Why playing Halo has become painful.

Edit:TLDR at the bottom you lazy, lazy person.

My love of Halo dates back to Halo:CE. It has been an exciting experience to grow, learn and watch the changes made to the industry because of this franchise. Although my days harken back to pre-Nintendo, I have never lost touch with the gaming industry.

Halo is arguably the most influential franchise known to the console if not gaming in general. Love it or hate it, you cannot deny the fan base that it has spurned. The concept of Halo, its universe, lore, and characters is nothing short of a masterpiece comparable to Star Wars. It is also in that comparison that I would like to make my point.

Halo I believe is also one of the most horribly mismanaged franchises known to console gaming. Perhaps I stand alone when I say that the potential Halo had for a deep rich connection with its player base over the years, is far and above what was attained. Over the years it has become painfully apparent the sacrifices made to pander to a broader range of players, and saturate the player base with gimmicks and trade tricks to keep them loyal or at the very least playing. At the expense of the experience.

That ladies and gentlemen is my point. MP has become the sole focus. This board and its many posts demonstrate that. As did the reach forum, and the halo 3 forums before that, and the halo 2(arguably the worst I might add).

This is not to say that all of halo has sucked since the inception. By no means. Let me illustrate.

Halo:CE
=The first experience. Back in the day of gaming we were introduced to a universe we neither recognized nor understood. You got swept away immediately and we liked it, and wanted more.

Halo 2
=I swear after that game I wanted to throw my Xbox out my window. Even today people who played that game you can barely say (halo 2) and not see people wince. Multiplayer was both great and horrible due to bugs. However what we were promised was not delivered. Master chief was a side note, To the arbiter and other characters. Which would have been fine had the MC actually done something noteworthy.

Halo 3
=Due to the issues experienced between bungie and Microsoft. Halo 3 was to be what 2 was not. It was to be better, richer, advanced. To a certain extent it was. However it was painful to play and know you were not getting the ride you expected. Halo 3 pushed no boundaries, not in storyline, not in character development, not in anything that brought you closer or closure to the halo story arc. So much went missing.

Halo Wars
=Oye I don’t have all day. Suffice it to say. Awesome cinematic but cheap thrills. RTS on a console…yeaaaa no.

Halo ODST
=I don’t care what anyone says. The story and the characters of ODST was imho flawlessly executed. Predictable as it was, You loved every character and cliché’. You bonded with them, you felt connected again. I can prove this.

Halo reach
=wtf guys, wtf. Halo Reach was beautiful to behold, and irritating to watch. They tried to make the same connection to the characters the exact same way as in ODST(see even bungie knew the formula worked)but in a more real way with loss and triumph. And it crashed and burned giving you the finger the whoooole way down. Cannon was trashed completely. It wasn’t even an afterthought. If you are going to trash cannon you better have a damn good reason in the game. Like why the hell a Spartan II is assigned to a Spartan III outfit. And the characters lacked hardcore. Everyone loved Jorge, when he died, you didn’t miss him, and was waiting for some others to die sooner. And the one guy we wanted to see more of (skully) was mindlessly absent.

Sigh, when multiplayer is the lifeblood of a game, what motivation does the industry have to keep the core storyline/single player experience alive and exciting.

I know so many people with so little respect for Halo and its fans. MP is a beast all its own and deserves its due credit and attention. But when you sacrifice the heart and soul of your creation to cater to the experience that should bear no effect on campaign play, Your just a sell out like all the rest. And like the endless shame train that has become so many other over used franchises (Zelda, Mario, ect)Halo has a new trilogy that I can see no effort by the player base to hold it to the standard it deserves.

TLDR:
343 Give us back our deep rich and engaging campaign. And give mp the cutting edge it needs to give you the longevity you need for future campaigns. Stop screwing up the Cannon, Stop basterdizing the Spartans and the armor. Leave the BS gimmicks and power up play crap in MP. And give us back our hardcore experience that made us love Halo in the first place. You guys have more money than the Vatican, there is no excuse to not be able to make this happen. And the only ones to truely blame for this is the players, fan base im looking at you.

If no one else will say it i will. Give us Master Chief. Lots of him. Properly with plenty of rich story, and awesome cinimatics. Stop the gimmicks and you better have damn good reasons for what has been changed. (Like why all of a sudden does he have a jetpack, he used one in space to maneuver, in the books. Thats allllllllll a spartan would use it for. None of us are 5 years old going, man i wish i had a jet pack).

I dare say if Masterchief could stand up and say something it would most like be “I feel dirty”. Fix it.

> 343 Give us back our deep rich and engaging campaign. And give mp the cutting edge it needs to give you the longevity you need for future campaigns. Stop screwing up the Cannon, Stop basterdizing the Spartans and the armor. Leave the BS gimmicks and power up play crap in MP. And give us back our hardcore experience that made us love Halo in the first place. You guys have more money than the Vatican, there is no excuse to not be able to make this happen. And the only ones to truely blame for this is the players, fan base im looking at you.
>
> If no one else will say it i will. Give us Master Chief. Lots of him. Properly with plenty of rich story, and awesome cinimatics. Stop the gimmicks and you better have damn good reasons for what has been changed. (Like why all of a sudden does he have a jetpack, he used one in space to maneuver, in the books. Thats allllllllll a spartan would use it for. None of us are 5 years old going, man i wish i had a jet pack).
>
> I dare say if Masterchief could stand up and say something it would most like be “I feel dirty”. Fix it.

I think they intend to do just that.

Yeah, a lot of the recently-released news is about Multiplayer, but the main appeal and focus of the game’s advertising is Campaign. They’re working on a live-action movie to tie into the story, they’ve been having authors write recent novels with the Halo 4 Campaign in mind, the first trailer was Campaign-oriented and much of the GI feature was as well. They’re even integrating Campaign into Multiplayer via the Spartan Ops mode.

I think it’s safe to say that Campaign will not be neglected. :slight_smile:

If playing a game is “painful”, then the logical thing to do is stop playing that game.

I agree with this like 90%… mostly cause i was really pulled in to the reach campaign… but thats just me. Good points and i think 343 is focusing on the campaign more because EVERYTHING is related to story, i mean they even have a webshow for 5 weeks before the release date for some extra insight on the backstory of master chief. I think campaign will be great and hope that it will change your disappointment in halo.
(PS. I LOVED the ODST campaign too.)

> TLDR:
> 343 Give us back our deep rich and engaging campaign. And give mp the cutting edge it needs to give you the longevity you need for future campaigns. Stop screwing up the Cannon, Stop basterdizing the Spartans and the armor. Leave the BS gimmicks and power up play crap in MP. And give us back our hardcore experience that made us love Halo in the first place. You guys have more money than the Vatican, there is no excuse to not be able to make this happen. And the only ones to truely blame for this is the players, fan base im looking at you.
>
> If no one else will say it i will. Give us Master Chief. Lots of him. Properly with plenty of rich story, and awesome cinimatics. Stop the gimmicks and you better have damn good reasons for what has been changed. (Like why all of a sudden does he have a jetpack, he used one in space to maneuver, in the books. Thats allllllllll a spartan would use it for. None of us are 5 years old going, man i wish i had a jet pack).
>
> I dare say if Masterchief could stand up and say something it would most like be “I feel dirty”. Fix it.

We haven’t heard very much about the campaign other than the first 10 minutes, other than that, there hasn’t been very much messing with canon, as you say. You need to relax.

Halo is painful to play because of the overly aggressive players and try-hards, as well as the people who are under the impression that enjoyment comes from making you miserable (ie. Being a bully).

I’m in the same boat.

I feel a disconnect in many of the Halo campaigns, but I did enjoy playing them.

Perhaps cynicism comes with age.

I just got done playing a few games in Reach. I enjoyed it myself.

I have loved all the Halo titles that have come out. They changed some things here and there but overall it felt like Halo to me. And that is all that’s important in my mind. Every gamer is different and has their own opinion on how they think it should be. But, that’s not up to us. It’s up to the developers how it will be. And from what I have read it still feels like Halo. So I’m still happy.

>

OHMYGODYOURNAME. :3

'Cause we’re talking about a sci fi story. And your name is the name of a law used to defend sci fi as a genre.

> >
>
> OHMYGODYOURNAME. :3
>
> 'Cause we’re talking about a sci fi story. And your name is the name of a law used to defend sci fi as a genre.

LMAO! True. You might be the only one who knows this. 90%

> If playing a game is “painful”, then the logical thing to do is stop playing that game.

He cannot because like they say “For the love of the game”.

How can you be disappointed in something you’ve never been impressed by

All that time and effort for a post yet you failed to articulate how to deliver your winning formula in detail.

You have also failed to realise the spearheading 343i have done for the last 3-4 years to unify all the lore between books, comics, live action, games, campaign, multiplayer, terminals, spartan ops etc.

Further the fact you think Mario has gone down hill is laughable, at best. One or two mediocre Zelda games and you label that franchise incorrectly too. Enlighten me which gaming franchise or developer you actually approve of and think is doing things “right”, in your opinion?

343i are putting Halo, campaign, spartan ops and depth of universe back into Halo, can you honestly not see that?

I have to respectfully disagree. Here’s my opinion of each campaign:

Halo CE: Like you said, it introduced us to this new universe. There isn’t anything to dislike about it.

Halo 2: Was my favorite campaign. It took this new universe, and expanded on it. Bungie introduced a new character who was just as badass as the Chief: The Arbiter. His levels gave you variety, and gave you a peek at something extremely interesting; This ultimate alien alliance you fought in the first game is not perfect, they are crumbling from the inside. They are an animal that is wounded, but acting fine to fend off predators.

Halo 3: Another great campaign. We were finishing the fight. We were ending the war, once and for all. Halo 3 was epic, and it goes down as my second favorite campaign (Halo 2 may be due to nostalgia, but I gave a valid explaination). The only thing I can pick out that I don’t like is that Bungie threw the Arbiter to the side. They took a great character, and threw him in the background and gave Chief the spotlight. I really missed the Arbiter levels in Halo 3, because I love the Arbiter as much as I love the Chief.

Halo 3: ODST: The feeling of loneliness was perfectly executed. Other than that, ODST’s characters and plot were bland. At the end of the day, I didn’t like any of the characters. I didn’t feel attached to them. ODST was a very good game, I just didn’t care for the plot and characters. I much preferred the Rookie’s overworld “alone wandering” portions of the game.

Halo: Reach: This campaign was a joke in my opinion. Environments were bland and human; I understand the need to make things human-looking, but it’s still an alien planet. Look at the firefight map Unearthed, it was human, but alien (giant silver spikes in the background). Characters were bland, boring, and unlikable. The game also killed canon on so many levels, that I don’t even feel to point them out (The biggest one for me Noble Team being Spartan III’s… what??). The plot wasn’t even good until the Cortana part.

Halo 4: I have very high hopes for Halo 4’s campaign. We have the original feeling of mystery from Halo CE. A new environment, new enemies, new everything. 343 is probably just keeping campaign under wraps so we all have the same feeling of wonder that we did with Halo CE. 343 has a very big respect for canon, plus they’re making the experience more immersive than before. Halo is in good hands, and I really think this game may take Halo 2’s place as my favorite Halo campaign.