder)
Why switch weapons when you can have the BR or LR? (opinion)
Shield recharge time doesn’t match kill times
Movement speed changes map movement (opinion)

That is all I can think of at the moment, I will update the list later.
My vote:

I said yes, as most of the weapons are actually pretty balanced.

i think its pretty good scene made the weapons balance and everything.

how about every map now sucks thanks to insane weapon and vehicle spawns.

In the Halo universe, as technology increases and guns become more effective, shouldn’t the Spartan’s shields improve with technology as well. You know, their shields resist against bullets better?

Oh wait, I forgot. Quick kill times is mainstream. Therefore, why shouldn’t 343 use that method? It’s not like Halo is suppose to be original or anything.

This is pretty much perfect except for the railgun nerf. IMO the railgun would be pretty much useless if you reduced the aim assist considering its RRR is almost equivalent to that of the magnum.

> In the Halo universe, as technology increases and guns become more effective, shouldn’t the Spartan’s shields improve with technology as well. You know, their shields resist against bullets better?
>
> Oh wait, I forgot. Quick kill times is mainstream. Therefore, why shouldn’t 343 use that method? It’s not like Halo is suppose to be original or anything.

Agreed to a degree…for all the people wanting faster and faster and faster kill times, go play swat, or is it not fast enough for you???

> This is pretty much perfect except for the railgun nerf. IMO the railgun would be pretty much useless if you reduced the aim assist considering its RRR is almost equivalent to that of the magnum.

It’s only their because of the extreme magnetism that an explosive weapon shouldn’t have.

> > In the Halo universe, as technology increases and guns become more effective, shouldn’t the Spartan’s shields improve with technology as well. You know, their shields resist against bullets better?
> >
> > Oh wait, I forgot. Quick kill times is mainstream. Therefore, why shouldn’t 343 use that method? It’s not like Halo is suppose to be original or anything.
>
> Agreed to a degree…for all the people wanting faster and faster and faster kill times, go play swat, or is it not fast enough for you???

I was actually ok with the slower kill times, but the DMR was still rigged.

> Cons
> BR seems too cheap because of magnetism, aim assist and the new kill time
> Aim assist of Railgun and Beam rifle were not fixed
> Mantis is cheaper
> No real fix to vehicle destruction
> Saw kill time is almost instant
> Needler now useless
> Plasma Pistol kills now seem impossible
> Why switch weapons when you can have the BR or LR?
> Shield recharge time doesn’t match kill times
> Movement speed changes map movement

  1. Did you have that opinion with H2? I ask that because that game had way more magnetism and aim assist.

  2. I agree they should have got tweaked.

  3. No its chain gun is just effective now.

  4. Drive better and use Wheelman if you like vehicles. But I agree an armor buff to at least the Hog would have been nice.

  5. The Saw is a power weapon. It’s power was twice the AR before the update, its twice with the update.

  6. No its not.

  7. They were hard before.

  8. To clean up kills or if you have a power weapon.

  9. Faster recharge by a second probably wouldn’t hurt.

  10. Not really.

What I have to comment on:

Disagree with br. Nothing was cheap about the magnetism before and still isn’t. The spread is still pretty annoying so you can forget about magnetism.

Agree with Beam rifle, but Railgun is fine. You still have to lead shots correctly for mid-range usage. It doesn as a power weapon should.

SAW is fine aswell. If you aren’t aimimng correctly, a br can give you some trouble. Use your grenades or back down if a SAW is coming your way…

You shouldn’t be trying to kill with the PP anyways, unless you are going for commendatin, in which that’s your problem. Reach PP was best imo; they need to take off the overheat function when spamming plasma bolts…

Needler is not useless.

Mantis is better, not cheaper

I will say that the Concussion Rifle has become more irrelevant as a power weapon. It’s pretty frustrating to use, and it isn’t consistent. It actually does a better job at making the enemy survive as opposed to death. People go 600ft in the air making the CR useless…

Shield recharge rate is a prob imo too.

> Cons
> BR seems too cheap because of magnetism, aim assist and the new kill time
> Aim assist of Railgun and Beam rifle were not fixed
> Mantis is cheaper
> No real fix to vehicle destruction
> Saw kill time is almost instant
> Needler now useless
> Plasma Pistol kills now seem impossible
> Why switch weapons when you can have the BR or LR?
> Shield recharge time doesn’t match kill times
> Movement speed changes map movement
>
> That is all I can think of at the moment, I will update the list later.

There will always be a better weapon with a loadout system, always (even if it’s just marginally). The BR is perfected for mid-range combat which is essentially every map in Halo 4.

The Beam Rifle needs a tone down definitely. But, I’m not so sure about the Railgun. Maybe I’m just terrible with it?

Before the update, the Mantis was sub-par. The turrets on it were completely pointless. I am glad there was a damage buff, but I wouldn’t mind if they reduced its shields. In fact, that’s their most reasonable option.

The Plasma Pistol and Plasma Grenade are the main problem with “vehicle destruction”. Personally, I want a “1 frag, 1 plasma, or 2 pulse” set-up. The only other realistic solution is to nerf the Plasma Pistol’s EMP. I would also be pleased if load-out weapons weren’t able to demolish vehicles (fortunately, this has seen some improvement since Reach).

When you have a load-out system, this will always be a problem. The best weapons are always chosen more frequently. There is no fix besides from removing the system itself or creating the perfect balance (which I feel is simply infeasible). And what better weapon than Halo’s classic Battle Rifle? :slight_smile:

Shield recharge is too slow, I agree. The delay needs to be decreased by a second.

Is movement speed changing each map’s movement a bad thing? It’s more based on opinion, unless you have any evidence supporting its con status.

@Aokiji ICE TIME and Shamona220

  1. Ok, but the BR still feels a bit too strong to me.
  2. PP kills are almost impossible now because of the main rifles new kill times
  3. Try to play Abandon, against the new Jet Pack Saw users
  4. I’m sorry, but how come the needler is the only power weapon I never see picked up anymore?
  5. Mantis was actually good as it was, didn’t really need a power boost.

So, shield recharge is too slow for kill times, yet kill times is that of 2/3 days, which is very true, so, I’m confused as how this is bad?

I LOVE the update.

And I’ll ALWAYS love Halo.

5 and 6 are going to be extremely epic, calling it.

> > In the Halo universe, as technology increases and guns become more effective, shouldn’t the Spartan’s shields improve with technology as well. You know, their shields resist against bullets better?
> >
> > Oh wait, I forgot. Quick kill times is mainstream. Therefore, why shouldn’t 343 use that method? It’s not like Halo is suppose to be original or anything.
>
> Agreed to a degree…for all the people wanting faster and faster and faster kill times, go play swat, or is it not fast enough for you???

Kill times are that of 2/3. That’s a fact. Look around on the forums. And the game is way better than before. No HALO, NONE, has been 100% balanced, not CE,2,3,Reach and 4.

> So, shield recharge is too slow for kill times, yet kill times is that of 2/3 days, which is very true, so, I’m confused as how this is bad?
>
> I LOVE the update.
>
> And I’ll ALWAYS love Halo.
>
> 5 and 6 are going to be extremely epic, calling it.

Well back in the day (lol) the shield recharge times were faster. Also, instant respawn+ slow shield regen times+ faster kill times = Lots of dying because you’re shields won’t recharge

HALO 5 and 6 are going to be amazing (I hope)

> In the Halo universe, as technology increases and guns become more effective, shouldn’t the Spartan’s shields improve with technology as well. You know, their shields resist against bullets better?
>
> Oh wait, I forgot. Quick kill times is mainstream. Therefore, why shouldn’t 343 use that method? It’s not like Halo is suppose to be original or anything.

Everything is done for balance. Not saying it’s a 100% balanced right now but they aren’t going to sit down and say “Hmmmm we should bump the shield strength up, just because it would be more realistic.”

> @Aokiji ICE TIME and Shamona220
> 1. Ok, but the BR still feels a bit too strong to me.
> 2. PP kills are almost impossible now because of the main rifles new kill times
> 3. Try to play Abandon, against the new Jet Pack Saw users
> 4. I’m sorry, but how come the needler is the only power weapon I never see picked up anymore?
> 5. Mantis was actually good as it was, didn’t really need a power boost.

  1. It’s not though.

  2. They were almost impossible before. I think people need to just give up on that commendation. The PP is meant as a support weapon not a killing one.

  3. I have, thanks. If anything it needs a ammo nerf and nothing else. In comparison to the other weapons it’s as powerful as it was before.

  4. I picked it up in a match I just played and got 3 kills with it.

  5. It’s chain gun was horribly pathetic before.

> > @Aokiji ICE TIME and Shamona220
> > 1. Ok, but the BR still feels a bit too strong to me.
> > 2. PP kills are almost impossible now because of the main rifles new kill times
> > 3. Try to play Abandon, against the new Jet Pack Saw users
> > 4. I’m sorry, but how come the needler is the only power weapon I never see picked up anymore?
> > 5. Mantis was actually good as it was, didn’t really need a power boost.
>
> 1. It’s not though.
>
> 2. They were almost impossible before. I think people need to just give up on that commendation. The PP is meant as a support weapon not a killing one.
>
> 3. I have, thanks. If anything it needs a ammo nerf and nothing else. In comparison to the other weapons it’s as powerful as it was before.
>
> 4. I picked it up in a match I just played and got 3 kills with it.
>
> 5. It’s chain gun was horribly pathetic before.

  1. OPINION
  2. I still kinda want to master it
  3. I just think it needs some kind of nerf.
  4. If it was Opus, then that explains it.
  5. The missiles made up for this

No, Gemini, It is my opinion that the BR is broken. It’s all that I see kids using now. You spawn in and then ur dead. the games not fun anymore and i thinking about quitting.

> > > @Aokiji ICE TIME and Shamona220
> > > 1. Ok, but the BR still feels a bit too strong to me.
> > > 2. PP kills are almost impossible now because of the main rifles new kill times
> > > 3. Try to play Abandon, against the new Jet Pack Saw users
> > > 4. I’m sorry, but how come the needler is the only power weapon I never see picked up anymore?
> > > 5. Mantis was actually good as it was, didn’t really need a power boost.
> >
> > 1. It’s not though.
> >
> > 2. They were almost impossible before. I think people need to just give up on that commendation. The PP is meant as a support weapon not a killing one.
> >
> > 3. I have, thanks. If anything it needs a ammo nerf and nothing else. In comparison to the other weapons it’s as powerful as it was before.
> >
> > 4. I picked it up in a match I just played and got 3 kills with it.
> >
> > 5. It’s chain gun was horribly pathetic before.
>
> 1. OPINION
> 2. I still kinda want to master it
> 3. I just think it needs some kind of nerf.
> 4. If it was Opus, then that explains it.
> 5. The missiles made up for this

  1. No it feels powerful but in terms of kill time it is statistically on par with the others, FACT. The DMR and LR obliterate it at range too, FACT.
  2. Have fun.
  3. Like I said an ammo nerf is fine.
  4. Nope it was Monolith
  5. No they didn’t.