Introduction
Now I know that I probably will get a TON of hate for this one. And I might even deserve it, but at least hear me out. I love the Battle Rifle, it’s design and function always showed much more appeal to me than the more recent additions to the UNSC sandbox such as the DMR. But lately I have started having doubts about it’s place in the sandbox due to the recent terror of the battlefield and its horrifying ancestor, the Halo 5 Guardians Magnum and the Halo Combat Evolved Magnum. So I will tell you a story, in another time…in another console…
Part 1
The Magnum’s first debut in the Halo series was revolutionary in the history of FPS small firearms. It was an overall destroyer that, while not really good, was okay at just about everything. In short range battles with the Magnum, the Shotgun prevailed. In medium range encounters, the Magnum prevailed. In long range encounters, the Sniper Rifle prevailed. For shields, the Plasma Rifle prevailed. For support/suppression roles, the Assault Rifle prevailed. And for vehicle/driver destruction, the Rocket Launcher prevailed. What made the Magnum truly special was that in most of the roles above, can you guess who was in second place? That’s right, the Magnum took second place in most of these, and third place in everything else. The one thing that it does win in also shows it’s nature. The medium range role, right in the middle, was the Magnum’s melt-ation zone. For 3 years the Magnum held the role as the 100% all-rounder that was capable in any situation, then…everything changed…
Part 2
In Halo 2, many weapons returned with new vigor, functions, and weaknesses. Sadly, the Magnum was stripped of everything it stood for, balance, reliability, and the endless thirst for -Yoink!- souls. Thrown to the streets, the Magnum became a symbol of weakness and death(not in the good way). But who was responsible for this most villainous act? Who was so heartless, as to eliminate a worthy nemesis with a swipe of it’s hand to simply rule a monopoly among weapons? It was…the Battle Rifle. Bungie decided that the alien toaster hand-cannon was not suited for normal humans. And since Halo 2 was to focus more on the AI, this was a problem. The answer was obvious, a rifle was to hold the role of all-rounder. However, the developers decided to give the legendary handgun one…last…possession. It’s existence. The Magnum existed and lived, but was nothing but a being trapped in a useless body, incapable of giving another a signal or cry for help. So it lived on, dragging it’s useless undead corpse through the streets, searching for someone…anyone that could help. Ever since the Magnum has lived in a near-death state, always hungry, always thirsty, but never fulfilled, never granted the final comfort of death. Forced to watch the ever-so-successful Battle Rifle, live in wealth and popularity, usurping the life it once had…so…so…so long ago…
Part 3
Finally, after 11 years of torture, the Magnum returned with vengeance. Having searched for what seemed like near eternity, it finally found a person willing to help it’s kicked, burned, insulted, lame corpse. And that person…was 343 Industries, who was in the middle of developing Halo 5. Seeing it’s pain, the gentle giant took it into his care, and forged it into a monster (in the good way). Forged in the eternal fires of vengeance, designed by the hellish curse of immortality, and given the divine gift of outrageous bullet magnetism. The Magnum returned…packing heat, and thirsty for revenge. It tore through opponents, beat the greatest players down, and most of all…it got revenge. Not long after Halo 5’s release, the Battle Rifle was nerfed in just a way as it’s adversary had been dealt…so…so…so long ago…
Part 4
And now, as we wait for Halo Infinite’s glorious release. I will finally get to the point, after the long history lesson that I just gave you. Halo 5’s weapon sandbox suffered from what I call: the sequel redundancy effect. 343 likes to add new weapons for it’s new enemies and factions (who doesn’t) but doesn’t want to eliminate all the iconic weapons of the past, such as the Battle Rifle, and the Magnum. Here is the problem with this strategy. You end up with a LOT of weapons that do the exact…same…thing. For example, do you know just how many long/medium range role weapons there are? A BUTT-LOAD, that’s how many. You have the Covenant Carbine, the DMR, and the Light Rifle. Wanna hear my problem with this? You have 3 weapons…that do…the exact…same…thing. This is terrible for weapon balance. Now I suppose that you are wondering, so what does this have to do with the Battle Rifle and the Magnum? I will tell you, it has worlds to do with the Battle Rifle and the Magnum. The Magnum is known for being an all-rounder correct? A weapon capable of handling any situation? I suppose so, but guess who also turns out to be an all-rounder? That’s right, the Battle Rifle. Why else do you think that it replaced the Magnum and had the poor sidearm stripped of everything it owned? Because, Bungie knew that having two weapons that do the exact same thing was not optimal, especially for the desired role of all-rounder. 343 plans to partially revert to the old ways, but one thing that CANNOT go unchanged, is 343’s habit of having over 3 weapons that do the exact same thing. Now I suppose that you could say, well why not change the Magnum’s role in the sandbox? Well, for one, a small firearms entire purpose is to handle almost any situation. So I bet you can guess my reaction when someone tells me that 343 should turn the Magnum into a short range destroyer or a long range sniper…not much. So why not change the BR’s role, you ask? There simply is nowhere for it to go. We could change it into a long/medium range gun, but…that spot is already taken, by 3 guns, most importantly the iconic Covenant Carbine. We could change it into a short range attacker, but…that spot is also already taken, by 2 guns, most importantly the must-have Shotgun. We could change it into a…a…oh what am I saying, there is really nowhere for it to go!
Epilogue
Do you see my point? The Battle Rifle is a cool gun that has become iconic, just for the wrong reason. The Battle Rifle pushed it’s way in through brute force! (heh heh gid it) And not by finding a place in the sandbox that it belonged. And DON’T EVEN TRY to tell me that maybe 343 should remove the Magnum (“Take care Arbiter, what you speak is heresy!”). That would be like telling me that 343 could remove the Assault Rifle, I could legally shoot you for that. Probably with a Magnum out of spite. But I’m getting off-topic! This already hurts enough, don’t make it worse! I love the Battle Rifle, it is a cool gun! But it simply has never truly belonged in the sandbox ever since it tried to push the Magnum out of the spotlight by force. The point of this essay was to show you my thoughts(I’m so going to be fed to a brute for this), and well…to make you feel bad for the Magnum. But anyway, have I enlightened you? Or have I made a few billion enemies?
Heed my warning 343, the sandbox requires it.