IMHO it would have been alot better as far as maps go if we had some of the classic map in Halo Infinite. Example: Bloodgulch, Infinity, Death Island, Danger Canyon, SideWinder, Gephyrophobia, Timberland, Ice Fields just to name a few but I guess it was to easy to do.
Side Note: The above maps and custom maps are what made Halo so POPULAR!
MADE HALO VERY VERY POPULAR!!!
I just donât understand why we donât have any of the classic maps! It really Sucks!
CHAAA ??? You Think? All maps are a pain in the Hiney!! I know for a fact especially when your building a map from scratch. I was not sayân to find out some way to convert them to H.I. All I was saying when 343i stared to make H.I. it would have been nice to have some of the Classic Maps thatâs all.
I canât imagine the devs are using something harder to work with than something like the Hammer Editor for Steam.
Whatâs more annoying is that they didnât consider rebuilding one of the old maps first.
Or even make a spiritual successor to fan favorite old maps.
Like Lock out & Black out.
It could have been, like.
Hack out, and it would have been built on a Destroyed UNSC frigate floating in space. Just like the Opening of Halo infinite.
Instead we got Streets and Life fire, thee most boring maps.
I imagine it was to give Infiniteâs game mechanics a chance to breathe.
As soon as you put it on a classic map we are going to be flooded with a barrage of âclassicâ vs âenhancedâ movement threads. Itâs not going to be pretty.
And a lot of them just wouldnât hold up to todayâs standards of flow or balance. Or be versatile enough to cope with various game modes.
Nostalgia and selective memory is a weird thing.
But donât worry. The old maps are coming. There are heaps of talented Forgers out there⌠so, cross fingers, by the end of the year we will be flooded in nostalgia. And I wouldnât be surprised if they use some reimagining of old maps to promote Forgeâs release in September.
My prediction is that when Forge drops in Halo Infinite, we will see the top seven most beloved classic maps make a return as pre-made forge-maps to both provide us with more content and to showcase the capabilites of Infinite Forge.
Even given 343âs love of that specific number⌠thatâs a lot.
Which seven do you think they will go for. Keeping in mind that each one has to function in multiple (letâs say, at least three) game modes. So, not your favourites⌠but which ones will be the best for Infinite going forward.
Regularly #1 in everyoneâs nostalgia list. Often by a clear margin.
Itâs beautifully crafted for Halo 2âs game play.
I donât think it held up in Halo 3 (Blackout). I really didnât like any of the Forged versions in H4 or H5. It pretty much sucks for anything but Slayer.
I donât think 343 will touch it with a barge pole for Infinite.
You mean maps that were actually designed by Bungie that actually worked for PvP.
I would normally say why not create new maps, but that is a bad idea given the fact of how the maps they have created already donât work well for Halo.