So Febuary’s update will have a new map in it, is it a remix? Is it a new, original map? It appears to be set on a space station, so are we looking at lots of small, tight corridors ideal for CQC or will it be a huge map?
I had an awesome idea, what if it’s a mid-sized map set on the OUTSIDE of the station with space combat galore! Extra jump power! Magnetic boot action! Hilarious grenade throwing! How cool would it be to fight in the vacuum?
> 2601632999026533;1:
> So Febuary’s update will have a new map in it, is it a remix? Is it a new, original map? It appears to be set on a space station, so are we looking at lots of small, tight corridors ideal for CQC or will it be a huge map?
>
> I had an awesome idea, what if it’s a mid-sized map set on the OUTSIDE of the station with space combat galore! Extra jump power! Magnetic boot action! Hilarious grenade throwing! How cool would it be to fight in the vacuum?
They tried low grav in Reach with Zealot…it didn’t last long.
Really? I have no memory of that map! But then again I hated Reached multiplayer because it was basically Halo of Duty with those dumb armour abilities.
At this point I don’t even care about the new maps, so sick of bland, rounded metallic, UNSC themed structures. There’s zero imagination in them, there’s no reason to be excited. Even Halo 4’s maps had more wonder packed into them.
I think it’s the most interesting thing in the update sneak peak. I struggled to get excited about new mythic reqs as I’ll probably never ever get them.
Some think it’ll be more competitive. I don’t see the difference? How is Overgrown casual?!
I’ll tell you why I won’t talk about it: because it looks boring.
> 2533274838154555;7:
> I’ll tell you why I won’t talk about it: because it looks boring.
i dont get this, all we have seen is concept art and a 1-2 sec clip of a guy with a hammer. How can we say it looks boring when we have not really seen the map at all.
Well the map is designed for what i believe is grifball, it’s a court set in space full of high ledges to ground pound off of and some fun flank routes and trick jumps.
Haven’t seen enough to talk about it.
> 2533274840624875;8:
> > 2533274838154555;7:
> > I’ll tell you why I won’t talk about it: because it looks boring.
>
>
> i dont get this, all we have seen is concept art and a 1-2 sec clip of a guy with a hammer. How can we say it looks boring when we have not really seen the map at all.
Boring, as in, nothing worth talking about. When 343I shows off something of substance then maybe the discussion will open up. As it stands we just have a human space station indistinct from any other human space station map.