> > I would call that true if it wasn’t for the fact that untrained monkeys can use DMRs in Reach and Halo 2 BRs more effectively than ARs, SMGs, PRs, and Repeaters.
> >
> > The fact is, Precision weapons need to be harder to use, and Automatics need a little more ground to stand on.
>
> What?
>
> I’m sure you out-BR TSquared and Ogre 2 every day in Halo 2.
Well now we’re getting into Button Glitches. Those aren’t 4-shots, those are Single, 2, or 3 shots with combinations of autofires, quad, and double shots.
But reread what I said “Untrained Monkeys in can use precisions “more effectively than” Automatics in Halo Reach and 2”
Which is true. Give one unskilled player a DMR, the other an AR, the one with the DMR will win, why? Because despite being quote “more skill reliant”, the precision weapon simply overpowers the automatic into submission, the problem? Too much aim assist, and too much power. (Well, too little for the AR I’d rather say, weapons don’t need slower kill times than they have in Reach, they need MUCH faster).
Now, equip that DMR player with a Magnum, and he will get slaughtered every time by the AR player. This is because the Magnum has VERY little aim assist and a shallow clip that pinishes missing severely. However, give a skilled player a Magnum and another one an AR, and the Magnum will win every time because HE can actually use the magnum to the maximum potential actually required to win.
The DMR/H2 BR doesn’t require maximum potential to defeat Automatics, not even close. All it requires is pointing and shooting over and over until you get a few lucky hits in.