> Like it or not, the fact that MLG dropped Halo is a BIG deal. Competitive gaming is the cultural catalyst of any video game.
Funny how to just about every single competitive gamer, MLG is the trend setter to them, and go where MLG goes…
I mean no offense to those like that, but come on, there’s more than one outlet for competitive gamers, not just MLG, and even tho you may be right that a majority of the voiceful community has left just because MLG dropped Halo, does not mean/say it’s just because MLG dropped Halo, or because they’ve given up on Halo.
Competitive gamers are the most fickle of all gamers, they’re the single most hardest people to please, and it often feels like you have to cater to them and only them, and line their game cases with gold to get them to enjoy a game.
MLG goes where they see money, I’ve seen many people point this fact out to the masses, and they often get questioned and/or ignored.
Yes I do agree the Halo 4 isn’t the single most competitive game on the market right now, and I do agree it falls short of many people’s expectations, but there as been a lot of changes to Halo 4 that are signs for a better future in Halo, one of which is the new weapon balancing system. We no longer need to wait months for them to rebalance the weapons, we only need to wait for them to test the changes, and release the changes into the wild. That’s a month or two of work vs a month or two of working on that, then waiting for other important changes/fixes to be finished and added to the TU before it’s sent off to Microsoft for their few weeks of certification.
I realize that to many of you, that feels like 343i is releasing an unfinished game, but that’s them trying to fix mistakes, fix bugs, fix slight unbalancing that they didn’t count on, things that do happen to finished games, we’ve all played games that many felt was “finished” and yet there was unbalanced weapons, bugs, mistakes, and glitches.