> Why should they? Isn’t a new game supposed to have addition rather than subtraction? If you honestly think taking away AA’s and Loadouts are going to save Halo, you’re wrong.
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> This is my idea for what 343i could do to please both audiences.
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> Just like Halo 3, have a social and ranked playlist. For ranked playlist you could have a Halo 3 1-50 True Skill system. And that rank is marked as your RANKED Playlist Rank. Make the gametypes in this playlist like “classic” Halo, where you have no loadouts, no AA’s, no ordnance.
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> For Social, have a Social rank, or “SR” but instead of Spartan Rank it could stand for “Social Rank”. Have the rank like Reach and Halo 4’s credit system. And have any new additions like AA’s, Loadouts, ordnance. This is a way to possibly please both types of Halo players.
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> Obviously this idea isn’t perfect, there probably are flaws in it, but there needs to be some way to please both sides. I mean we can’t expect 343i to just remove every addition they have made just because most of us love Halo 3 and 2 more than the new games.
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> Another idea, please fix the menu system, just…please.
Looks like we have another one of “these” threads again. For the last time it wouldn’t be going backwards, it would be going back to Halo. All games that have went down a similar path have always failed or was failing before a reboot (aka going back to what the game actual is) turned things around. There are many examples, Socom being one of them were incompetent new hires added COD elements to a game it was not meant for, wanted for, or even made sense in and the fans turned on it and the game franchise suffered incredible damage. Just like the Halo 4 situation. That was not improvements being added to Socom, that was them making a 3rd person COD game. There is a difference.
But you are right a new game should have additions and improvements. In Halo 4 they didn’t do that as much as they made a non-Halo game and called it Halo 4. Again there is a difference.
If they can remove an incredible amount of things that made Halo “Halo”, then surely they can remove the stuff added to Reach and Halo 4 that has proven detrimental and down right simply not working with this type of game. And if something doesn’t work and is hated by the MAJORITY, then not removing it is pretty stupid don’t you think? Since when has it ever made sense to stay the course when something has not be successful or even good, just because of what? Ego? I seriously don’t know what would keep any person with a brain and some desire to succeed at their jobs from removing stuff that is hurting the game.
So yes we can and DO expect 343i to remove the garbage. They made a mistake other new devs have made to other games and the backlash and damage caused is predictable. Maybe one day game devs in one studio will learn from the mistakes made by multiple other devs so we don’t have this unnecessarily situation. The difference with Halo is that Halo is so big that it can take much more damage than other franchises like Socom without it killing it as fast.