First I’m not gonna defend the high priced customizables.
I just want to point out that when everyday life…gas, food etc was a fraction of the cost back in the 80s. Games were $50. Almost 40 years later they are only $10 more. Gamers have made it very clear that they will not pay a higher upfront cost for a game.
I’ve seen a lot of posts talking about how no one asked for free to play and they was gonna pay the $60. Well we did ask for free to play because $60 isnt a sustainable price. For 20 years now developers have been trying to figure out how to get the backend cost of around $20 to $40 to make up for the fa t most would only pay $60
In the 80s it took less than 20 people to make a game. Now a days it takes 100s with college degrees who expect to be compensated. Millions in advertising and this game is only on 1 console and pc.
At first they tried map packs. A good deal really but half the community wouldnt buy them and it broke the experience for the ones who did.
Then thier was budget gamers who would only buy a game if it was sitting on the shelf with a used sticker at $20 off. All that money went to gamestop and still does. Battlepass is away to recoup the additional cost of development, attain revenue from gamers who buy used, and not break the experience when new maps come out.
$20 for armour…-Yoink!- that but I’ve seen enough of it in games to know 343 is selling it. Maybe in a few months they’ll drop the price on some of the older kits and I’ll get one. Either way I played halo 5 everyday till this game dropped and with the exception of halo 4 I did the same with the others. So they’ll get thier back end from me with the battle pass. I’m good with that cause I’d like to see a halo 7 down the road