Hello,
I just wanted to address the fact about debating sprint in Halo 5. Many people enjoy it. It changes tactic and speed of the game sure, but not including sprint may limit your options for remastering maps from the previous Halo games. Basically all of the maps weren’t designed for sprint. It would be so much fun playing on old maps from other games on next-gen. The layout, spawns, weapon spawn balance can extremely debate if it’s broken whether sprint is added or not. For me and many others, Sprint absolutely killed the Halo feel and the classic mechanics. That is my personal opinion, but it sure sticks out and makes a lot of sense.
Thanks,
Tim
I was playing h2 earlier today. On the small maps like midship I didn’t care, but I really missed it on headlong.
I’m going to be torn either way come h5.
Sprint hurts map mechanics in Halo-style maps, and is not in the spirit of the game. If you HAD to have it, make it a powerup like overshield or active camo.