How come there are only 300,000+ people online in War Games, the past Halo games had way more people online than this… I expected at least a million people online on Launch date but I didn’t see that, I still only saw 300k.
Not only that Halo 4 got a tad bit poorer reviews than Modern Warfare 3, which I find very odd and had a worse score than any other game out of the Trilogy and Reach.
I’m guessing the Franchise could really be ‘dying’ out?
Well I’m not playing because I hit the cap earlier and am only 2 wins away from finishing the monthly, so if I keep playing I’m going to miss out on like 17k exp or however much it is. It wouldn’t be surprising that other people aren’t playing for the same/similar reasons
> I’m pretty sure Halo 4 had like 800,000+ people in War Games on the midnight release. Alot of people are still playing Campaign, or doing Forge. Plus, count the people who don’t have Xbox Live and can only play offline.
It was no where near 800k. I played War games all night for the midnight release and it didn’t go passed 300k.
> I’m pretty sure Halo 4 had like 800,000+ people in War Games on the midnight release. Alot of people are still playing Campaign, or doing Forge. Plus, count the people who don’t have Xbox Live and can only play offline.
It dropped dramatically then if it had 800k because when I came home from school I checked out the population and I only saw roughly 300,000… even then the servers were crappy…
I can’t really see 500,000+ people playing Spartan Ops, Campaign, Forge, and have no Xbox LIVE connectivity… maybe next time for Halo 5 343i shouldn’t release it so close to several other major games.
Another reason from the one’s posted previously could be due to the problems with not being able to play at all, i suffer from it too, basically the game kicks you to the start menu during the loading screen (spinning UNSC icon) this seems to be a more serious issue according to the issues being investigated sticky.
> I’m pretty sure Halo 4 had like 800,000+ people in War Games on the midnight release. Alot of people are still playing Campaign, or doing Forge. Plus, count the people who don’t have Xbox Live and can only play offline.
Are you joking? It barely even made it to three hundred thousand during the day time on November 6th. During midnight, it didn’t even reach fifty thousand. I was tracking it the whole time.
I’ve seen it reach over four hundred thousand some days. That’s the same as Reach and more than Halo 3.
Halo 3 and Reach both counted everyone who was playing the game at any one time, including those playing Campaign, Custom Games, Forge, Theater AND Matchmaking.
Halo 4, on the other hand, only counts players who are playing War Games. I think almost 400,000 people playing War Games is a more than satisfactory number after 4-5 days on the market.
And 343 have already said that more people played Halo 4 on the first day than any other Halo game. I wouldn’t worry.
> > I’m pretty sure Halo 4 had like 800,000+ people in War Games on the midnight release. Alot of people are still playing Campaign, or doing Forge. Plus, count the people who don’t have Xbox Live and can only play offline.
>
> It dropped dramatically then if it had 800k because when I came home from school I checked out the population and I only saw roughly 300,000… even then the servers were crappy…
>
> I can’t really see 500,000+ people playing Spartan Ops, Campaign, Forge, and have no Xbox LIVE connectivity… maybe next time for Halo 5 343i shouldn’t release it so close to several other major games.
Halo has always released in September or November. It’s not 343 Industries fault that Call of Duty comes out a week after Halo 4.
Well low is an opinion most game with the amount of game on the market would kill for 300 000 player at the same time.
H3 counter anyway was broken and when it work was recording player from the last 24h and not at the moment which still lead to a lot of people not understanding why both Reach and Halo 4 have about half of what H3 used to.
Also Halo isn’t popular. I was popular before MW4 now you can forgot it. Only Halo fan and Sci-Fi fan would even dare to start the game. Good thing I am both of them.
I was wondering the same thing. Halo 3, Reach, Call of Duty MW2, Black Ops and MW3 all broke the million players online the day of their release but Halo 4 was struggling to reach 400K all week. I wonder what’s going to happen when Black Ops 2 comes out in just a few days.
hmmm, well to me it really doesnt matter about the population because games still start fast and with full teams, and I like how other team players can join in game. so population should matter too much