its pointless to get now
well their arenāt any loadouts soā¦
Heās talking about warzone loadout.
i gets its OP but it requires req level six make it a permanent REQ
That would be too OP.
Itās not a permanent REQ because itās a sure kill in near-sniper ranges. Not to mention that itās a 3sk to the head.
It would easily be the most powerful permanent REQ we currently have if it was made one. By Halo 5ās standards, it is a power weapon. So thatās why itās a single use.
EDIT: And donāt even get me started on the can of worms that would result in multiple CE Magnums being spawned by someone upon death, as well as a bottomless supply of ammo at the REQ Station.
If it is true to its original counterpart then the CE Magnum kills in 0.6s. Itās too fast to kill. Hence why it is a power weapon and not a āloadoutā one.
w8 its not a load out wtf
Why are people surprised by this? It was very clearly shown in the REQ teaser image that the new mythic weapon (which at the time we didnāt know what it was) wasnāt going to be a loadout weapon.
should be req lvl 9-8 at least
that should do the trick
go play a custom match with that thing as a starting weapon and tell me you want a bunch of those running around the field at the same time.
I donāt think it should be a loadout. Even if you made it req 8 or 9 it wouldnāt work because itās really not hard to get there and you would be unstoppable with it all the time.
Itās a three shot to kill sniper rifle dude, it deserves to be a one-time use REQ.
While the H2classicBR is a choice between the Laser or Jet Stabilizer H5BR, there is no choice with the H5M6D versus, ANY OTHER LOADOUT.
Itās a powerful and unforgiving beast, to both the recipient and the user.
Semiauto Magnetism
Spread, semi vs fullauto.
sad violin
Just a taste of nostalgia
Because its a 3 shot kill with a 2x zoom. Way OP. Snipedown and EG where running some custom games the other night with the M6D as a starting weapon. While he did have fun he mentioned multiple times that you have absolutely 0 reaction time. Most of the time you are dead before you even know where to look to return fire or evade.
Because it is far more powerful then any loadout weapon in the game.
> 2533274922832647;4:
> i gets its OP but it requires req level six make it a permanent REQ
> 2535409396073129;10:
> should be req lvl 9-8 at least
> that should do the trick
no to each of these. sorry but not everybody moves at the same pace in reqs as you guys do. I get req 9 9-10 minutes into a warzone game. that gives me the last half of the game to rip faces with an op loadout weapon. there is no place in warzone for the halo CE magnum to be a loadout, sorry that you are disappointed.
also FYI, it was clear that the magnum would not be a loadout weapon since the first release of the blurred images. You shouldāve known long ago
> 2533274826920712;6:
> Itās not a permanent REQ because itās a sure kill in near-sniper ranges. Not to mention that itās a 3sk to the head.
>
> It would easily be the most powerful permanent REQ we currently have if it was made one. By Halo 5ās standards, it is a power weapon. So thatās why itās a single use.
>
> EDIT: And donāt even get me started on the can of worms that would result in multiple CE Magnums being spawned by someone upon death, as well as a bottomless supply of ammo at the REQ Station.
Fineā¦well, why donāt we make it a limited Lv. 6/7 REQ that has instant despawn, and you use REQ to āreloadā, but you donāt have to spend a card? You spend REQ equal to the card cost to relead each time that it is empty like any other gun.
That seems about even, and could be an reason to downgrade weapons like the dmr to Lv.'s 4-5 if the same method were to be used.