Why It's Idiotic to Not Implement Duel Wielding

“Duel wielding shouldn’t be added in because it’s imbalanced” -Low IQ gamer.

Let me explain why this makes no sense whatsoever:

With this logic, there shouldn’t be a rocket launcher, sniper rifle, shotgun, sword, or any sort of power weapon. Oh wait, don’t forget how imbalanced grenades are. We shouldn’t have those either. In fact, there shouldn’t be precision weapons because those can be imbalanced too. Actually, now that I come to think of it, ARs can be imbalanced too, based off of internet connection and skill of the user. Melee only… You know what? F*ck it, all or nothing: No weapons in the game. That way no one has an advantage. Wait… Some players may have worse connection than others… Okay no multiplayer at all. Having a multiplayer is just inherently imbalanced. There. Now it’s balan… Wait, no, some players don’t have Halo… Okay no Halo games either. In fact we should take out the Xbox while were at it…

I think you see where I’m going with this.

The reason that it is absurd when people say duel wielding is imbalanced as a reason for not implementing it into the game is that duel wielding is indeed not balanced… But it’s not supposed to be. It’s supposed to function in the same manner as picking up a BR or a rocket launcher- a map pickup that gives the player an advantage. In fact, duel wielding isn’t even that good, even against someone using an AR. A grenade and a few shots can put a player duel wielding to bed. So no, it is not game breaking. It’s not even frustrating. In my opinion BRs are more powerful than any duel wield combo simply because duel wielding has trash range.

So why bother having it? Because it does offer a slight advantage is close quarters, not to mention it:
-Allows you to look badass
-Allows you to feel badass
-Adds immense variety, with trying out different combos and whatnot
-Gives the player more freedom in how they want to play
-Is unique to Halo (No, I’m not saying no other game has it, but admit it: It was trademark to Halo 2)
-Is FUN (Wow, a video game having features that are fun? What a concept!)

Seriously, I have no idea how someone would be against it. I think that in order for a Halo game to be ultimate, they gotta have duel wielding. I’m pretty disappointed 343 has no plans of adding it in and I would really like to see it return. In my opinion it’s pretty idiotic to pass up a good opportunity to make their game more fun, more badass, and unique.

If the dual wield weapons were only map pickups that would be cool. Have to find 2.

It’s clear to me you have no clue about balance, and what the real complaints are when it comes to balancing duel-wielding.
“Looking and feeling badass” is an unbelievably stupid reason to implement a feature. Sprint and armour lock make some people look and feel badass, too. Doesn’t mean they don’t suck.

Also, “Low-IQ gamer”? Really? You’re just being a -Yoink- with remarks like that.

> 2533274913448583;3:
> It’s clear to me you have no clue about balance, and what the real complaints are when it comes to balancing duel-wielding.
> “Looking and feeling badass” is an unbelievably stupid reason to implement a feature. Sprint and armour lock make some people look and feel badass, too. Doesn’t mean they don’t suck.
>
> Also, “Low-IQ gamer”? Really? You’re just being a -Yoink- with remarks like that.

I really fail to see what was imbalanced about Halo 3’s duel wielding. But of course the gaming community mainly consists of no lifers that do nothing but complain so I shouldn’t be surprised. And looking and feeling badass as stupid reasons? I guess they should remove armor customization too because that must be a waste. Plus those are only auxiliary reasons to the main point that duel wielding offers variety. I think it’s funny how you take offense to the low IQ comment- your arguments were a waste of time for you to post and me to read as they really didn’t refute anything, and they only challenged aspects that aren’t even important to the overall argument. Maybe you posted to make yourself feel better?

Dual wielding is a terrible, superficial mechanic that sucks the life out of the sandbox. It adds nothing significant from a gameplay perspective, it all about looking cool at the expense of gameplay.

Dual wielding adds next to nothing on its own yet requires a disproportionate amount of work to balance. All it does is sacrifice the depth that comes from grenades and melee in exchange for ‘moar bullets’.

But the worst part about it is what we lose in order to accommodate the mechanic. We lose the CE Plasma Rifles, the ODST Automags, we lose a good chunk of worthwhile single wield weapons, all in favor of bullet hoses.

The SMG already looks like a solid weapon in Halo 5, adding dual wielding would end up nerfing it just so we can use two to do the same task.

> 2533274856693364;1:
> “Duel wielding shouldn’t be added in because it’s imbalanced” -Low IQ gamer.
>
> Let me explain why this makes no sense whatsoever:
>
> With this logic, there shouldn’t be a rocket launcher, sniper rifle, shotgun, sword, or any sort of power weapon. Oh wait, don’t forget how imbalanced grenades are. We shouldn’t have those either. In fact, there shouldn’t be precision weapons because those can be imbalanced too. Actually, now that I come to think of it, ARs can be imbalanced too, based off of internet connection and skill of the user. Melee only… You know what? F*ck it, all or nothing: No weapons in the game. That way no one has an advantage. Wait… Some players may have worse connection than others… Okay no multiplayer at all. Having a multiplayer is just inherently imbalanced. There. Now it’s balan… Wait, no, some players don’t have Halo… Okay no Halo games either. In fact we should take out the Xbox while were at it…
>
> I think you see where I’m going with this.
>
> The reason that it is absurd when people say duel wielding is imbalanced as a reason for not implementing it into the game is that duel wielding is indeed not balanced… But it’s not supposed to be. It’s supposed to function in the same manner as picking up a BR or a rocket launcher- a map pickup that gives the player an advantage. In fact, duel wielding isn’t even that good, even against someone using an AR. A grenade and a few shots can put a player duel wielding to bed. So no, it is not game breaking. It’s not even frustrating. In my opinion BRs are more powerful than any duel wield combo simply because duel wielding has trash range.
>
> So why bother having it? Because it does offer a slight advantage is close quarters, not to mention it:
> -Allows you to look badass
> -Allows you to feel badass
> -Adds immense variety, with trying out different combos and whatnot
> -Gives the player more freedom in how they want to play
> -Is unique to Halo (No, I’m not saying no other game has it, but admit it: It was trademark to Halo 2)
> -Is FUN (Wow, a video game having features that are fun? What a concept!)
>
> Seriously, I have no idea how someone would be against it. I think that in order for a Halo game to be ultimate, they gotta have duel wielding. I’m pretty disappointed 343 has no plans of adding it in and I would really like to see it return. In my opinion it’s pretty idiotic to pass up a good opportunity to make their game more fun, more badass, and unique.

YEAH :smiley: I couldn’t say it better, you’re great!

> -Low IQ gamer.

I.e. -anyone that disagrees with my fallacious reasoning.

> I think you see where I’m going with this.

  1. That Rockets and such are equally as common as SMG’s and/or equally as contested.
  2. That just because there’s some amount of imbalance automatically makes all imbalance okay.
  3. That weapon imbalance is the same as imbalance in player skill.
  4. That the player themself has no influence on the above.

> In fact, duel wielding isn’t even that good, even against someone using an AR.

So is it overpowered or not? Certainly can’t be both.

> -Allows you to look badass
> -Allows you to feel badass
> -Is FUN (Wow, a video game having features that are fun? What a concept!)
> --Is unique to Halo (No, I’m not saying no other game has it, but admit it: It was trademark to Halo 2)

Subjective, buzzwords, and other assorted, irrelevant argments.

> -Adds immense variety, with trying out different combos and whatnot
> -Gives the player more freedom in how they want to play

Basically the same exact argument, and no not really. One can already switch between two weapons and combo them. See Noob Combo. In fact, with faster switch speed not only can you combo weapons, you can also effectively use grenades with the combo’d weapons.

> -Offers a slight advantage is close quarters, not to mention it:

Buffing the SMG has a similar effect.

> 2533274819302824;7:
> > -Low IQ gamer.
>
>
> I.e. -anyone that disagrees with my fallacious reasoning.
>
>
>
> > I think you see where I’m going with this.
>
>
> 1. That Rockets and such are equally as common as SMG’s and/or equally as contested.
> 2. That just because there’s some amount of imbalance automatically makes all imbalance okay.
> 3. That weapon imbalance is the same as imbalance in player skill.
> 4. That the player themself has no influence on the above.
>
>
>
> > In fact, duel wielding isn’t even that good, even against someone using an AR.
>
>
> So is it overpowered or not? Certainly can’t be both.
>
>
>
> > -Allows you to look badass
> > -Allows you to feel badass
> > -Is FUN (Wow, a video game having features that are fun? What a concept!)
> > --Is unique to Halo (No, I’m not saying no other game has it, but admit it: It was trademark to Halo 2)
>
>
> Subjective, buzzwords, and other assorted, irrelevant argments.
>
>
>
> > -Adds immense variety, with trying out different combos and whatnot
> > -Gives the player more freedom in how they want to play
>
>
> Basically the same exact argument, and no not really. One can already switch between two weapons and combo them. See Noob Combo. In fact, with faster switch speed not only can you combo weapons, you can also effectively use grenades with the combo’d weapons.
>
>
>
> > -Offers a slight advantage is close quarters, not to mention it:
>
>
> Buffing the SMG has a similar effect.

What he said. You don’t seem to have a point.