Why is the max party size for FFA more than 1

For real, first game I played two people refused to shoot each other and held the hill together or one guarded the hill while the other was in it. Obviously we were able to kill them eventually, but still they were able to double team any one person that came to take it or even out shoot some of the other player 2v2. Supposed to be FFA not FFA except for my friend here.

This game does not cater to competitive play.

Happened to me a lot in Regicide. Idiots staying together in a room.

FFA has ALWAYS been for funz only.
Most of it’s cleanup anyway…don’t take it serious.

Because most people don’t play like that. I for one love going into FFA with friends and kicking the hell out of them.

> Because most people don’t play like that. I for one love going into FFA with friends and kicking the hell out of them.

it would be different if they were shooting each other also, but the two refused to shoot each other. then i would have been fine with it

You have always been able to max out a FFA lobby in the past halo games.

Negative, party limit in Halo 3 Lone Wolf was 1 person.

FFA party size should be 1 to prevent boosting.

Halo: Reach was the first Halo game to allow more than one.

> Negative, party limit in Halo 3 Lone Wolf was 1 person.
>
> FFA party size should be 1 to prevent boosting.
>
> Halo: Reach was the first Halo game to allow more than one.

yeah, what the -Yoink- was he on about? XD

There should be a LoneWolfs playlist.

But keep regicide and FFA throwback.

That way when you wanna play with friends you can

and solo, well we have LW

> Negative, party limit in Halo 3 Lone Wolf was 1 person.
>
> FFA party size should be 1 to prevent boosting.
>
> Halo: Reach was the first Halo game to allow more than one.

Prevent boosting? What are they boosting exactly?

For me, while I don’t play the new FFA hopper, whenever we have a party of 6, we mix it up and play against each other in regicide. Aside from that I don’t even go in there much.

> > Negative, party limit in Halo 3 Lone Wolf was 1 person.
> >
> > FFA party size should be 1 to prevent boosting.
> >
> > Halo: Reach was the first Halo game to allow more than one.
>
> Prevent boosting? What are they boosting exactly?
>
>
> For me, while I don’t play the new FFA hopper, whenever we have a party of 6, we mix it up and play against each other in regicide. Aside from that I don’t even go in there much.

they are boosting there rank you moron, and achievements, commendations etc.

is that a serious question?

> Negative, party limit in Halo 3 Lone Wolf was 1 person.
>
> FFA party size should be 1 to prevent boosting.
>
> Halo: Reach was the first Halo game to allow more than one.

Remember Rumble Pit from Halo 3?

FFA Throwback and Regicide follow those playlist rules.