> whatever dude, you win. will you please go away now? we’re seriously getting nowhere but on each other’s nerves. i feel i have made points, you can’t see em. fine. i don’t care to argue with you anymore. you haven’t added a damn thing to this thread from the start, you’ve only been here to flame the entire way. you win, you’ve worn down my patience.
He was taking you on with a form of argumentation where his goal was to tear down your point of view, not necessarily point out his own. His thought process was most likely to put the focus on making you defend your own view instead of offering his own (offering up the opportunity for you to put him on the defense). It’s not necessarily that he was trying to troll you or flame you, but simply to tear down your original argument in your OP. From what I was getting out of this, you came here to bring about a discussion and throw out ideas, and he came here to argue and debate.
> what is your point in all this. that you don’t like drops. we get it. i had hoped you would state why after i had tried and apparently failed to do so with my side, but instead all you did was try to attack me, the op, instead of the subject matter. have a great day. i won’t respond to you again. and yeah, i still think you suck at the game. Discusses K/D
Basically what I had stated earlier, he wasn’t hear to throw out ideas or opinions, but for argumentation. I guess it could be said that you two were on two different pages the entire time, which is why this didn’t go anywhere. Also, like the person before me who was going to commend you for being the bigger person, there’s no need to throw out stats. You both can easily just check eachother’s stats and keep it to yourselves. You would personally know who’se the better player and that should have been enough for you. I edited it out for your sake, and read the “Last 10 posts” to know it’s already been understood:)
On topic, I liked the original idea of the ordinance drops, but I feel they could use some tweaking. Right now, the random drops have the ability to completely turn the game around with how a binary rifle or (insert OP weapon) could land right in front of the losing team and allow them to gain momentum. It’s a mechanic that honestly cannot be prepared for because you don’t know the if, when, or where of it. I like the timed drops, but those aren’t really any different from the past games. For personal ordnance, my problem is that it’s random and unable to be prepared for by the opposing team. You once again don’t know what they’ll get, or when they’ll get their PO.
Personally, If the personal ordnance dropped somewhere “close by”, but not right next to you as it does now, I think that could force the player to use better judgement about how they should use it. Also, if anyone on the opposing team could grab it just as easily as you could, I think that would force the player to use better judgement. These two factors could really help, and of course your teammate would still have the delay if they tried to “steal” it from you. Feel free to respond with any thoughts.
I’m getting off right now, but I’ll try to get back in case you throw out any ideas or refinements for my idea. I also noticed that a whole page seemed to go by as I was making this… so please excuse me if I came across as beating the issue to death about your K/D comment.