10 missions plz i want 20+ and more added in DLC
That would take much too long… And if they ever added campaign DLC, it would be cool to play as an ODST or something while the MC events are going on and see how it is from their perspective. Halo has long missions you know. If they did them as short as CoD, they’d make about 30+ missions out of it.
> That would take much too long… And if they ever added campaign DLC, it would be cool to play as an ODST or something while the MC events are going on and see how it is from their perspective. Halo has long missions you know. If they did them as short as CoD, they’d make about 30+ missions out of it.
i know but maybe 15 or 17 missions with same lenth to give us more vareity
Even 15 to 17 missions is asking for too much.
What if they announced that there were only five missions in the game, but then said that each mission takes at least 3-4 hours to complete each.
Granted people would probably still be annoyed. 
I’d settle for 7 to 10 depending on how long the story was.
I’m thinking 15 missions.
> I’m thinking 15 missions.
sounds good plus DLC missions like gears
quality > quantity
> quality > quantity
15 good missions.
Unlike Reach, which only had 1.
> > quality > quantity
>
> 15 good missions.
>
> Unlike Reach, which only had 1.
Which one was that? o_o
> > > quality > quantity
> >
> > 15 good missions.
> >
> > Unlike Reach, which only had 1.
>
> Which one was that? o_o
ur mom but srrly LNOS
hopefully there as long as on Halo CE
And No DLC Plz
> > > > quality > quantity
> > >
> > > 15 good missions.
> > >
> > > Unlike Reach, which only had 1.
> >
> > Which one was that? o_o
>
> ur mom but srrly LNOS
Five year old humor? Was that really needed?
As for LNOS I enjoyed it first time, after that it just became a chore.
> > > quality > quantity
> >
> > 15 good missions.
> >
> > Unlike Reach, which only had 1.
>
> Which one was that? o_o
Anything other than LNoS. That level was horrible. Infinite dropships looks and sounds neat but it just becomes for show and eye candy, because the troopers always die on higher difficulties and even on easier difficulties, they die. The entire outside parts are unusable might I add due to enemies never going anywhere other than where they’re scripted to go and those freaking 10 second countdown. Not to mention that you only get to use 1 vehicle: the Wraith, which is a piece of crap. Finally, the freaking Pelican kills everyone for you because the damn troopers all have died. There isn’t anything interesting you can do. Even piloting the Seraph via glitch isn’t that fun. The Bobs aren’t very interesting since they almost always disappear.
Finally, the weapons disappear, even if you pick them up. And it’s very, very noticeable. The beach part of the mission is an epic disaster. I also felt some lag at times.
The mission is incredibly linear and is the worst Reach mission ever! I’m told Exodus has some interesting fights though. I’m also interested in the TotS and PoA encounters.
But LNoS is nothing but vulgar trash. I can’t work with it. No one can. You could do a Seraph collection, but besides that, there’s no AI collections, no interesting troopers vs. Covies battles, no interesting easter eggs, etc. Believe me, I’ve tried to make something out of it. I came up with elaborate setups (blockades, blockades that stall the Covenant approach or only allow Elites or Grunts through, AI at the top of the map, assassinating an entire wave of Covies, AI manipulations), but only after excruciatingly frustrating encounter after encounter with those damn Spirit dropships shooting my Wraith as well as all sort of BS deaths (1 shotted by Noble Team) and cheap tactics (plasma pistol overcharge spam). And even without the setups, combat is mindnumbingly miserable. I have to stay back, use plasma pistol shots, and even then, the Elites take cover and their shields recharge way too fast. Then they are the Jackals. Everything about them is now cheap. Then there’s shield bleedthrough, bloom, etc. Standard combat is stale. I like assassinations (simple whack in the back, not just the special animation), grenade sticks, manipulating or moving AI into position with grenades, etc. But because those are so freaking hard to do now, not to mention grenade sticks don’t always work on Elites, there’s no fun at all.
LNoS is atrocious and I thank -Yoink!- for releasing such a piss poor demo. It saved me the trouble of wasting my money on Reach.
HA!
It will be between 7-10, I’m willing to bet on that.
Quality > Quantity.
12 lengthy missions is enough. And why ask for DLC? They can just put it in the disc.
> > > quality > quantity
> >
> > 15 good missions.
> >
> > Unlike Reach, which only had 1.
>
> Which one was that? o_o
Long Night of Solace… and that wasn’t even very good. The idea of space combat was good, but rather poorly implemented.
The problem is that it is harder to make a massive halo campaign not get boring or repetitive even if it was possible and suporting this is that games like assassin’s creed only last a 2-5 more hours then a halo game and most of an assassin creed game is running around the city side questing climbing stealing and stabing things you don’t need to technicly lengthening your play time but the actual campaign is a small fraction of the actual play time much like skyrim but on a larger scale and the proggraming it takes to make a halo game play as long as say skyrim would delay the game until 2014 or so
> 10 missions plz i want 20+ and more added in DLC
Shooters are not suposed to have big campain, they cant have the story long, the game would have to have a fair amount of of free rome like pokemon, assassins creed, naruto UNS 2.
Or a map format like old mario games.
Plus I can’t see how DLC campain would work, for me halo having extra story parts would ruin it for me.