why is the br 5 shot?

can somebody explain to me why the battle rifle which has always been a 4 shot kill suddenly a 5 shot kill? i mean seriously the br was perfect as 4 shot because it made a perfect 4/4 count when you killed someone it was musical basically. i know they most likely did it for balance but having br and dmr both as 5 shot is just redundant. if they wanted to balance them they could have done so many different things. for instance they could have done something i believe i have all ready sugested which would be to have the br as a 4shot with a slight amount of bloom (not same as reach bloom) that would only be 4 shot when all 2/3 bullets hit every shot. the br would also be hitscan. the dmr on the other hand would not be hitscan, but it would have no bloom or recoil what so ever and be a 5 shot. they would both have a very similar rate of fire but the br would still be faster to make up for bloom. this way they would both literally be perfectly even against each other and have there own niches. br short range and dmr long

this of course is just wishful thinking, but seriously its obvious that this would work great

Its not final.

^ nothing solid to say it will 100% be a 5sk

Think about this from a rational point of view. Frankie said that Halo 4 was going to be one of the fastest paced halo games yet . . . how would this be possible with a 5 shot BR? Well . . . look at the other weapons. 5sk DMR and 6sk Magnum? You have the right to be confused but at any point did you think that maybe they weren’t using the default settings?

The loadouts were (confirmed by the NeoGaf posts):

  • BR, Plasma pistol, stickeys.
  • DMR, Magnum, frags.

Don’t those sound ridiculous? One of the people who played the game also said that they weren’t playing with default settings, the people who set up the xbox consoles set up the game themselves . . . what if they increased health or decreased damage? No one has thought of this possibility?

I highly doubt that the BR or DMR will be 5sk and I HIGHLY doubt the Magnum will be a 6sk especially with bloom.

Because the guys who said it was 5 shot were playing an early build of the game where the weapons are still being tuned. At least, so far.

Perhaps it could have been that not all the BR shots landed when the player counted the shots. Same with the magnum. I know in Halo 3 when you didn’t land all 3 of your bullets on your opponent it resulted in needing a 5th shot to finish up the kill. Also they mentioned the magnum not being too accurate, it could be they over counted

Nobody can make up their mind about having one gun to rule them all.
Some people will never be happy.

> Nobody can make up their mind about having one gun to rule them all.
> Some people will never be happy.

i dont want one gun to rule them all but i also dont want to have two extremly similar guns. also as far as what would make me happy i have already mentioned it in the op

It would be a massive shock to the Halo franchise if kill times didn’t get increased in each new game.

Gotta slow the game down even more, you know?

> i know they most likely did it for balance but having br and dmr both as 5 shot is just redundant.

Depends on how in-depth they want player-customized loadouts to be. It’s possible (though very, very unlikely) that they’re pulling a Brink and giving us a ton of spawn weapons with differences that are large enough to cater to different playstyles, but very minor when looked at on an overall level. (I.e. giving us one gun with recoil and another with bloom, if rumors about the latter are true…)

> Nobody can make up their mind about having one gun to rule them all.
> Some people will never be happy.

That has nothing to do with this post.

> Its not final.

Stop making sense Degen, you know that hurts peoples heads around here =P

It’s sad that how many people will ignore even this short post that makes sense.

What if it’s a 5 shot but BR has a fast ROF that’s pretty much the same as a 4 shot? Simpler to just make it a four shot instead i know but really, we don’t know how the BR will be in the final.

> > Its not final.
>
> Stop making sense Degen, you know that hurts peoples heads around here =P
>
>
> It’s sad that how many people will ignore even this short post that makes sense.
>
>
> What if it’s a 5 shot but BR has a fast ROF that’s pretty much the same as a 4 shot? Simpler to just make it a four shot instead i know but really, we don’t know how the BR will be in the final.

People don’t realize that these weapons go though a lot of changes during development. They have to test each gun like this basically. Like does a 5 shot BR feel right? does a 4 shot feel balanced within halo 4? Guns go though changes all the time. Like the CE pistol was actually a 6sk before the code edit? Correct me I am wrong. See people things are not final until the game goes gold, even then they start slightly tweak the game.

Also 343 has developed the cortana web for multiplayer, its purpose is to keep things balanced, Basically 343 is thinking ahead of time just in case something they thought was balanced, Really isnt. Saves money from costing to TU the game (40k yikes)

> Perhaps it could have been that not all the BR shots landed when the player counted the shots. Same with the magnum. I know in Halo 3 when you didn’t land all 3 of your bullets on your opponent it resulted in needing a 5th shot to finish up the kill. Also they mentioned the magnum not being too accurate, it could be they over counted

This is something I too was thinking when it comes the BR. It’s really easy to not see which of the bullets in the burst hit and which didn’t and perceive the whole BR as five shot kill weapon. Then again, the explanation that they weren’t default settings sounds probable too as a six shot kill pistol sounds a little underpowered, especially if it has only eight bullets. It’d be practically useless. I really hope both DMR and BR are four shot kill weapons. The pistol would also work very well as a three shot kill last resort.

I’ve probably read something wrong, but is the BR actually a 5-shot burst fire instead of a 3-shot now?

Why does it matter? 1 shot difference. Oooooh!!!
Look, it’s not final. And if it does end up being 5sk, it’s not gonna be the end of the world if you gotta pull the trigger one extra time.

> Why does it matter? 1 shot difference. Oooooh!!!
> Look, it’s not final. And if it does end up being 5sk, it’s not gonna be the end of the world if you gotta pull the trigger one extra time.

In fact, one extra shot makes a ton of difference. It means a lot more time between kills making for slower gameplay. Even a 0.3 second change in kill time has a alrge impact on gameplay speed. What makes it even worse is the fact thta you’ll hardly ever get a perfect five shot kill. With a five shot kill BR, you end up with an average kill of seven shots. Seven shots is way too long for bearable gameplay speed. So, yes, that extra shot really does make a lot of difference.

> Why does it matter? 1 shot difference. Oooooh!!!
> Look, it’s not final. And if it does end up being 5sk, it’s not gonna be the end of the world if you gotta pull the trigger one extra time.

One shot can be the difference between a good and bad game. That one shot might be the most important decision made for the entire game. If it’s 4 shots I have some hope left for this game.

They aren’t going to put bloom on the BR, and if they do all hell will break through, they already made the mistake in Reach (With the DMR [Reach’s BR]). Even if the bloom is ‘different’, no.

EDIT: Didn’t mean to post this.