I’m not entirely opposed to the idea of masking a loading screen with an intro/outro cinematic, but why do we have both? I know I’m going to be dropping in on a pelican to clear out a base and then play a match of warzone. I know that because I selected the warzone playlist. You can answer the question that nobody asked as much as you like, but we don’t need you to reinforce that this is a simulation for a good 15 seconds before I can shoot at the enemy until they die.
This may seem like a minor complaint, but seriously, how many matches of warzone have you played? That 30 seconds adds up. According to my service record, I’ve played 529 warzone matches. That’s 15870 seconds, or nearly four and a half hours. This doesn’t account for matches joined in progress so the estimate is a bit too high, but I could’ve through the entire campaign in the time I’ve spend on just those stupid cutscenes establishing something we already know.
Having said that, this all dependent on there not being two loadings, or the cutscenes hiding some of it but not all of the loading. I could be totally off base here. But I’d like to know I am so I don’t have to continually ask myself what I could have accomplished if not for pointless and repetitive exposition.