Why the changes why the additions

After playing halo 5 and reviewing the additions and things they left out I wondered

Why make the wasp when fans have been asking for the hornet

Why have so many variants of
warthogs,mongooses,gungoose,tanks,mantis’s…why not have them as vehicle skins instead?

Why have so many variants of loadouts? Is a light rifle scope really necessary on unsc weapons?

Why make warzone bases all the same instead of making them different

Why make wzff instead of just regular odst/reach firefight

Why make the swords of sanhelios elites the same design as jul mdama elites when they’re supposed to be different

I just dont get the decision making

Because at the time of halo 5 release 343’s motto was “If it ain’t broke you better change it”.

Everybody would have wanted firefight to be like reaches. Warzone was made with microtransactions heavily in mind, it’s essentially pay to win. Thank god arena isn’t pay to win.

Not saying it’s a bad game or anything, but I to question there choices. Personally I think it’s the worst story of all the halo games (Reach - 5). Multilayer isn’t so bad, I play it but the single player campaign is the only halo game where I had to force myself to finish it just so I can say I’ve beaten them all.

> 2533274955766492;2:
> Because at the time of halo 5 release 343’s motto was “If it ain’t broke you better change it”.
>
> Everybody would have wanted firefight to be like reaches. Warzone was made with microtransactions heavily in mind, it’s essentially pay to win. Thank god arena isn’t pay to win.
>
> Not saying it’s a bad game or anything, but I to question there choices. Personally I think it’s the worst story of all the halo games (Reach - 5). Multilayer isn’t so bad, I play it but the single player campaign is the only halo game where I had to force myself to finish it just so I can say I’ve beaten them all.

I slightly disagree with warzone being pay to win.Haven’t spent a dollar on microtransactions in halo 5 and I’ve won in warzone a decent amount of times.The bigger problem is people like me going in solo and getting owned by try hards

Because every Halo brings changes to the game some will be good and some will be bad. I don’t get why some want nothing but the some stuff from previous versions of the game? Just like when Infinite releases, it will bring changes and different stuff as well and surely some will be good and some will be bad.

Why make the wasp when fans have been asking for the hornet
– You’d think designing an entirely new vehicle would have been more time and resource consuming, but I guess they just wanted something new. I kinda like the wasp so I’m fine with this, but it’d be neat to have both someday.

Why have so many variants of warthogs,mongooses,gungoose,tanks,mantis’s…why not have them as vehicle skins instead?
–Probably for the REQ Pool + an “illusion of # of content”. The Improved versions could just be melded down into one thing - or heck, removed in favor of just the advanced ones like the ONI and Hannibal.

Why have so many variants of loadouts? Is a light rifle scope really necessary on unsc weapons?
–Weapon attachments for customization. Hybrid, Morph, and COG just 'cause their cool. Also probably similar reason as the vehicle reskins. If Morph and COG allowed things like Extended Mag and Sound Dampener, I’d appreciate them more. I still like using COG though just because it’s cool, but I’ll usually end up swapping to H2BR or Sound Dampener DMR near the end.

Why make warzone bases all the same instead of making them different
–To save time and resources I guess.

Why make wzff instead of just regular odst/reach firefight
–As above. Plus, you can use your rare vehicles without fear of being spawn-hijacked or lasered fifteen seconds after calling it in. Can’t really use your sniper rifles or most weapons though due to the enemy health making their limited ammo near-useless…

Why make the swords of sanhelios elites the same design as jul mdama elites when they’re supposed to be different
–Saving time and resources I imagine. Same reason why Monster Hunter recycles animations and rigging for a multitude of different monsters despite being wildly different in design (Lavasioth and Yian Garuga copying Rathalos’s rig e.g.)

> 2533274830166194;3:
> > 2533274955766492;2:
> > Because at the time of halo 5 release 343’s motto was “If it ain’t broke you better change it”.
> >
> > Everybody would have wanted firefight to be like reaches. Warzone was made with microtransactions heavily in mind, it’s essentially pay to win. Thank god arena isn’t pay to win.
> >
> > Not saying it’s a bad game or anything, but I to question there choices. Personally I think it’s the worst story of all the halo games (Reach - 5). Multilayer isn’t so bad, I play it but the single player campaign is the only halo game where I had to force myself to finish it just so I can say I’ve beaten them all.
>
> I slightly disagree with warzone being pay to win.Haven’t spent a dollar on microtransactions in halo 5 and I’ve won in warzone a decent amount of times.The bigger problem is people like me going in solo and getting owned by try hards

I’m horrible when it comes to Banshee piloting so it doesn’t matter if I get lucky and get one out of a pack - bought or not - since it’ll get shot down in short notice. Doubly so if it’s a Phaeton. I’m not the best when it comes to sniping either so I don’t bother with the Nornfang pack. Buying one isn’t going to magically make me better at the game.
But what if the Helios and Mythics were ONLY in paid packs? I’d definitely agree 100% with the P2W comments then full on. Like how a whole tier of equipment in Runes of Magic were pay-only. PvE was possible fully free, but PvP was near impossible unless you forked over money.

> 2533274816788253;4:
> Because every Halo brings changes to the game some will be good and some will be bad. I don’t get why some want nothing but the some stuff from previous versions of the game? Just like when Infinite releases, it will bring changes and different stuff as well and surely some will be good and some will be bad.

Yeah I don’t get it either really. I mean I understand the want to have some of the things I’ve grown to like and get to know over time, though sometimes new things do come into play and that shouldn’t always be seen as a bad thing.

They needed content for the updates and it makes Warzone less stale and more chaotic. If Warzone only had a limited amount of weapons/vehicles like in Arena, it would very likely get boring after awhile.

> 2727626560040591;6:
> They needed content for the updates and it makes Warzone less stale and more chaotic. If Warzone only had a limited amount of weapons/vehicles like in Arena, it would very likely get boring after awhile.

Hannibal and oni variants I’m fine with,but all those skins is so unnecessary

> 2533274830166194;7:
> > 2727626560040591;6:
> > They needed content for the updates and it makes Warzone less stale and more chaotic. If Warzone only had a limited amount of weapons/vehicles like in Arena, it would very likely get boring after awhile.
>
> Hannibal and oni variants I’m fine with,but all those skins is so unnecessary

Fully agree. From a lore standpoint it feels nice, but gameplay-wise? There’s three fully identical clones of each hog, then the Rally/Sword-Needler for the regular warthog at least being a little different. It really sucks when I pull a Random Vehicle card and it gives me one of the many warthogs. Being mostly a solo-player, a Rocket or Guass hog is… I’d rather have a Banshee or a Mantis. Which is a shame, since the Vespin is just amazing if you have a decent driver or gunner.

All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.

WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.

Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.

> 2533274824050480;9:
> All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
>
> WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
>
> Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.

I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it

> 2533274830166194;10:
> > 2533274824050480;9:
> > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> >
> > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> >
> > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
>
> I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it

In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.

> 2533274850869596;11:
> > 2533274830166194;10:
> > > 2533274824050480;9:
> > > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> > >
> > > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> > >
> > > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
> >
> > I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it
>
> In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.

Even over its entire lifetime that’s ridiculous to me,it baffles me that people wont pay 10 to 15 bucks for map packs but will spend that much on req packs

> 2533274830166194;12:
> > 2533274850869596;11:
> > > 2533274830166194;10:
> > > > 2533274824050480;9:
> > > > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> > > >
> > > > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> > > >
> > > > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
> > >
> > > I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it
> >
> > In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.
>
> Even over its entire lifetime that’s ridiculous to me,it baffles me that people wont pay 10 to 15 bucks for map packs but will spend that much on req packs

I wouldn’t think so over the course of several years, but that’s just me. As for the map pack thing… Yeah I got nothin’ either xD Maybe it’s a case of not feeling part of the game itself should be paywall locked, so they refuse to take part? shrugs

> 2533274816788253;4:
> Because every Halo brings changes to the game some will be good and some will be bad. I don’t get why some want nothing but the some stuff from previous versions of the game? Just like when Infinite releases, it will bring changes and different stuff as well and surely some will be good and some will be bad.

literally nobody is saying they want nothing but stuff from previous games. They are saying they don’t want the steaming piles of garbage from the 343 games.

> 2533274850869596;13:
> > 2533274830166194;12:
> > > 2533274850869596;11:
> > > > 2533274830166194;10:
> > > > > 2533274824050480;9:
> > > > > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> > > > >
> > > > > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> > > > >
> > > > > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
> > > >
> > > > I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it
> > >
> > > In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.
> >
> > Even over its entire lifetime that’s ridiculous to me,it baffles me that people wont pay 10 to 15 bucks for map packs but will spend that much on req packs
>
> I wouldn’t think so over the course of several years, but that’s just me. As for the map pack thing… Yeah I got nothin’ either xD Maybe it’s a case of not feeling part of the game itself should be paywall locked, so they refuse to take part? shrugs

Some reqa are locked behind paywalls,I cant get the voices of war pack or some of the helmets

> 2533274830166194;15:
> > 2533274850869596;13:
> > > 2533274830166194;12:
> > > > 2533274850869596;11:
> > > > > 2533274830166194;10:
> > > > > > 2533274824050480;9:
> > > > > > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> > > > > >
> > > > > > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> > > > > >
> > > > > > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
> > > > >
> > > > > I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it
> > > >
> > > > In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.
> > >
> > > Even over its entire lifetime that’s ridiculous to me,it baffles me that people wont pay 10 to 15 bucks for map packs but will spend that much on req packs
> >
> > I wouldn’t think so over the course of several years, but that’s just me. As for the map pack thing… Yeah I got nothin’ either xD Maybe it’s a case of not feeling part of the game itself should be paywall locked, so they refuse to take part? shrugs
>
> Some reqa are locked behind paywalls,I cant get the voices of war pack or some of the helmets

That’s different though, those are cosmetic add-on’s and not gameplay related. Imagine if the Phaeton HELIOS, Nornfang, and so on were pack-only since they have direct influence on the gameplay side.

It’s the cosmetic stuff that I’d rather see being purchase-oriented, rather than these random weapons packs and stuff (or the Mythic packs, ugh…). The cosmetic sort of in-game purchases I’m totally okay with, since they don’t have any impact on the game, but can still bring in extra income post-launch. Like how Monster Hunter World had some stickerpacks for chat, and cosmetic stuff… Instead of locking an entire monster or its equipment sets behind it.

Map Packs divide the community. An audio-pack only you hear or a piece of purely cosmetic armor does not.

> 2533274826056477;14:
> > 2533274816788253;4:
> > Because every Halo brings changes to the game some will be good and some will be bad. I don’t get why some want nothing but the some stuff from previous versions of the game? Just like when Infinite releases, it will bring changes and different stuff as well and surely some will be good and some will be bad.
>
> literally nobody is saying they want nothing but stuff from previous games. They are saying they don’t want the steaming piles of garbage from the 343 games.

See,this guy gets it

> 2533274850869596;16:
> > 2533274830166194;15:
> > > 2533274850869596;13:
> > > > 2533274830166194;12:
> > > > > 2533274850869596;11:
> > > > > > 2533274830166194;10:
> > > > > > > 2533274824050480;9:
> > > > > > > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> > > > > > >
> > > > > > > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> > > > > > >
> > > > > > > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
> > > > > >
> > > > > > I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it
> > > > >
> > > > > In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.
> > > >
> > > > Even over its entire lifetime that’s ridiculous to me,it baffles me that people wont pay 10 to 15 bucks for map packs but will spend that much on req packs
> > >
> > > I wouldn’t think so over the course of several years, but that’s just me. As for the map pack thing… Yeah I got nothin’ either xD Maybe it’s a case of not feeling part of the game itself should be paywall locked, so they refuse to take part? shrugs
> >
> > Some reqa are locked behind paywalls,I cant get the voices of war pack or some of the helmets
>
> That’s different though, those are cosmetic add-on’s and not gameplay related. Imagine if the Phaeton HELIOS, Nornfang, and so on were pack-only since they have direct influence on the gameplay side.
>
> It’s the cosmetic stuff that I’d rather see being purchase-oriented, rather than these random weapons packs and stuff (or the Mythic packs, ugh…). The cosmetic sort of in-game purchases I’m totally okay with, since they don’t have any impact on the game, but can still bring in extra income post-launch. Like how Monster Hunter World had some stickerpacks for chat, and cosmetic stuff… Instead of locking an entire monster or its equipment sets behind it.
>
> Map Packs divide the community. An audio-pack only you hear or a piece of purely cosmetic armor does not.

Map packs sometimes are made from scratch so it’s not something that was already apart of the game that they held behind a pay wall.I just miss map packs as opposed to this “free” dlc.The Free dlc is so lackluster in halo 5.Btb which was a big focus in previous games has no dev made maps,they’re all ugly forged maps.

> 2533274830166194;18:
> > 2533274850869596;16:
> > > 2533274830166194;15:
> > > > 2533274850869596;13:
> > > > > 2533274830166194;12:
> > > > > > 2533274850869596;11:
> > > > > > > 2533274830166194;10:
> > > > > > > > 2533274824050480;9:
> > > > > > > > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> > > > > > > >
> > > > > > > > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> > > > > > > >
> > > > > > > > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
> > > > > > >
> > > > > > > I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it
> > > > > >
> > > > > > In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.
> > > > >
> > > > > Even over its entire lifetime that’s ridiculous to me,it baffles me that people wont pay 10 to 15 bucks for map packs but will spend that much on req packs
> > > >
> > > > I wouldn’t think so over the course of several years, but that’s just me. As for the map pack thing… Yeah I got nothin’ either xD Maybe it’s a case of not feeling part of the game itself should be paywall locked, so they refuse to take part? shrugs
> > >
> > > Some reqa are locked behind paywalls,I cant get the voices of war pack or some of the helmets
> >
> > That’s different though, those are cosmetic add-on’s and not gameplay related. Imagine if the Phaeton HELIOS, Nornfang, and so on were pack-only since they have direct influence on the gameplay side.
> >
> > It’s the cosmetic stuff that I’d rather see being purchase-oriented, rather than these random weapons packs and stuff (or the Mythic packs, ugh…). The cosmetic sort of in-game purchases I’m totally okay with, since they don’t have any impact on the game, but can still bring in extra income post-launch. Like how Monster Hunter World had some stickerpacks for chat, and cosmetic stuff… Instead of locking an entire monster or its equipment sets behind it.
> >
> > Map Packs divide the community. An audio-pack only you hear or a piece of purely cosmetic armor does not.
>
> Map packs sometimes are made from scratch so it’s not something that was already apart of the game that they held behind a pay wall.I just miss map packs as opposed to this “free” dlc.The Free dlc is so lackluster in halo 5.Btb which was a big focus in previous games has no dev made maps,they’re all ugly forged maps.

Well after the past Map Pack disasters I’d rather them not try and sell them again. Split Community + the maps never being played because of “that one guy” in the lobby who refused to buy it meaning nobody gets to play them? Yeah let’s not do that again.

They still could have made new maps for the updates, but they opted to prioritize Warzone. The maps were all pretty cool there, and “ugly” is subjective honestly - some of the Forge maps look better than others sure, but I wouldn’t say Ugly. Reach’s forge maps often were because of the construction pieces all being the same drab grey, but 5’s got a larger selection to work with. Doesn’t really change the fact they shoulda made some handcrafted maps too though, you’re right.

> 2533274850869596;19:
> > 2533274830166194;18:
> > > 2533274850869596;16:
> > > > 2533274830166194;15:
> > > > > 2533274850869596;13:
> > > > > > 2533274830166194;12:
> > > > > > > 2533274850869596;11:
> > > > > > > > 2533274830166194;10:
> > > > > > > > > 2533274824050480;9:
> > > > > > > > > All those variants you mention are to bloat the REQ system. More items to unlock means more packs to open which in turn means to more potential pack sales by people getting frustrated by the horrid system.
> > > > > > > > >
> > > > > > > > > WZFF was likely done as a shortcut because all they had to do was take Warzone, remove all the PvP elements, and throw in different spawn conditions for all the bosses. Plus, it requires the use of REQs which in turn leads to more sales from packs. Obviously, it’s good to reuse as much as possible, but WZFF was not as fun as it could have been.
> > > > > > > > >
> > > > > > > > > Of course, you haven’t dropped a dime for packs and neither have I. It’s a stupid and predatory system. But, enough people fall for things like this and end up spending money on buying packs with real money. So there was no incentive to stop having these slot machines in games until recently thanks to some laws being discussed and passed.
> > > > > > > >
> > > > > > > > I’ve seen a some people on here say they’ve spent hundreds of dollars on req packs,I dont get it
> > > > > > >
> > > > > > > In one sitting I’d never spend something like that. Over the entire lifepsan of H5? Maybe it’d have racked up from the smaller things over time, but you could never get me to spend $100+ in one month on just a game.
> > > > > >
> > > > > > Even over its entire lifetime that’s ridiculous to me,it baffles me that people wont pay 10 to 15 bucks for map packs but will spend that much on req packs
> > > > >
> > > > > I wouldn’t think so over the course of several years, but that’s just me. As for the map pack thing… Yeah I got nothin’ either xD Maybe it’s a case of not feeling part of the game itself should be paywall locked, so they refuse to take part? shrugs
> > > >
> > > > Some reqa are locked behind paywalls,I cant get the voices of war pack or some of the helmets
> > >
> > > That’s different though, those are cosmetic add-on’s and not gameplay related. Imagine if the Phaeton HELIOS, Nornfang, and so on were pack-only since they have direct influence on the gameplay side.
> > >
> > > It’s the cosmetic stuff that I’d rather see being purchase-oriented, rather than these random weapons packs and stuff (or the Mythic packs, ugh…). The cosmetic sort of in-game purchases I’m totally okay with, since they don’t have any impact on the game, but can still bring in extra income post-launch. Like how Monster Hunter World had some stickerpacks for chat, and cosmetic stuff… Instead of locking an entire monster or its equipment sets behind it.
> > >
> > > Map Packs divide the community. An audio-pack only you hear or a piece of purely cosmetic armor does not.
> >
> > Map packs sometimes are made from scratch so it’s not something that was already apart of the game that they held behind a pay wall.I just miss map packs as opposed to this “free” dlc.The Free dlc is so lackluster in halo 5.Btb which was a big focus in previous games has no dev made maps,they’re all ugly forged maps.
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> Well after the past Map Pack disasters I’d rather them not try and sell them again. Split Community + the maps never being played because of “that one guy” in the lobby who refused to buy it meaning nobody gets to play them? Yeah let’s not do that again.
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> They still could have made new maps for the updates, but they opted to prioritize Warzone. The maps were all pretty cool there, and “ugly” is subjective honestly - some of the Forge maps look better than others sure, but I wouldn’t say Ugly. Reach’s forge maps often were because of the construction pieces all being the same drab grey, but 5’s got a larger selection to work with. Doesn’t really change the fact they shoulda made some handcrafted maps too though, you’re right.

Yeah but even warzone was the priority for this game and it doesnt have as many maps as it probably should for such an ambitious game mode.Like 5 or 6 maps right? And spawns are terrible and all the bases are the same.If you’re putting all your eggs in the basket with this new game mode you gotta go all the way and not cut corners