Before we begin, some disclaimers:
- Despite what it may seem, this post is not about bashing Halo 5: Guardians.
- This post is not intended to spark disputes.
- Any dispute that may occur warrants action against the offenders, not myself.
- This post does not belong in the “official split-screen thread” as it relates to forge.
- While split-screen is mentioned, by no means is it the main subject.
- Monitor responsibly, admins.
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My point in this post: I like Halo 5: Guardians. I’d like to make maps for it. And, since I don’t abandon old, good games, I’d like for those maps to be accessible forever (like past games will allow). However, always-online multiplayer doesn’t allow that. And, as such, it was a wasted effort to even include a map editor of such a scale as the art made with it will vanish forever the day the servers are inevitably shut down with no way of viewing them.
When 343i designed the forge experience for Halo 5: Guardians, they were driven by a single goal: make the greatest map editor ever to grace a “console” (the Xbox One is, by definition, a PC) Halo game. However, with the decision to make the multiplayer experience in Halo 5: Guardians online-only, all of those maps made in easily the most complex forge mode ever will soon go away.
Why “soon”? Simple. The Xbox One’s hardware is by no means as powerful as it should be as a 2013 piece of tech. Open one up and you’ll see how little power it really has. Since launch, devs have inadvertently stated that it’s almost impossible to create the fully realized games they want. Hell, Microsoft has already stated that they plan on releasing an Xbox after the Xbox One. While that doesn’t mean it’s going to be released tomorrow, they already plan to replace the Xbox One. And when they do, the Xbox One’s metaphorical heart rate will begin to flat-line until the online services are no more. And while the new console will, most likely, be backwards compatible, no console lasts forever. What this means is that all your hard work in Halo 5: Guardians will one day be nothing but memories.
Now before we go further, a quick explanation: While I know that younger gamers/more casual, older gamers tend to ditch games when sequels are released, there are those of us who, on occasion, will replay those games as a game’s quality doesn’t deteriorate with age. In, say, fifteen years, if Halo 5: Guardians is your favorite game right now, you can never replay the multiplayer again. Even LAAN is impossible with the Xbox One without an Xbox Live connection.
Now that you (hopefully) have a deeper understanding, can you see why the forge was a wasted effort? I mean, it isn’t like the standard maps were made using it. The forge exists purely so 343i can make DLC maps without having to over-stress employees. So I ask you, 343i. Was it worth it just to create an empty incentive for people to buy REQ packs?