Why matchmaking is terrible.

Edited by Moderator - Please do not flame/attack others.

*Original post, click at your own discretion.

Hi, I am a rather annoyed individual when it comes to this garbage called Halo 4 multiplayer. I have found myself countless times about to punch a wall because of how cheap this game is. So lets just start off with the obvious ones.

  1. Boltshot. You literally spawn with a weapon that can headshot and be used as a shotgun. WTF?!!?!?! Are you kidding me 343???

  2. Promethean vision. You can -Yoinking!- see through walls. REALLY??? Who is the clown who suggesting this!!! I seriously hope he or she gets fired. If anything it should of worked like thermal vision not see through every single wall on the map!!! What is the point of moving if you can see through walls??? No element of surprise for the intelligent people!

  3. Active camo. DMR+AC+BTB= A deadly sniper who can scan the map an pull off kill after kill without having to worry about anything but Ammo. I mean seriously if you are across the map you can’t even see the persons name over there head! There was a reason why this was a power up in past Halos.

  4. Ordnance drops. This totally defeats the purpose of map control & teamwork! Why go control a crucial part of the map when you could just camp in a spot an get a weapon fall in front of your feet.

  5. Increase the reticle bloom on the DMR. Seriously I mean this thing has almost no bloom. You can spam the trigger and consistently hit a guy from the middle of the map to the enemy teams base. Or just make it harder to hit people across the map with it.

  6. Instant respawns. This is seriously almost game breaking. What is the point of being a aggressive player in regicide when someone can just instantly spawn and clean you up. (Haven for example)

  7. Join in Progess. You need to fix this system. I game can start when I am the only person on my team when there is 5 people in the lobby. It seriously has happened more then once. That should never happen.

Anyways if you agreed with me then like this thread if not -Yoink- you.

Everything you listed is for the most part true…

Hopefully 343 tweaks/fixs a few things soon…

What does these things ahve to do with Matchmaking itself aside from Join in progress(Which could use some tweaks.

Most of these things are apart of the game itself and my answer for most of them is “GET USED TO IT!” Just deal with it pal. Boltshot isn’t overpowered, Promethean vision isn’t so bad so what if they can spot you easily just be more prepared. And it plus it counters campers. Instant respawns aren’t game-breaking it makes teh agme more fast paced. And Ordances only appear in Infinity Slayer and thats it. Get used to these pal.

> What does these things ahve to do with Matchmaking itself aside from Join in progress(Which could use some tweaks.
>
> Most of these things are apart of the game itself and my answer for most of them is “GET USED TO IT!” Just deal with it pal. Boltshot isn’t overpowered, Promethean vision isn’t so bad so what if they can spot you easily just be more prepared. And it plus it counters campers. Instant respawns aren’t game-breaking it makes teh agme more fast paced. And Ordances only appear in Infinity Slayer and thats it. Get used to these pal.

Boltshot is op. You obviously don’t understand what a balanced multiplayer is.

> <mark>Anyways if you agreed with me then like this thread if not -Yoink!- you.</mark>

And yet people will have different opinions to your’s. You just represent the average Halo 4 hater here.

I don’t know how up to date you are but if I were you I would read up about the 2 new TU’s that are being launched.

Here’s a link Mr. Profanity: Link

I agree on everything completely, except for PV. Vision really isn’t bad because you have radar that does practically the same thing, anyway. Actually seeing them really doesn’t add much. I used it for a while and found it to be of little help.

Boltshot is destroying the few small maps in this game. Those that say it’s not OP are playing large maps where they don’t come across it. Today I played CTF Abandon and everyone on their team was using it. It completely dominates small maps, especially when people camp the flag room and lifts. You don’t even need to get our your primary weapon.

JIP is only a huge issue (to me) when you join a game that’s impossible to come back from.

POD increases the randomness of the game. I could get frags, needler, and speed boost as my drop, then someone else get fuel rod, binary, and damage boost. It’s really not a good system.

Camo has always been annoying. It’s the only ability I use in BTB, because it’s the most versatile. Like you said, you can pick people off across map before they even see you. I didn’t like it in Reach and I still don’t like it in H4.

DMR is too all-around. It’s the best primary weapon in any scenario. It’s got a very quick fire rate, virtually no bloom, limitless range, and a large magazine. There’s really no reason to ever use any other weapon.

I’m getting used to instant respawns, but I’d prefer it be 3 or 5 seconds.

I also think shields should recharge faster. They take forever!

Also, asymmetrical maps on CTF is -Yoink!- me off.

> > <mark>Anyways if you agreed with me then like this thread if not -Yoink!- you.</mark>
>
> And yet people will have different opinions to your’s. You just represent the average Halo 4 hater here.
>
> I don’t know how up to date you are but if I were you I would read up about the 2 new TU’s that are being launched.
>
> Here’s a link Mr. Profanity: Link

Cool. I like that they are fixing some things. Until they start nerfing things like BS and PV I will keep hating on Halo 4.

Campers, not team snipers and team doubles is the reason -Yoink- halo 3 is better

Agree with pretty much everything in the OP. I just feel camo needs a nerf rather than complete removal. I’ve never found prom vision to be a problem.

I enjoy mm but would like to see camo as an ordinance and respawn delay in big team. Camo is my biggest beef though.

I agree with you Matevan1234

Agreed

And anyone who says “get used to it” clearly doesn’t understand halo. Neither does 343

> Boltshot is op. You obviously don’t understand what a balanced multiplayer is.

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

I do understand what a Balanced Multiplayer is you bloody fool. And why is Boltshot oevrpowered? Cause it Instant kills? Only at close range. Just get used to it pal and be more careful and with some practice this Boltshot won’t be a big deal to ya.

> 1. Boltshot. You literally spawn with a weapon that can headshot and be used as a shotgun. WTF?!!?!?! Are you kidding me 343???

Boltshot op? Why don’t you use it then? Adapt to new gameplay. This is a NEW game. If you find you are being killed by the enemy boltshot too many times, you should consider your positioning on the map. For example, the map Abandon. Instead of holding top mid, try holding down top red spawn. It’s a safe way to protect yourself against boltshot cause you can easily long/mid range with your BR/DMR.

> 2. Promethean vision. You can -Yoinking!- see through walls. REALLY??? Who is the clown who suggesting this!!! I seriously hope he or she gets fired. If anything it should of worked like thermal vision not see through every single wall on the map!!! What is the point of moving if you can see through walls??? No element of surprise for the intelligent people!

Once again. Adapt to new gameplay. There are so many things to work with to counter Promethean Vision. Heck, just look at your radar. When it comes down to it, if you can still create the element of surprise (through mindgames and jetpack) and can out DMR/BR you should be able to beat someone with Promethean Vision.

> 3. Active camo. DMR+AC+BTB= A deadly sniper who can scan the map an pull off kill after kill without having to worry about anything but Ammo. I mean seriously if you are across the map you can’t even see the persons name over there head! There was a reason why this was a power up in past Halos.

Fix your positioning on the map. Either you are always in the open, or being outplayed by people with camo. Why not get a teammate and create a 2v1 situation against the guy with camo if you are having such a hard time.

> 4. Ordnance drops. This totally defeats the purpose of map control & teamwork! Why go control a crucial part of the map when you could just camp in a spot an get a weapon fall in front of your feet.

I agree that ordnance drops are somewhat random. Unless they fix that, deal with it. Are you not getting ordnance drops when you play?

Map control. After the initial spawn of weapons, I agree, It is kinda random. But there IS map control at the beginning of the game. I know when I spawn on Solace, I rush incineration cannon at bottom mid.

> 5. Increase the reticle bloom on the DMR. Seriously I mean this thing has almost no bloom. You can spam the trigger and consistently hit a guy from the middle of the map to the enemy teams base. Or just make it harder to hit people across the map with it.

Another butthurt complaint. Sounds like you are being out-DMR’d quite a lot.

> 6. Instant respawns. This is seriously almost game breaking. What is the point of being a aggressive player in regicide when someone can just instantly spawn and clean you up. (Haven for example)

Sadly I agree with you on this. If they don’t change it, I guess we just have to adapt. It does add interesting gameplay. Maybe they will bring longer respawns in competitive play?

> 7. Join in Progess. You need to fix this system. I game can start when I am the only person on my team when there is 5 people in the lobby. It seriously has happened more then once. That should never happen.

What if the game starts as a 4v4. Solid game. Then one of your teammates quit? “Damn now it’s a 4v3” Boom, join in progress. Now its a 4v4 again. The system works, just needs to be tweaked.

> Anyways if you agreed with me then like this thread if not -Yoink!- you.

You have a serious case of butthurt. Calm down and get better at the game. No one likes to admit being bad.

> Everything you listed is for the most part true…
>
> Hopefully 343 tweaks/fixs a few things soon…

I don’t think 343 is listening whatsoever. It’s like there is a meeting going on in another room talking about things that need to be fixed or changed and 343 is sitting at the door trying to listen “We really want a FFA Slayer Playlist again” Oh they want FFA lets give them FFA KOH and Oddball. That what they said right?

@ NeedsOpium

Telling people to adapt to a bad game isn’t really helping anything. Anyone that has played any amount of real Halo knows this game is garbage. Loadouts are garbage. Meaningless “ranks” are garbage. XPs are garbage. Rewarding playtime over skill is garbage. Barbie Spartan dress up time is garbage. Random power weapon spawns coupled with ordnance drops are garbage. Armour Abilities were garbage in Reach and 343 has actually managed to make them worse in Halo 4. Specializations are garbage. This game is: HORRIBLE. The only way this game can get any worse is if they brought Armour Lock back.

But anyways, I have adapted. I downloaded DragonBorn for Skyrim and quit playing Halo 4.

ps - Boltshots and Promethean Vision are OP’d. Just because some of us choose not to use them doesn’t make them any better. I personally think the DMR needs to be removed from the game also but that’s just me.

Instaspawn, definitely needs to go. Far too many times you’re encountered with a player you have just killed when your shields haven’t even recharged. Also vice versa. (Kill cams should be taken out too.)

JIP is tricky. I do believe though, that when the ranked playlists are implemented. JIP should not be any where near them. keep it to social playlists, but out of FFA. That’s if they ever split the two types of playlists up.

On another note, I hate adapting, but that Boltshot is very good use to get out of a jam. If you don’t like using it though, don’t get too close.

> What if the game starts as a 4v4. Solid game. Then one of your teammates quit? “Damn now it’s a 4v3” Boom, join in progress. Now its a 4v4 again. The system works, just needs to be tweaked.

I don’t know anybody that wants to start a game half way through or even a few kills into the game. Ideally you want to be able to at least have a say in which map you want to play. Not just to be thrown in upside down. Also it’s not uncommon for a team of even two to beat a team of four. If a player quits, step up your game.

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

Well it looks like someone is afraid of change, go back into your cave with Halo 3.

Not you guys, the original post.

> > 1. Boltshot. You literally spawn with a weapon that can headshot and be used as a shotgun. WTF?!!?!?! Are you kidding me 343???
>
> Boltshot op? Why don’t you use it then? Adapt to new gameplay. This is a NEW game. If you find you are being killed by the enemy boltshot too many times, you should consider your positioning on the map. For example, the map Abandon. Instead of holding top mid, try holding down top red spawn. It’s a safe way to protect yourself against boltshot cause you can easily long/mid range with your BR/DMR.
>
>
>
> > 2. Promethean vision. You can -Yoinking!- see through walls. REALLY??? Who is the clown who suggesting this!!! I seriously hope he or she gets fired. If anything it should of worked like thermal vision not see through every single wall on the map!!! What is the point of moving if you can see through walls??? No element of surprise for the intelligent people!
>
> Once again. Adapt to new gameplay. There are so many things to work with to counter Promethean Vision. Heck, just look at your radar. When it comes down to it, if you can still create the element of surprise (through mindgames and jetpack) and can out DMR/BR you should be able to beat someone with Promethean Vision.
>
>
>
> > 3. Active camo. DMR+AC+BTB= A deadly sniper who can scan the map an pull off kill after kill without having to worry about anything but Ammo. I mean seriously if you are across the map you can’t even see the persons name over there head! There was a reason why this was a power up in past Halos.
>
> Fix your positioning on the map. Either you are always in the open, or being outplayed by people with camo. Why not get a teammate and create a 2v1 situation against the guy with camo if you are having such a hard time.
>
>
>
> > 4. Ordnance drops. This totally defeats the purpose of map control & teamwork! Why go control a crucial part of the map when you could just camp in a spot an get a weapon fall in front of your feet.
>
> I agree that ordnance drops are somewhat random. Unless they fix that, deal with it. Are you not getting ordnance drops when you play?
>
> Map control. After the initial spawn of weapons, I agree, It is kinda random. But there IS map control at the beginning of the game. I know when I spawn on Solace, I rush incineration cannon at bottom mid.
>
>
>
> > 5. Increase the reticle bloom on the DMR. Seriously I mean this thing has almost no bloom. You can spam the trigger and consistently hit a guy from the middle of the map to the enemy teams base. Or just make it harder to hit people across the map with it.
>
>
>
> Another butthurt complaint. Sounds like you are being out-DMR’d quite a lot.
>
>
>
> > 6. Instant respawns. This is seriously almost game breaking. What is the point of being a aggressive player in regicide when someone can just instantly spawn and clean you up. (Haven for example)
>
> Sadly I agree with you on this. If they don’t change it, I guess we just have to adapt. It does add interesting gameplay. Maybe they will bring longer respawns in competitive play?
>
>
>
> > 7. Join in Progess. You need to fix this system. I game can start when I am the only person on my team when there is 5 people in the lobby. It seriously has happened more then once. That should never happen.
>
> What if the game starts as a 4v4. Solid game. Then one of your teammates quit? “Damn now it’s a 4v3” Boom, join in progress. Now its a 4v4 again. The system works, just needs to be tweaked.
>
>
>
> > Anyways if you agreed with me then like this thread if not -Yoink!- you.
>
> You have a serious case of butthurt. Calm down and get better at the game. No one likes to admit being bad.

  1. I use the boltshot. I don’t want to but I have too. I have to use it because I am at a disadvantage if I don’t. Only if its a BTB map I a different secondary. Also getting close to someone to melee them is part of the three golden rules in previous Halos. Golden rule 1: Weapons. GR2: Grenades GR3:MELEE. So if I got into melee this person an he switches weapons and gets that extra second to use his Boltshot he will almost always have a better change of killing me.

  2. There is literally no element of surprise now. When you have radar and Promethean vision you can look at both to see people who have active camo and people who don’t.

  3. When I am on a BTB map like Ragnarok I will spawn in the spots near my spawn. If someone is looking at that spawn from across the map while cloaked he will always have the first shot on me. Most of the BTB maps have little cover. I still think this should only be a power up.

  4. Ordnance drops are completely random so it is unfair. Player 1 dies 10 times in a row but gets 4 kills before that and several assists. (Distraction assists). SO now he gets a choice from: IC,SR,and Damage boost. I get 10 kills in a row and I get: Speed boost, Needler, and Plasma grenadesx2. Also who wants to move around the map when you can camp an pop shots off at people while you wait to earn enough for your OD.

  5. Battle rifle needs to be a 4 shot or DMR needs to have bloom increased. IMO.

Also, I have around a 1.65 k/d so I think I would say I am above average. But really its not hard to get a good k/d in this game because the kill times are almost identical to Call of Duty. Also everyone usually gets one powerup or power weapon to use in a match. So maybe you could have a better reason to adapt.