Why the AR will never be "good"

XD Obviously not. If you can’t beat someone that has a BR at short range with an AR, I doubt you can beat me in an AR competition.

> > Yeah? Show me.
>
>
>
> > Automatics exist (in Halo) as a go-to weapon for casuals who have limited skill in tracking a target. While the AR is a relatively weak weapon, it’s aim-assist and bullet magnetism levels are high enough to make it the more lethal choice for an unskilled player.
>
> Opinion.
>
>
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> > As much as a lot of people would like it to be as effective as the precision weapons, making it a worthy alternative to the BR/DMR/Carbine, it is needed to fill the role of a beginners choice weapon.
>
> Opinion.
>
> Done.

I read it as facts.

> > > Yeah? Show me.
> >
> >
> >
> > > Automatics exist (in Halo) as a go-to weapon for casuals who have limited skill in tracking a target. While the AR is a relatively weak weapon, it’s aim-assist and bullet magnetism levels are high enough to make it the more lethal choice for an unskilled player.
> >
> > Opinion.
> >
> >
> >
> > > As much as a lot of people would like it to be as effective as the precision weapons, making it a worthy alternative to the BR/DMR/Carbine, it is needed to fill the role of a beginners choice weapon.
> >
> > Opinion.
> >
> > Done.
>
> I read it as facts.

I wonder, maybe that’s because they are facts.

> I wonder, maybe that’s because they are facts.

Provide me with evidence that the AR’s existence is solely based of the point of view that Halo must have a beginners weapon, and that it is needed to fill the role of a beginners weapon.

> it is needed to fill the role of a beginners choice weapon.

Why do we need beginner weapons? Assuming that the AR was created solely for this role.

The AR should never be a good weapon. It’s an unskilled tool for unskilled hands.

> > > > The AR sucks, bottom line.
> > >
> > > It kills people in a heartbeat so it clearly doesn’t lol…
> > >
> > > [4’s AR]
> >
> > In CE and CEA. It was better. Im not getting crap out of it in Reach. By the only automatice weapon i like is the Needler, and Spiker.
>
> Plasma repeater was good for full auto but couldn’t actually kill : (

True, i used the repeater alot in FF, but the only disappointing thing about it is the overheating. You have to cool it off manually.

> The AR should never be a good weapon. It’s an unskilled tool for unskilled hands.

We need less of this.

> > The AR should never be a good weapon. It’s an unskilled tool for unskilled hands.
>
> We need less of this.

Less? We need none of it.

I see no reason why the AR has to be the underpowered “starter weapon” again with the loadout system. In fact, that makes it pointless as an option among the primary weapons. If it’s not going to be optimal at it’s intended range why even include it?

Is the AR “nooby”? Perhaps, the aiming is less picky since there is no headshot capability, but the range is minimal. Sure it’s simple enough to kill with it, but you have to get close enough. And most people will use the mid range precision weapons. And anyone with a brain will just gun down an AR user before they can get close. Therefore an AR user has to rely on opportunity, flanking, ambush and so on to get a kill.

So you could say fighting with an AR is roughly on par with a precision weapon, but in the AR’s case it’s about all maneuvering instead of aim.

> > The AR should never be a good weapon. It’s an unskilled tool for unskilled hands.
>
> We need less of this.

We need absolutely more of it.

Sorry about the lack of video, I got busy with stuff.

> > > The AR should never be a good weapon. It’s an unskilled tool for unskilled hands.
> >
> > We need less of this.
>
> We need absolutely more of it.

Make it skilled, somehow.

There is no point having weapons specifically designed as training wheels.

OP, which one is more casual:

Gun A: has enough ammo to kill 1 player using 22 out of 32 bullets with an average reload speed and kills slightly faster than Gun B in close range only.

Or

Gun B: has enough ammo to kill 3 people using 5 shots out of 15 to kill. When used improperly, you can kill 2 people with 7 shots.

Guess which guns is Gun A or Gun B? It has nothing.g to do with “casual” or skill. Its blatent lazy game design. The AR can’t compete period. Spray and pray gets you nothing while shooting at the chest with a DMR can get you 2.

The DMR and the AR is prime example of craptastic weapon design. Its not skillful anymore. Its the smarter choice to pick the DMR because it is the most forgiving and easiest to use. The DMR is the exact definition of a noob weapon because it can forgive you. The AR punishes you for using it wrong. You got skill and easy-to-use mixed up. If the AR is that easy as you claimed, it would be everyone’s top ToD and are more willing to go for AR starts on slayer matches.

> OP, which one is more casual:
>
> Gun A: has enough ammo to kill 1 player using 22 out of 32 bullets with an average reload speed and kills slightly faster than Gun B in close range only.
>
> Or
>
> Gun B: has enough ammo to kill 3 people using 5 shots out of 15 to kill. When used improperly, you can kill 2 people with 7 shots.
>
>
> Guess which guns is Gun A or Gun B? It has nothing.g to do with “casual” or skill. Its blatent lazy game design. The AR can’t compete period. Spray and pray gets you nothing while shooting at the chest with a DMR can get you 2.
>
> The DMR and the AR is prime example of craptastic weapon design. Its not skillful anymore. Its the smarter choice to pick the DMR because it is the most forgiving and easiest to use. The DMR is the exact definition of a noob weapon because it can forgive you. The AR punishes you for using it wrong. You got skill and easy-to-use mixed up. If the AR is that easy as you claimed, it would be everyone’s top ToD and are more willing to go for AR starts on slayer matches.

You can hit a significant number of bullets without even aiming at your opponent with the AR…

Yup, that’s the weapon designed to ease casual players and lesser skill players into the game. If it was powerful enough to compete with the DMR, it would be massively overpowered because of the incredible ease of use.

> > OP, which one is more casual:
> >
> > Gun A: has enough ammo to kill 1 player using 22 out of 32 bullets with an average reload speed and kills slightly faster than Gun B in close range only.
> >
> > Or
> >
> > Gun B: has enough ammo to kill 3 people using 5 shots out of 15 to kill. When used improperly, you can kill 2 people with 7 shots.
> >
> >
> > Guess which guns is Gun A or Gun B? It has nothing.g to do with “casual” or skill. Its blatent lazy game design. The AR can’t compete period. Spray and pray gets you nothing while shooting at the chest with a DMR can get you 2.
> >
> > The DMR and the AR is prime example of craptastic weapon design. Its not skillful anymore. Its the smarter choice to pick the DMR because it is the most forgiving and easiest to use. The DMR is the exact definition of a noob weapon because it can forgive you. The AR punishes you for using it wrong. You got skill and easy-to-use mixed up. If the AR is that easy as you claimed, it would be everyone’s top ToD and are more willing to go for AR starts on slayer matches.
>
> You can hit a significant number of bullets without even aiming at your opponent with the AR…
>
> Yup, that’s the weapon designed to ease casual players and lesser skill players into the game. If it was powerful enough to compete with the DMR, it would be massively overpowered because of the incredible ease of use.

Exactly.

For those of you who know not much of bullet magnetism, watch how ridiculous the AR performed in-game of Reach: http://www.youtube.com/watch?v=NbvHYSnDaOk

> OP, which one is more casual:
>
> Gun A: has enough ammo to kill 1 player using 22 out of 32 bullets with an average reload speed and kills slightly faster than Gun B in close range only.
>
> Or
>
> Gun B: has enough ammo to kill 3 people using 5 shots out of 15 to kill. When used improperly, you can kill 2 people with 7 shots.
>
>
> Guess which guns is Gun A or Gun B? It has nothing.g to do with “casual” or skill. Its blatent lazy game design. The AR can’t compete period. Spray and pray gets you nothing while shooting at the chest with a DMR can get you 2.
>
> The DMR and the AR is prime example of craptastic weapon design. Its not skillful anymore. Its the smarter choice to pick the DMR because it is the most forgiving and easiest to use. The DMR is the exact definition of a noob weapon because it can forgive you. The AR punishes you for using it wrong. You got skill and easy-to-use mixed up. If the AR is that easy as you claimed, it would be everyone’s top ToD and are more willing to go for AR starts on slayer matches.

Gun B requires you to aim. It is automatically less casual than Gun A.

> > OP, which one is more casual:
> >
> > Gun A: has enough ammo to kill 1 player using 22 out of 32 bullets with an average reload speed and kills slightly faster than Gun B in close range only.
> >
> > Or
> >
> > Gun B: has enough ammo to kill 3 people using 5 shots out of 15 to kill. When used improperly, you can kill 2 people with 7 shots.
> >
> >
> > Guess which guns is Gun A or Gun B? It has nothing.g to do with “casual” or skill. Its blatent lazy game design. The AR can’t compete period. Spray and pray gets you nothing while shooting at the chest with a DMR can get you 2.
> >
> > The DMR and the AR is prime example of craptastic weapon design. Its not skillful anymore. Its the smarter choice to pick the DMR because it is the most forgiving and easiest to use. The DMR is the exact definition of a noob weapon because it can forgive you. The AR punishes you for using it wrong. You got skill and easy-to-use mixed up. If the AR is that easy as you claimed, it would be everyone’s top ToD and are more willing to go for AR starts on slayer matches.
>
> You can hit a significant number of bullets without even aiming at your opponent with the AR…
>
> Yup, that’s the weapon designed to ease casual players and lesser skill players into the game. If it was powerful enough to compete with the DMR, it would be massively overpowered because of the incredible ease of use.

Even that video showed that spray and pray will still not get you a kill. At the slow rate of fire needed to kill someone, a DMR will already kill you.

Still proves my point, regardless of the insane bullet magnetism.

> Gun B requires you to aim. It is automatically less casual than Gun A.

Oh. Show me a video of you killing everyone behind your back spraying the AR.

> > OP, which one is more casual:
> >
> > Gun A: has enough ammo to kill 1 player using 22 out of 32 bullets with an average reload speed and kills slightly faster than Gun B in close range only.
> >
> > Or
> >
> > Gun B: has enough ammo to kill 3 people using 5 shots out of 15 to kill. When used improperly, you can kill 2 people with 7 shots.
> >
> >
> > Guess which guns is Gun A or Gun B? It has nothing.g to do with “casual” or skill. Its blatent lazy game design. The AR can’t compete period. Spray and pray gets you nothing while shooting at the chest with a DMR can get you 2.
> >
> > The DMR and the AR is prime example of craptastic weapon design. Its not skillful anymore. Its the smarter choice to pick the DMR because it is the most forgiving and easiest to use. The DMR is the exact definition of a noob weapon because it can forgive you. The AR punishes you for using it wrong. You got skill and easy-to-use mixed up. If the AR is that easy as you claimed, it would be everyone’s top ToD and are more willing to go for AR starts on slayer matches.
>
> You can hit a significant number of bullets without even aiming at your opponent with the AR…
>
> Yup, that’s the weapon designed to ease casual players and lesser skill players into the game. If it was powerful enough to compete with the DMR, it would be massively overpowered because of the incredible ease of use.

HAHAHA
no you can’t.
Don’t post that bull -Yoink- “AR=fail” video as evidence of said Bull -Yoink- because that took 2 clips.
2 clips, did you count? Two clips, TWO CLIPS.
twice the kill time of the AR, which kills in less than one.
You can’t hit a significant number of bullets without even aiming, because that’s grade-A falsification and lies, you hit about half to 2 fifths if you’re not aiming.

DMR actually doesn’t require aiming, besides the very obvious “Point in general direction and shoot”
When a medium range weapon can beat out a close range Niche weapon with no particular skill involved, it’s probably bad weapon design.

> > Gun B requires you to aim. It is automatically less casual than Gun A.
>
> Oh. Show me a video of you killing everyone behind your back spraying the AR.

You still have to look in their direction, you don’t need to sight up or anything.