Why MLG will be fine

Those who have ever played MLG will realise they use custom settings – well, you can still customise the game-play settings in any Halo to suit a competitive environment.

Halo 4 MLG play-lists could be exactly like Halo 3, or the MLG play-lists in Reach.

~ @RecallAP ~

I’m sure MLG and 343 will work closely with each other to make a MLG playlist. Now I don’t think it will be released at the launch but in time. =]

> Those who have ever played MLG will realise they use custom settings – well, you can still customise the game-play settings in any Halo to suit a competitive environment.
>
> Halo 4 MLG play-lists could be exactly like Halo 3, or the MLG play-lists in Reach.
>
> ~ @RecallAP ~

The problem isn’t that MLG can’t customize settings, it’s that the game is changing too much for MLG to foster an audience. MLG is going to look more and more radical compared to the default Halo 4 feel because of all these new changes. Nobody will be interested in playing in a playlist where your character, the maps, the weapons are all different from what you’d expect in most other playlists. The further Halo 4 deviates from what is standard Halo, the more MLG’s crowds will shrink.

Poor mechanics can still make the game bad.
We can’t change melee speed in Reach, can we?

Double-melee is one of the bigger issues in Reach.

MLG will be fine in regards to custom settings, however, they had custom settings in Reach but due to things like bloom & gameplay bugs, made it uncompetitive until 343i did the Title Update.

Time will tell once more information slips out.

Like mentioned above, the more different Halo 4 is to past Halos the more difficult it is for MLG to keep its crowd.

The settings in 2 and 3 were really similar to default and Reach came in and we see huge changes after evert version is released

> MLG will be fine in regards to custom settings, however, they had custom settings in Reach but due to things like bloom & gameplay bugs, made it uncompetitive until 343i did the Title Update.
>
> Time will tell once more information slips out.

Bloom was irate with its RNG but it being a rounded variant that everyone has, still made it competitive.
Hopefully It will be an option to change it in H4 though so there can be no bloom

> > MLG will be fine in regards to custom settings, however, they had custom settings in Reach but due to things like bloom & gameplay bugs, made it uncompetitive until 343i did the Title Update.
> >
> > Time will tell once more information slips out.
>
> Bloom was irate with its RNG but it being a rounded variant that everyone has, still made it competitive.
> Hopefully It will be an option to change it in H4 though so there can be no bloom

No, bloom wasn’t competitive. It was random and hurt gameplay.

If the game is good, then MLG won’t need to customize the settings. They want the game to be competitive out of the box so they don’t have to isolate themselves from the rest of the community. That’s a pretty big task for 343 to try and achieve, but hopefully they balance the game correctly so it does work. I have a feeling they won’t be able to do this, but you always have to hope for the best.

MLG will be fine, but what about the entire rest of the game. I enjoy(ed) all of Halo. Team Objective is my favorite playlist by far, but I will not be able to enjoy it in Halo 4 because 343 has a mission to destroy any semblance of a competitive Halo.

I will not buy Halo 4 for 1 playlist.

MLG will just change everything they need…

It will be fine

> Those who have ever played MLG will realise they use custom settings – well, you can still customise the game-play settings in any Halo to suit a competitive environment.
>
> Halo 4 MLG play-lists could be exactly like Halo 3, or the MLG play-lists in Reach.
>
> ~ @RecallAP ~

If the MLG playlist does not have the crutches that are in the main playlists, nobody new will want to play the harder MLG.