There’s a couple of arguments i can make on behalf of keeping it a tier 2 weapon, but i feel like the arguments in the other direction are stronger.
First, considering the traditional S7 sniper rifle, it’s a 1 headshot kill weapon, double body shot weapon, double zoom, four round magazine x2, with negative aim assist on a noscope when using mouse and keyboard while target is strafing.
The shock rifle is a 1 headshot kill weapon, triple body shot weapon, single zoom, twelve round 3rb magazine x2 (4 ‘shots’ 2 mags), and it doesn’t have negative aim assist on a no-scope with mouse and keyboard, regardless of target strafing, and has some juicy aim assist with controller that lets you no-scope pop skulls like a carnival game rigged to make you feel good about yourself so you’ll throw more money away on the (carnival) game.
It can also shut down vehicles, punish groups of enemies by chain linking damage from a visible enemy to an enemy taking cover, securing round-the-corner kills, and if you use chain reactions on clustered enemies, you don’t even have to go for headshots for reliable kills.
It SHOULD be a little trickier to get a 1 hit kill than a sniper rifle, for two reasons. The first is that you have to land all 3 of the rounds from the burst on the target’s head, and the second is that it can only zoom one time. But thanks to lack of negative aim assist and positive aim assist on controller, it’s actually easier to get headshot kills with the shock rifle than it is the S7 sniper rifle- spawning with it on fiesta let me get 3 ‘autopilot engaged’s’ without trying. It’s quite shocking how good this weapon is.
It ALSO punishes vehicles- I know I said that, but this is actually a different point- and it does so easily. Right now, a lot of people feel like vehicles are very easily punished in infinite. And that’s not entirely unfair. Shock grenades, shock pistols, shock rifles, grappleshots, rocket launchers, skewers, hell, even sniper rifles can end vehicles. Shock rifles can end vehicles while killing whoever is in them so your team can pick them up, instead.
It just feels like something that- if nothing else- should be spawning in a place that other people have to fight over, not something that spawns in the same place as the stalker rifle, something that feels a lot closer to being a souped up DMR.
What are your thoughts?